Player Matchup

Odin
Odin
Dmage
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 140L
1,382 Elo+
Party 2
Charybdis
Charybdis
Freshedits
Charybdis
Level 60
God Stats
1W - 3L
1,328 SR
Queue Stats
203W - 217L
1,410 Elo+
Party 2
Ymir
Ymir
MGRsmiley
Ymir
Level 67
God Stats
8W - 9L
1,646 SR
Queue Stats
373W - 384L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
TheDeathHurts
Nu Wa
Level 84
God Stats
52W - 58L
1,450 SR
Queue Stats
534W - 563L
1,456 Elo+
Party 2
Thanatos
Thanatos
krimzanangel
Thanatos
Level 59
God Stats
2W - 2L
1,515 SR
Queue Stats
253W - 275L
1,494 Elo+
Party 2
Team Averages
Level 72
1,488 SR
1,419 Elo+

VS

Team Averages
Level 110
1,450 SR
1,498 Elo+
Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JPatter
Tyr
Level 126
God Stats
2W - 2L
1,280 SR
Queue Stats
122W - 106L
1,511 Elo+
Party 1
Janus
Janus
LoveStone
Janus
Level 149
God Stats
29W - 33L
1,501 SR
Queue Stats
202W - 217L
1,453 Elo+
Solo
Charybdis
Charybdis
omgimeli
Charybdis
Level 120
God Stats
4W - 4L
1,471 SR
Queue Stats
86W - 71L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dmage
Odin
12
4 / 1 / 9
7,200
554
8,429
8,094
5,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Freshedits
Charybdis
10
0 / 2 / 2
5,946
457
1,691
7,079
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
2 / 1 / 7
6,440
495
4,713
10,474
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 8
6,705
516
7,791
5,619
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
krimzanangel
Thanatos
13
11 / 0 / 6
8,390
645
10,717
9,542
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 5 / 1
6,147
473
3,770
12,115
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
 
Sylvanus
9
0 / 4 / 2
5,297
407
5,425
10,155
6,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
10
2 / 3 / 1
6,149
473
5,484
10,414
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
LoveStone
Janus
11
0 / 4 / 2
6,563
505
3,791
6,797
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
omgimeli
Charybdis
10
4 / 2 / 0
6,111
470
5,597
5,904
1,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
6
7
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
Odin
Dmage
Odin
4
1
9
8.5
W
Charybdis
Freshedits
Charybdis
0
2
2
0.5
L
Tyr
2
3
1
0.83
L
Janus
LoveStone
Janus
0
4
2
0.25
W
Ymir
2
1
7
5.5
W
1
3
8
1.67
W
Thanatos
krimzanangel
Thanatos
11
0
6
14
L
Charybdis
omgimeli
Charybdis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
24,067
40,808
Taken
45,385
18,711
Mitigated
18,843
16,990
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,770
2,045
0
3,115
12,115
5,597
0
2,712
9,102
0
30,012
L
Sylvanus
 
Sylvanus
5,425
1,860
518
1,161
10,155
6,710
0
3,726
6,139
17,448
5,741
W
Odin
Dmage
Odin
8,429
2,336
0
1,666
8,094
5,311
200
649
7,403
6,902
19,882
W
Charybdis
Freshedits
Charybdis
1,691
1,046
0
3,112
7,079
1,815
257
792
6,287
0
31,247
L
Tyr
5,484
595
0
4,397
10,414
3,584
0
2,344
7,799
0
32,098
L
Janus
LoveStone
Janus
3,791
317
0
450
6,797
1,567
0
2,602
3,945
48,457
0
W
Ymir
4,713
518
0
2,286
10,474
5,959
0
3,228
7,139
17,297
0
W
7,791
1,713
0
1,056
5,619
1,666
1,081
1,574
3,955
35,974
0
W
Thanatos
krimzanangel
Thanatos
10,717
3,131
0
8,870
9,542
3,960
192
2,025
7,428
0
40,115
L
Charybdis
omgimeli
Charybdis
5,597
3,230
0
1,087
5,904
1,385
0
2,036
3,673
0
31,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
30,267
278
Minions Killed
329
0
Camps Cleared
0
1,214,683
Distance Traveled
1,125,320
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,147
473
70
5
0
231,778
5
L
Sylvanus
5,297
407
34
3
0
202,583
2
W
Odin
7,200
554
48
4
0
246,038
0
W
Charybdis
5,946
457
53
4
0
216,198
5
L
Tyr
6,149
473
60
5
0
256,818
3
L
Janus
6,563
505
111
9
0
253,074
2
W
Ymir
6,440
495
33
3
0
244,350
1
W
Nu Wa
6,705
516
78
6
0
222,689
3
W
Thanatos
8,390
645
66
5
0
285,408
1
L
Charybdis
6,111
470
54
4
0
181,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role