Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chrismusician
Danzaburou
Level 128
God Stats
2W - 1L
1,732 SR
Queue Stats
158W - 156L
1,575 Elo+
Party 1
Bastet
Bastet
GrandpaShady
Bastet
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 99L
1,512 Elo+
Solo
Merlin
Merlin
Noeliosis
Merlin
Level 89
God Stats
4W - 2L
1,514 SR
Queue Stats
21W - 20L
1,510 Elo+
Solo
Jormungandr
Jormungandr
germanelchacorta
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,540 Elo+
Party 1
Team Averages
Level 107
1,549 SR
1,527 Elo+

VS

Team Averages
Level 87
1,366 SR
1,485 Elo+
Kukulkan
Kukulkan
BloodZombie Q
Kukulkan
Level 84
God Stats
13W - 20L
1,385 SR
Queue Stats
173W - 184L
1,492 Elo+
Solo
Thoth
Thoth
Ozymandias22
Thoth
Level 87
God Stats
0W - 3L
1,210 SR
Queue Stats
350W - 331L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Polyc0rn
Cthulhu
Level 88
God Stats
21W - 24L
1,431 SR
Queue Stats
120W - 126L
1,442 Elo+
Party 2
Izanami
Izanami
Ralphiiee7
Izanami
Level 89
God Stats
85W - 79L
1,555 SR
Queue Stats
594W - 608L
1,475 Elo+
Solo
Charybdis
Charybdis
Zupanic
Charybdis
Level 89
God Stats
0W - 3L
1,250 SR
Queue Stats
112W - 97L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
3 / 2 / 8
12,260
943
16,774
12,228
4,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Chrismusician
Danzaburou
19
3 / 2 / 11
12,548
965
14,424
11,038
4,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
19
9 / 2 / 5
13,763
1,059
20,315
9,403
4,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Noeliosis
Merlin
18
0 / 1 / 7
11,463
882
17,429
7,986
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
germanelchacorta
Jormungandr
18
2 / 0 / 7
11,067
851
7,211
12,392
6,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

211

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodZombie Q
Kukulkan
17
1 / 3 / 3
11,140
857
7,197
12,405
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 3
10,627
817
5,014
10,214
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Polyc0rn
Cthulhu
17
2 / 2 / 3
11,540
888
12,480
19,317
20,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Ralphiiee7
Izanami
17
1 / 6 / 3
11,057
851
11,938
19,694
6,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Zupanic
Charybdis
18
3 / 5 / 1
11,743
903
11,091
16,966
5,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
17
Kills
7
7
Deaths
17
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
8
3.5
L
Kukulkan
BloodZombie Q
Kukulkan
1
3
3
0.83
W
Danzaburou
Chrismusician
Danzaburou
3
2
11
4.25
W
Bastet
9
2
5
5.75
W
Merlin
Noeliosis
Merlin
0
1
7
3.5
L
0
1
3
1.5
L
Cthulhu
Polyc0rn
Cthulhu
2
2
3
1.75
L
Izanami
Ralphiiee7
Izanami
1
6
3
0.42
L
Charybdis
Zupanic
Charybdis
3
5
1
0.7
W
Jormungandr
germanelchacorta
Jormungandr
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,153
Damage
47,720
53,047
Taken
78,596
23,021
Mitigated
39,063
2,490
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,774
6,119
0
970
12,228
4,468
0
5,941
6,287
0
45,071
L
Kukulkan
BloodZombie Q
Kukulkan
7,197
189
92
440
12,405
4,018
0
2,642
9,763
31,666
0
W
Danzaburou
Chrismusician
Danzaburou
14,424
6,712
0
1,222
11,038
4,725
0
4,795
6,243
0
32,632
W
Bastet
20,315
5,486
0
0
9,403
4,455
0
5,154
4,249
0
35,785
W
Merlin
Noeliosis
Merlin
17,429
182
0
0
7,986
3,069
0
3,775
4,211
60,581
0
L
5,014
56
0
0
10,214
2,528
0
2,300
7,914
16,428
0
L
Cthulhu
Polyc0rn
Cthulhu
12,480
167
306
0
19,317
20,478
0
6,781
12,536
33,528
0
L
Izanami
Ralphiiee7
Izanami
11,938
9,871
0
2,300
19,694
6,339
0
6,740
12,954
0
34,025
L
Charybdis
Zupanic
Charybdis
11,091
6,602
0
380
16,966
5,700
0
6,177
10,789
0
33,055
W
Jormungandr
germanelchacorta
Jormungandr
7,211
1,064
0
298
12,392
6,304
0
5,026
7,366
13,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,101
Gold Earned
56,107
271
Minions Killed
269
12
Camps Cleared
6
1,255,465
Distance Traveled
1,221,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,260
943
66
5
5
249,763
0
L
Kukulkan
11,140
857
60
5
0
250,469
0
W
Danzaburou
12,548
965
46
4
2
239,299
0
W
Bastet
13,763
1,059
43
3
3
269,098
1
W
Merlin
11,463
882
103
8
2
258,380
0
L
Thoth
10,627
817
24
2
0
227,010
0
L
Cthulhu
11,540
888
51
4
1
277,255
0
L
Izanami
11,057
851
70
5
2
225,220
0
L
Charybdis
11,743
903
64
5
3
241,085
0
W
Jormungandr
11,067
851
13
1
0
238,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role