Player Matchup

Bacchus
Bacchus
BrokenProduction
Bacchus
Level 64
God Stats
5W - 3L
1,382 SR
Queue Stats
208W - 225L
1,337 Elo+
Party 1
Ra
Ra
DemonPants
Ra
Level 125
God Stats
4W - 14L
1,297 SR
Queue Stats
153W - 199L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jrose_sc
Tsukuyomi
Level 69
God Stats
12W - 7L
1,574 SR
Queue Stats
129W - 160L
1,391 Elo+
Party 1
Team Averages
Level 86
1,417 SR
1,370 Elo+

VS

Team Averages
Level 41
1,439 SR
1,277 Elo+
Merlin
Merlin
DemonSlayer6480
Merlin
Level 83
God Stats
91W - 115L
1,521 SR
Queue Stats
158W - 197L
1,354 Elo+
Solo
Neith
Neith
GameTimeTx
Neith
Level 12
God Stats
12W - 19L
1,297 SR
Queue Stats
16W - 25L
1,170 Elo+
Party 2
Hercules
Hercules
KlutchSOLO
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
13,470
792
10,207
25,513
39,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 5 / 9
11,814
695
12,950
13,643
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jrose_sc
Tsukuyomi
16
7 / 7 / 6
12,128
713
13,328
14,961
5,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
11,329
666
16,227
13,352
4,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
15
6 / 7 / 4
11,548
679
11,181
14,106
4,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KlutchSOLO
Hercules
12
1 / 4 / 8
10,648
626
3,832
12,920
7,568
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
13
14
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
5
5
9
1.9
L
6
8
2
0.88
L
Neith
6
7
4
1.14
L
Hercules
KlutchSOLO
Hercules
1
4
8
1.25
W
Tsukuyomi
jrose_sc
Tsukuyomi
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
31,240
54,117
Taken
40,378
49,160
Mitigated
16,504
14,119
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,207
559
541
8,173
25,513
39,415
381
8,580
16,933
23,908
0
W
12,950
915
1,678
3,189
13,643
4,391
1,347
4,107
9,536
47,663
0
L
16,227
399
0
857
13,352
4,297
0
6,251
7,101
44,362
0
L
Neith
11,181
5,327
0
1,466
14,106
4,639
0
8,426
5,680
0
29,519
L
Hercules
KlutchSOLO
Hercules
3,832
858
0
1,217
12,920
7,568
0
9,011
3,909
0
14,849
W
Tsukuyomi
jrose_sc
Tsukuyomi
13,328
3,620
0
538
14,961
5,354
751
4,067
10,894
0
47,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
33,525
167
Minions Killed
128
9
Camps Cleared
5
930,969
Distance Traveled
700,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,470
792
20
1
1
339,765
0
W
Ra
11,814
695
82
5
4
281,230
1
L
Merlin
11,329
666
72
4
4
252,634
1
L
Neith
11,548
679
38
2
0
236,582
0
L
Hercules
10,648
626
18
1
1
211,153
0
W
Tsukuyomi
12,128
713
65
4
4
309,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role