Player Matchup

Neith
Neith
Hawkbug
Neith
Level 42
God Stats
9W - 6L
1,555 SR
Queue Stats
26W - 22L
1,567 Elo+
Party 3
Ymir
Ymir
ImDevon
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Low3ndGr00ve555
Nu Wa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,500 Elo+
Solo
Nike
Nike
bigjuuly
Nike
Level 7
God Stats
7W - 1L
1,609 SR
Queue Stats
8W - 5L
1,389 Elo+
Party 1
Set
Set
s8terpunk10
Set
Level 88
God Stats
5W - 0L
1,798 SR
Queue Stats
10W - 5L
1,522 Elo+
Party 1
Team Averages
Level 28
1,592 SR
1,496 Elo+

VS

Team Averages
Level 17
1,342 SR
1,210 Elo+
Susano
Susano
Aatrox23
Susano
Level 6
God Stats
0W - 5L
1,121 SR
Queue Stats
2W - 10L
1,172 Elo+
Solo
Neith
Neith
MOMZILLA92
Neith
Level 5
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 3L
1,018 Elo+
Party 4
Medusa
Medusa
TangeroYagami
Medusa
Level 25
God Stats
0W - 3L
1,182 SR
Queue Stats
62W - 59L
1,395 Elo+
Party 2
Ymir
Ymir
squishycorn
Ymir
Level 25
God Stats
2W - 1L
1,722 SR
Queue Stats
60W - 54L
1,448 Elo+
Party 2
Bastet
Bastet
tricilon
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,018 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hawkbug
Neith
13
1 / 4 / 3
8,187
512
2,790
9,173
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ImDevon
Ymir
11
0 / 3 / 4
7,559
472
2,410
6,715
4,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 0 / 4
10,654
666
13,586
5,120
2,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
8 / 3 / 1
9,991
624
6,527
10,989
6,880
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
10 / 1 / 1
11,124
695
9,664
10,927
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aatrox23
Susano
8
0 / 2 / 0
5,397
337
333
5,137
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Neith
9
1 / 8 / 1
6,261
391
2,872
8,611
2,452
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
8 / 4 / 0
8,885
555
10,475
12,404
3,989
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 7
7,735
483
2,390
12,776
9,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
tricilon
Bastet
8
2 / 7 / 0
6,601
413
4,045
11,640
2,656
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
23
Kills
11
11
Deaths
23
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
Aatrox23
Susano
0
2
0
0
W
Neith
Hawkbug
Neith
1
4
3
0.63
W
Ymir
ImDevon
Ymir
0
3
4
0.67
W
4
0
4
6
L
Neith
1
8
1
0.19
L
8
4
0
2
W
Nike
8
3
1
2.83
W
10
1
1
10.5
L
0
2
7
1.75
L
Bastet
tricilon
Bastet
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
20,115
42,924
Taken
50,568
23,304
Mitigated
19,723
8,880
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aatrox23
Susano
333
49
0
514
5,137
1,455
0
2,654
2,483
0
9,072
W
Neith
Hawkbug
Neith
2,790
648
0
3,498
9,173
2,728
1,144
999
8,174
0
44,895
W
Ymir
ImDevon
Ymir
2,410
245
0
250
6,715
4,177
31
1,016
5,699
13,146
0
W
13,586
4,291
117
1,800
5,120
2,775
3,721
555
4,565
84,082
0
L
Neith
2,872
1,708
0
418
8,611
2,452
0
1,583
7,028
0
11,786
L
10,475
4,798
105
1,234
12,404
3,989
1,172
3,725
8,679
0
53,054
W
Nike
6,527
2,810
0
250
10,989
6,880
1,637
0
10,989
2,680
48,647
W
9,664
4,570
0
2,965
10,927
6,744
470
96
10,831
0
96,751
L
2,390
500
309
2,734
12,776
9,171
75
5,915
6,861
31,335
0
L
Bastet
tricilon
Bastet
4,045
1,384
0
1,044
11,640
2,656
0
2,448
9,192
0
20,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
34,879
491
Minions Killed
216
0
Camps Cleared
0
1,520,453
Distance Traveled
1,171,731
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,397
337
18
1
0
125,042
0
W
Neith
8,187
512
79
5
0
278,054
3
W
Ymir
7,559
472
18
1
0
293,705
2
W
Nu Wa
10,654
666
139
9
0
321,264
6
L
Neith
6,261
391
21
1
0
243,792
0
L
Medusa
8,885
555
101
6
0
259,478
1
W
Nike
9,991
624
107
7
0
277,860
0
W
Set
11,124
695
148
9
0
349,570
0
L
Ymir
7,735
483
47
3
0
294,066
2
L
Bastet
6,601
413
29
2
0
249,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role