Player Matchup

Thoth
Thoth
 
Thoth
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SheepBeep
Cernunnos
Level 67
God Stats
97W - 75L
1,604 SR
Queue Stats
742W - 676L
1,503 Elo+
Party 1
Team Averages
Level 79
1,535 SR
1,501 Elo+

VS

Team Averages
Level 11
1,425 SR
1,515 Elo+
Ravana
Ravana
AsuraGrovo
Ravana
Level 24
God Stats
25W - 20L
1,586 SR
Queue Stats
151W - 137L
1,545 Elo+
Solo
Ymir
Ymir
MxDaReDeViLxM
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
ReadyTick7
Tiamat
Level 3
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
13 / 1 / 10
9,158
1,018
11,776
3,218
823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
 
Sun Wukong
12
9 / 2 / 12
8,741
971
11,926
10,278
7,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
SheepBeep
Cernunnos
11
5 / 2 / 16
8,354
928
6,361
7,864
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AsuraGrovo
Ravana
11
4 / 3 / 1
7,843
871
7,192
9,458
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 13 / 3
6,160
684
2,306
17,035
8,436
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
ReadyTick7
Tiamat
9
0 / 11 / 1
5,709
634
2,130
10,457
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
27
Kills
4
5
Deaths
27
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
13
1
10
18
W
Sun Wukong
 
Sun Wukong
9
2
12
7.5
L
Ravana
AsuraGrovo
Ravana
4
3
1
1.5
L
0
13
3
0.12
L
Tiamat
ReadyTick7
Tiamat
0
11
1
0.05
W
Cernunnos
SheepBeep
Cernunnos
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
11,628
21,360
Taken
36,950
10,351
Mitigated
17,458
4,698
Healing
965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,776
393
0
366
3,218
823
745
747
2,471
28,231
0
W
Sun Wukong
 
Sun Wukong
11,926
2,839
0
2,032
10,278
7,366
111
3,408
6,634
5,978
17,901
L
Ravana
AsuraGrovo
Ravana
7,192
1,267
0
542
9,458
4,710
0
3,034
6,424
0
18,784
L
2,306
1,667
0
0
17,035
8,436
0
7,044
9,991
5,667
0
L
Tiamat
ReadyTick7
Tiamat
2,130
649
0
423
10,457
4,312
0
4,840
5,617
17,175
0
W
Cernunnos
SheepBeep
Cernunnos
6,361
3,661
0
2,300
7,864
2,162
1,517
711
7,153
0
30,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
19,712
110
Minions Killed
54
7
Camps Cleared
1
499,925
Distance Traveled
425,201
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,158
1,018
38
4
1
169,394
0
W
Sun Wukong
8,741
971
26
3
3
165,336
1
L
Ravana
7,843
871
31
3
0
172,152
1
L
Ymir
6,160
684
5
1
0
128,562
2
L
Tiamat
5,709
634
18
2
1
124,487
0
W
Cernunnos
8,354
928
46
5
3
165,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role