Player Matchup

Arachne
Arachne
CormacV2
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 190L
1,497 Elo+
Solo
Artemis
Artemis
HeroOfYore
Artemis
Level 67
God Stats
13W - 5L
1,684 SR
Queue Stats
166W - 127L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Mapacheneitor707
Sylvanus
Level 143
God Stats
2W - 2L
1,251 SR
Queue Stats
383W - 359L
1,461 Elo+
Solo
Ares
Ares
TheSleepyPaladin
Ares
Level 129
God Stats
4W - 15L
1,131 SR
Queue Stats
349W - 333L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
TurdFurgusson
Baba Yaga
Level 87
God Stats
3W - 1L
1,817 SR
Queue Stats
86W - 55L
1,626 Elo+
Party 1
Team Averages
Level 98
1,476 SR
1,540 Elo+

VS

Team Averages
Level 113
1,542 SR
1,493 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nomaad-27
Gilgamesh
Level 87
God Stats
0W - 1L
1,303 SR
Queue Stats
144W - 161L
1,448 Elo+
Party 2
Ymir
Ymir
SHADOW_WAR_507
Ymir
Level 88
God Stats
3W - 4L
1,654 SR
Queue Stats
159W - 172L
1,490 Elo+
Party 2
Arachne
Arachne
Slowbro507
Arachne
Level 129
God Stats
2W - 4L
1,455 SR
Queue Stats
176W - 174L
1,509 Elo+
Party 2
Ra
Ra
Spiritnite
Ra
Level 106
God Stats
3W - 2L
1,796 SR
Queue Stats
71W - 77L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CormacV2
Arachne
16
3 / 5 / 13
10,629
506
6,069
17,966
8,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
HeroOfYore
Artemis
16
3 / 3 / 8
10,186
485
16,704
13,147
5,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 10
10,458
498
9,759
18,050
21,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
8 / 4 / 9
11,729
559
17,213
14,383
15,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
TurdFurgusson
Baba Yaga
16
6 / 3 / 7
10,653
507
22,137
16,277
9,450
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 4 / 3
9,642
459
8,974
14,632
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Nomaad-27
Gilgamesh
15
2 / 6 / 4
9,810
467
7,962
16,304
11,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 5
8,453
403
3,206
25,145
24,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Slowbro507
Arachne
16
9 / 7 / 2
10,731
511
14,067
22,091
9,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 4
10,281
490
12,335
14,153
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
26
Kills
16
17
Deaths
26
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
3
0.63
W
Arachne
CormacV2
Arachne
3
5
13
1.9
W
Artemis
HeroOfYore
Artemis
3
3
8
2.33
W
6
2
10
5.5
L
Gilgamesh
Nomaad-27
Gilgamesh
2
6
4
0.67
L
0
5
5
0.5
L
Arachne
Slowbro507
Arachne
9
7
2
1.43
L
4
4
4
1.5
W
8
4
9
3.13
W
Baba Yaga
TurdFurgusson
Baba Yaga
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,882
Damage
46,544
79,823
Taken
92,325
61,312
Mitigated
57,160
30,788
Healing
21,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,974
1,933
0
3,927
14,632
6,470
1,618
6,904
7,728
0
60,414
W
Arachne
CormacV2
Arachne
6,069
3,469
0
6,843
17,966
8,940
1,423
4,903
12,981
0
76,574
W
Artemis
HeroOfYore
Artemis
16,704
8,868
0
5,570
13,147
5,300
4,332
3,009
9,916
0
64,142
W
9,759
2,662
3,566
4,762
18,050
21,825
640
2,897
14,707
31,423
11,099
L
Gilgamesh
Nomaad-27
Gilgamesh
7,962
1,471
0
692
16,304
11,878
965
10,331
5,973
12,634
39,765
L
3,206
160
0
1,676
25,145
24,143
0
11,656
13,489
22,415
0
L
Arachne
Slowbro507
Arachne
14,067
10,727
0
7,759
22,091
9,146
0
9,769
12,322
0
72,121
L
12,335
800
2,831
4,916
14,153
5,523
293
9,477
4,676
70,436
0
W
17,213
760
0
3,098
14,383
15,797
853
2,237
12,060
64,211
0
W
Baba Yaga
TurdFurgusson
Baba Yaga
22,137
2,228
688
6,261
16,277
9,450
1,830
4,259
11,790
71,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
48,917
481
Minions Killed
472
0
Camps Cleared
0
1,856,283
Distance Traveled
1,833,088
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,642
459
124
6
0
344,807
6
W
Arachne
10,629
506
122
6
0
446,706
6
W
Artemis
10,186
485
106
5
0
371,150
3
W
Sylvanus
10,458
498
51
2
0
332,505
4
L
Gilgamesh
9,810
467
96
5
0
360,805
0
L
Ymir
8,453
403
30
1
0
369,835
0
L
Arachne
10,731
511
90
4
0
351,977
3
L
Ra
10,281
490
132
6
0
405,664
2
W
Ares
11,729
559
104
5
0
327,305
5
W
Baba Yaga
10,653
507
98
5
0
378,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role