Player Matchup

Charybdis
Charybdis
Koogieboogie
Charybdis
Level 85
God Stats
12W - 20L
1,464 SR
Queue Stats
39W - 50L
1,465 Elo+
Party 1
Thoth
Thoth
NuggetEater_522
Thoth
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,447 Elo+
Solo
Achilles
Achilles
WoodenWarrior10
Achilles
Level 120
God Stats
1W - 1L
1,666 SR
Queue Stats
48W - 60L
1,488 Elo+
Party 1
Team Averages
Level 100
1,543 SR
1,467 Elo+

VS

Team Averages
Level 119
1,542 SR
1,485 Elo+
Thoth
Thoth
Hiraga Saito81
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 196L
1,445 Elo+
Party 2
Hera
Hera
KenwayCo
Hera
Level 104
God Stats
10W - 5L
1,500 SR
Queue Stats
172W - 143L
1,463 Elo+
Party 2
Artemis
Artemis
N0Tor1ous T Y E
Artemis
Level 126
God Stats
17W - 4L
1,626 SR
Queue Stats
50W - 43L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Koogieboogie
Charybdis
12
2 / 9 / 2
9,673
605
10,035
14,630
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 1
9,824
614
6,755
11,879
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
1 / 6 / 3
9,588
599
9,134
24,374
17,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
10,877
680
10,423
9,658
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
15
7 / 3 / 13
11,711
732
12,924
12,844
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
10 / 0 / 10
12,172
761
18,320
11,003
3,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
21
21
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Hera
7
3
13
4.5
L
Charybdis
Koogieboogie
Charybdis
2
9
2
0.33
W
10
0
10
15
L
2
6
1
0.42
L
Achilles
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
41,667
50,883
Taken
33,505
24,570
Mitigated
12,150
5,463
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,423
580
0
1,374
9,658
2,903
665
1,647
8,011
35,289
0
W
Hera
12,924
3,605
92
3,994
12,844
5,488
1,545
2,585
10,259
52,654
0
L
Charybdis
Koogieboogie
Charybdis
10,035
2,687
0
734
14,630
4,319
0
5,245
9,385
0
36,123
W
18,320
5,787
1,251
3,617
11,003
3,759
1,238
3,142
7,861
0
48,217
L
6,755
71
0
616
11,879
2,492
0
4,171
7,708
36,437
0
L
Achilles
9,134
2,073
0
4,113
24,374
17,759
0
14,635
9,739
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
34,760
136
Minions Killed
181
4
Camps Cleared
9
778,016
Distance Traveled
870,778
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,877
680
39
2
1
298,664
2
W
Hera
11,711
732
81
5
5
270,626
4
L
Charybdis
9,673
605
51
3
0
240,250
0
W
Artemis
12,172
761
61
4
3
301,488
0
L
Thoth
9,824
614
59
4
1
258,323
1
L
Achilles
9,588
599
26
2
3
279,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role