Player Matchup

Raijin
Raijin
CA-Nahueel
Raijin
Level 89
God Stats
17W - 23L
1,449 SR
Queue Stats
675W - 900L
1,514 Elo+
Party 3
Hercules
Hercules
IG7_-Pelaaa-_o
Hercules
Level 109
God Stats
29W - 43L
1,438 SR
Queue Stats
689W - 1,043L
1,522 Elo+
Party 3
Rama
Rama
LoopyGourmand
Rama
Level 103
God Stats
17W - 23L
1,412 SR
Queue Stats
767W - 1,029L
1,483 Elo+
Party 3
Ymir
Ymir
MaT-Zy-L2-_-
Ymir
Level 15
God Stats
3W - 8L
1,500 SR
Queue Stats
8W - 17L
1,147 Elo+
Party 3
Horus
Horus
Neviles03
Horus
Level 80
God Stats
0W - 5L
1,349 SR
Queue Stats
272W - 436L
1,428 Elo+
Party 3
Team Averages
Level 79
1,430 SR
1,419 Elo+

VS

Team Averages
Level 70
1,590 SR
1,499 Elo+
Ravana
Ravana
ASCOLIX
Ravana
Level 100
God Stats
11W - 11L
1,547 SR
Queue Stats
492W - 490L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Flockar
Danzaburou
Level 89
God Stats
5W - 6L
1,316 SR
Queue Stats
408W - 443L
1,446 Elo+
Party 2
Artemis
Artemis
Misterpapota98
Artemis
Level 56
God Stats
14W - 5L
1,814 SR
Queue Stats
113W - 99L
1,510 Elo+
Party 2
Ymir
Ymir
YYmir
Ymir
Level 76
God Stats
180W - 153L
1,562 SR
Queue Stats
238W - 230L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
yagolox
Sylvanus
Level 29
God Stats
29W - 23L
1,711 SR
Queue Stats
55W - 48L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CA-Nahueel
Raijin
9
1 / 5 / 1
5,731
573
3,104
6,870
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
9
0 / 6 / 0
5,212
521
1,190
8,531
5,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 6 / 2
5,226
523
2,428
8,627
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 6 / 1
4,228
423
391
5,025
2,185
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Neviles03
Horus
8
2 / 4 / 0
5,235
524
2,563
8,631
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ASCOLIX
Ravana
10
1 / 1 / 3
6,318
632
2,343
5,880
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Flockar
Danzaburou
11
6 / 0 / 6
6,979
698
4,767
4,759
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 7
6,627
663
6,131
3,741
1,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
YYmir
Ymir
13
7 / 0 / 0
7,993
799
6,806
6,231
4,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
yagolox
Sylvanus
13
8 / 1 / 1
8,233
823
7,469
7,523
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
27
27
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
ASCOLIX
Ravana
1
1
3
2.5
L
Raijin
CA-Nahueel
Raijin
1
5
1
0.3
W
Danzaburou
Flockar
Danzaburou
6
0
6
9
L
Hercules
0
6
0
0
L
0
6
2
0.17
L
0
6
1
0.08
W
5
1
7
8.5
L
Horus
Neviles03
Horus
2
4
0
0.5
W
Ymir
YYmir
Ymir
7
0
0
7
W
Sylvanus
yagolox
Sylvanus
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,676
Damage
27,516
37,684
Taken
28,134
14,274
Mitigated
12,123
7,443
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ASCOLIX
Ravana
2,343
973
0
3,208
5,880
1,762
0
374
5,506
0
33,767
L
Raijin
CA-Nahueel
Raijin
3,104
271
0
1,252
6,870
1,903
0
2,873
3,997
26,723
0
W
Danzaburou
Flockar
Danzaburou
4,767
2,754
0
1,111
4,759
1,446
1,149
543
4,216
0
32,021
L
Hercules
1,190
566
0
1,711
8,531
5,188
0
5,587
2,944
0
26,995
L
2,428
1,925
0
1,379
8,627
2,156
0
952
7,675
0
23,868
L
391
0
0
0
5,025
2,185
0
909
4,116
5,294
0
W
6,131
2,630
0
1,084
3,741
1,054
1,630
105
3,636
0
26,655
L
Horus
Neviles03
Horus
2,563
1,239
76
3,025
8,631
2,842
0
3,087
5,544
0
20,745
W
Ymir
YYmir
Ymir
6,806
1,536
0
3,364
6,231
4,043
171
0
6,231
43,929
0
W
Sylvanus
yagolox
Sylvanus
7,469
2,739
265
2,943
7,523
3,818
1,554
2,473
5,050
38,792
6,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
36,150
230
Minions Killed
386
0
Camps Cleared
0
895,505
Distance Traveled
1,026,210
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,318
632
70
7
0
240,884
5
L
Raijin
5,731
573
48
5
0
189,801
3
W
Danzaburou
6,979
698
52
5
0
206,144
2
L
Hercules
5,212
521
68
7
0
185,693
1
L
Rama
5,226
523
51
5
0
174,542
0
L
Ymir
4,228
423
13
1
0
144,294
0
W
Artemis
6,627
663
47
5
0
187,581
2
L
Horus
5,235
524
50
5
0
201,175
2
W
Ymir
7,993
799
107
11
0
193,500
0
W
Sylvanus
8,233
823
110
11
0
198,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role