Player Matchup

Jormungandr
Jormungandr
GamingInfernus
Jormungandr
Level 18
God Stats
79W - 53L
1,425 SR
Queue Stats
264W - 250L
1,321 Elo+
Solo
Loki
Loki
Nic-B0815
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
eveki1201
Thanatos
Level 26
God Stats
3W - 5L
1,367 SR
Queue Stats
24W - 27L
1,316 Elo+
Solo
Ra
Ra
sKILLxBOI
Ra
Level 24
God Stats
49W - 60L
1,378 SR
Queue Stats
52W - 65L
1,269 Elo+
Solo
Nu Wa
Nu Wa
well-knownsniper
Nu Wa
Level 23
God Stats
34W - 30L
1,481 SR
Queue Stats
105W - 111L
1,361 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,354 Elo+

VS

Team Averages
Level 10
1,450 SR
1,162 Elo+
Bakasura
Bakasura
JamesCharles6978
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
911 Elo+
Party 1
Yemoja
Yemoja
LouLouBangs
Yemoja
Level 10
God Stats
2W - 0L
1,743 SR
Queue Stats
15W - 13L
1,335 Elo+
Party 2
Medusa
Medusa
Pride-FL
Medusa
Level 16
God Stats
3W - 4L
1,201 SR
Queue Stats
5W - 10L
1,021 Elo+
Party 1
Poseidon
Poseidon
XxMeLaNixX9505
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,360 Elo+
Solo
Apollo
Apollo
kashkyngz
Apollo
Level 11
God Stats
2W - 3L
1,306 SR
Queue Stats
12W - 21L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GamingInfernus
Jormungandr
20
12 / 4 / 21
17,191
1,146
27,871
38,088
64,586
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
20
5 / 12 / 19
14,729
982
12,022
27,568
17,261
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
eveki1201
Thanatos
18
0 / 1 / 0
11,100
740
157
770
211
20
4 / 10 / 14
15,687
1,046
18,001
20,552
10,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 7 / 13
16,797
1,120
44,873
24,376
21,788
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 15 / 14
14,812
987
15,630
31,837
11,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
20
0 / 4 / 21
14,441
963
10,682
19,377
21,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Pride-FL
Medusa
20
30 / 6 / 3
21,490
1,433
54,459
23,554
9,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
20
3 / 2 / 15
14,794
986
15,245
14,684
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kashkyngz
Apollo
20
0 / 11 / 18
13,741
916
11,028
23,911
8,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
105
38
Kills
34
34
Deaths
38
67
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GamingInfernus
Jormungandr
12
4
21
5.63
W
1
15
14
0.53
W
Yemoja
0
4
21
2.63
L
Loki
5
12
19
1.21
W
Medusa
Pride-FL
Medusa
30
6
3
5.25
W
Poseidon
3
2
15
5.25
L
Thanatos
eveki1201
Thanatos
0
1
0
0
W
Apollo
kashkyngz
Apollo
0
11
18
0.82
L
4
10
14
1.1
L
17
7
13
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,924
Damage
107,044
111,354
Taken
113,363
114,202
Mitigated
55,845
3,307
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GamingInfernus
Jormungandr
27,871
5,744
0
0
38,088
64,586
0
7,196
29,171
58,101
0
W
15,630
7,880
0
2,929
31,837
11,425
0
25,184
6,653
0
48,883
W
Yemoja
10,682
2,972
5,797
985
19,377
21,300
0
15,939
3,438
32,959
0
L
Loki
12,022
5,282
0
316
27,568
17,261
0
5,327
22,096
0
19,944
W
Medusa
Pride-FL
Medusa
54,459
35,648
0
2,254
23,554
9,521
0
17,391
6,163
0
103,623
W
Poseidon
15,245
1,481
0
1,840
14,684
5,479
0
12,190
2,494
59,283
0
L
Thanatos
eveki1201
Thanatos
157
0
0
0
770
211
0
237
533
0
335
W
Apollo
kashkyngz
Apollo
11,028
5,344
0
250
23,911
8,120
0
20,041
3,870
0
20,959
L
18,001
3,737
1,497
1,494
20,552
10,356
0
5,059
15,493
52,460
0
L
44,873
13,918
0
0
24,376
21,788
0
8,108
15,920
79,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,504
Gold Earned
79,278
247
Minions Killed
340
3
Camps Cleared
5
1,099,647
Distance Traveled
1,467,330
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,191
1,146
69
5
0
304,595
0
W
Bakasura
14,812
987
97
6
1
326,519
1
W
Yemoja
14,441
963
24
2
3
256,176
0
L
Loki
14,729
982
13
1
0
223,125
0
W
Medusa
21,490
1,433
101
7
0
297,053
0
W
Poseidon
14,794
986
107
7
0
298,401
0
L
Thanatos
11,100
740
0
0
0
24,609
0
W
Apollo
13,741
916
11
1
1
289,181
5
L
Ra
15,687
1,046
93
6
3
273,932
1
L
Nu Wa
16,797
1,120
72
5
0
273,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role