Player Matchup

Guan Yu
Guan Yu
BeckJackson12
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 25L
1,720 Elo+
Party 1
Bakasura
Bakasura
Falaxia
Bakasura
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,506 Elo+
Solo
Sol
Sol
SnixxAtTheDisco
Sol
Level 28
God Stats
22W - 12L
1,736 SR
Queue Stats
148W - 104L
1,566 Elo+
Party 1
Thor
Thor
vadim5468
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
yotrooper12
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 41L
1,531 Elo+
Party 1
Team Averages
Level 15
1,547 SR
1,564 Elo+

VS

Team Averages
Level 13
1,502 SR
1,423 Elo+
Ymir
Ymir
CardiBB
Ymir
Level 16
God Stats
13W - 8L
1,650 SR
Queue Stats
148W - 150L
1,463 Elo+
Solo
Izanami
Izanami
Neekomie
Izanami
Level 23
God Stats
51W - 48L
1,335 SR
Queue Stats
367W - 354L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Tomatosniper679
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,363 Elo+
Solo
Hercules
Hercules
bYo22
Hercules
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 47L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
sheef1344
Kukulkan
Level 14
God Stats
131W - 88L
1,527 SR
Queue Stats
131W - 88L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
1 / 8 / 15
12,581
899
9,157
42,164
45,452
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Falaxia
Bakasura
20
6 / 11 / 10
14,537
1,038
24,241
29,546
16,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 1 / 10
14,403
1,029
34,874
21,221
7,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
17
0 / 1 / 0
10,130
724
248
720
220
19
5 / 7 / 10
13,600
971
16,125
27,301
11,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CardiBB
Ymir
20
3 / 1 / 18
13,551
968
14,490
20,018
28,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Neekomie
Izanami
20
10 / 5 / 9
14,537
1,038
38,579
14,737
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
5 / 12 / 9
12,828
916
15,350
27,935
35,633
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
bYo22
Hercules
20
4 / 2 / 15
13,983
999
12,500
29,180
29,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
sheef1344
Kukulkan
20
6 / 0 / 19
15,029
1,074
30,845
4,589
2,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
98
20
Kills
28
28
Deaths
20
45
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
8
15
1.06
W
Ymir
CardiBB
Ymir
3
1
18
12
L
Bakasura
Falaxia
Bakasura
6
11
10
1
W
Izanami
Neekomie
Izanami
10
5
9
2.9
L
8
1
10
13
W
5
12
9
0.79
W
Hercules
bYo22
Hercules
4
2
15
5.75
W
Kukulkan
sheef1344
Kukulkan
6
0
19
15.5
L
Thor
0
1
0
0
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,645
Damage
111,764
120,952
Taken
96,459
81,435
Mitigated
101,865
15,369
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
9,157
3,326
2,351
2,900
42,164
45,452
0
17,491
24,673
0
17,416
W
Ymir
CardiBB
Ymir
14,490
1,999
0
0
20,018
28,212
0
7,018
12,126
32,615
0
L
Bakasura
Falaxia
Bakasura
24,241
13,231
0
3,627
29,546
16,785
0
8,407
21,139
0
46,428
W
Izanami
Neekomie
Izanami
38,579
26,041
0
820
14,737
6,390
0
4,160
10,073
0
78,023
L
34,874
15,783
0
4,442
21,221
7,266
0
5,667
15,554
65,764
0
W
15,350
5,174
2,216
4,176
27,935
35,633
0
12,799
14,679
0
24,219
W
Hercules
bYo22
Hercules
12,500
5,730
611
5,123
29,180
29,448
0
9,409
18,574
0
34,099
W
Kukulkan
sheef1344
Kukulkan
30,845
3,702
0
356
4,589
2,182
0
1,488
2,891
64,507
0
L
Thor
248
0
0
0
720
220
0
448
272
0
248
L
16,125
8,022
0
2,049
27,301
11,712
0
13,322
13,979
0
39,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,251
Gold Earned
69,928
211
Minions Killed
280
7
Camps Cleared
10
1,082,124
Distance Traveled
1,310,563
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,581
899
21
2
0
242,624
3
W
Ymir
13,551
968
49
4
1
274,966
0
L
Bakasura
14,537
1,038
70
5
5
294,539
1
W
Izanami
14,537
1,038
76
5
6
239,649
0
L
Sol
14,403
1,029
78
6
2
244,560
0
W
Guan Yu
12,828
916
7
1
1
205,813
0
W
Hercules
13,983
999
40
3
1
298,749
0
W
Kukulkan
15,029
1,074
108
8
1
291,386
0
L
Thor
10,130
724
0
0
0
8,253
0
L
Kali
13,600
971
42
3
0
292,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role