Player Matchup

Yemoja
Yemoja
FYShoney
Yemoja
Level 2
God Stats
2W - 0L
1,648 SR
Queue Stats
37W - 42L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
Garrett-Weeks
Danzaburou
Level 6
God Stats
3W - 2L
1,710 SR
Queue Stats
10W - 16L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
PurpleSleet9630
Ao Kuang
Level 45
God Stats
9W - 5L
1,608 SR
Queue Stats
100W - 110L
1,377 Elo+
Party 2
Arachne
Arachne
Pwny1999
Arachne
Level 17
God Stats
5W - 4L
1,710 SR
Queue Stats
16W - 23L
1,304 Elo+
Solo
Anubis
Anubis
Valgrin1234
Anubis
Level 28
God Stats
18W - 21L
1,462 SR
Queue Stats
123W - 130L
1,413 Elo+
Party 2
Team Averages
Level 20
1,627 SR
1,323 Elo+

VS

Team Averages
Level 27
1,409 SR
1,310 Elo+
Morgan Le Fay
Morgan Le Fay
AcidicWrld
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,420 SR
Queue Stats
115W - 121L
1,462 Elo+
Solo
Odin
Odin
BabyHitla
Odin
Level 28
God Stats
20W - 23L
1,400 SR
Queue Stats
22W - 35L
1,194 Elo+
Party 1
Gilgamesh
Gilgamesh
GreyRat0
Gilgamesh
Level 29
God Stats
19W - 31L
1,250 SR
Queue Stats
85W - 119L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
Inkxz_
Cthulhu
Level 24
God Stats
6W - 3L
1,623 SR
Queue Stats
29W - 40L
1,353 Elo+
Solo
Hercules
Hercules
Percules222
Hercules
Level 24
God Stats
21W - 28L
1,354 SR
Queue Stats
49W - 60L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FYShoney
Yemoja
18
1 / 7 / 2
12,231
437
8,059
16,008
7,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Garrett-Weeks
Danzaburou
18
2 / 3 / 5
12,590
450
7,303
12,731
10,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
20
9 / 8 / 1
15,493
553
24,118
26,365
12,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Pwny1999
Arachne
18
6 / 3 / 4
13,386
478
13,507
23,753
14,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
6 / 7 / 6
13,399
479
29,546
23,197
14,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcidicWrld
Morgan Le Fay
7
0 / 3 / 1
8,144
291
2,076
3,919
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
16
3 / 9 / 7
10,787
385
10,172
21,588
7,407
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
GreyRat0
Gilgamesh
20
13 / 4 / 1
14,107
504
28,812
30,830
20,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Inkxz_
Cthulhu
17
5 / 5 / 10
12,043
430
12,952
25,024
25,509
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Percules222
Hercules
18
4 / 4 / 9
12,216
436
16,377
30,104
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
24
Kills
25
28
Deaths
25
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AcidicWrld
Morgan Le Fay
0
3
1
0.17
L
Odin
3
9
7
0.72
W
Yemoja
FYShoney
Yemoja
1
7
2
0.29
W
Danzaburou
Garrett-Weeks
Danzaburou
2
3
5
1.5
L
Gilgamesh
GreyRat0
Gilgamesh
13
4
1
3.38
L
Cthulhu
Inkxz_
Cthulhu
5
5
10
2
L
Hercules
Percules222
Hercules
4
4
9
2.13
W
Ao Kuang
9
8
1
1.19
W
Arachne
Pwny1999
Arachne
6
3
4
2.67
W
Anubis
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,533
Damage
70,389
102,054
Taken
111,465
59,769
Mitigated
71,333
34,735
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AcidicWrld
Morgan Le Fay
2,076
98
0
190
3,919
720
120
2,152
1,767
14,606
0
L
Odin
10,172
3,527
34
3,877
21,588
7,407
333
10,577
10,969
0
42,404
W
Yemoja
FYShoney
Yemoja
8,059
2,768
788
270
16,008
7,952
1,163
2,850
13,158
46,607
0
W
Danzaburou
Garrett-Weeks
Danzaburou
7,303
3,621
0
5,014
12,731
10,316
1,619
1,454
11,173
3,150
68,112
L
Gilgamesh
GreyRat0
Gilgamesh
28,812
7,874
0
7,604
30,830
20,789
856
17,149
12,999
0
73,530
L
Cthulhu
Inkxz_
Cthulhu
12,952
1,088
1,448
2,710
25,024
25,509
0
14,003
10,849
70,809
0
L
Hercules
Percules222
Hercules
16,377
5,601
0
8,083
30,104
16,908
319
17,063
12,985
0
54,454
W
Ao Kuang
24,118
8,400
0
9,437
26,365
12,609
2,566
1,991
23,126
98,059
0
W
Arachne
Pwny1999
Arachne
13,507
11,377
0
10,330
23,753
14,193
246
2,498
20,720
0
94,545
W
Anubis
29,546
1,181
0
8,896
23,197
14,699
2,175
6,235
16,209
85,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,099
Gold Earned
57,297
534
Minions Killed
376
0
Camps Cleared
0
2,278,323
Distance Traveled
2,211,731
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,144
291
26
1
0
119,581
0
L
Odin
10,787
385
74
3
0
500,031
2
W
Yemoja
12,231
437
92
3
0
424,000
0
W
Danzaburou
12,590
450
99
4
0
444,523
0
L
Gilgamesh
14,107
504
100
4
0
563,488
3
L
Cthulhu
12,043
430
100
4
0
525,232
0
L
Hercules
12,216
436
76
3
0
503,399
0
W
Ao Kuang
15,493
553
128
5
0
423,786
1
W
Arachne
13,386
478
110
4
0
587,907
2
W
Anubis
13,399
479
105
4
0
398,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role