Player Matchup

Bakasura
Bakasura
GimmeJunglePls
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,708 Elo+
Party 2
Sol
Sol
Notzsik
Sol
Level 7
God Stats
3W - 2L
1,464 SR
Queue Stats
31W - 16L
1,696 Elo+
Party 2
Cthulhu
Cthulhu
ToastyWaffel
Cthulhu
Level 147
God Stats
3W - 1L
1,437 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 2
Ullr
Ullr
carebajina
Ullr
Level 19
God Stats
2W - 3L
1,561 SR
Queue Stats
48W - 43L
1,502 Elo+
Solo
Anubis
Anubis
smiebob1
Anubis
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 77L
1,392 Elo+
Party 2
Team Averages
Level 38
1,492 SR
1,550 Elo+

VS

Team Averages
Level 41
1,577 SR
1,542 Elo+
Artemis
Artemis
Forsaken_Sins22
Artemis
Level 108
God Stats
0W - 1L
1,718 SR
Queue Stats
122W - 115L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Kongoma
Cthulhu
Level 26
God Stats
15W - 12L
1,643 SR
Queue Stats
93W - 90L
1,582 Elo+
Party 1
Anubis
Anubis
RAYRAYSMASH
Anubis
Level 25
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 7L
1,360 Elo+
Solo
Odin
Odin
Unclewerepossum
Odin
Level 24
God Stats
25W - 19L
1,624 SR
Queue Stats
76W - 77L
1,566 Elo+
Party 1
Loki
Loki
sandslow867
Loki
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 61L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 5 / 3
6,144
614
2,837
7,488
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
11
2 / 4 / 1
6,245
625
5,395
7,052
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ToastyWaffel
Cthulhu
10
4 / 1 / 8
6,618
662
4,796
6,234
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
6 / 0 / 2
6,727
673
3,752
5,315
1,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
smiebob1
Anubis
11
5 / 0 / 3
6,760
676
3,862
3,849
1,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,413
441
1,664
5,263
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Kongoma
Cthulhu
7
0 / 5 / 1
4,430
443
2,767
6,870
3,192
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
7
0 / 3 / 1
4,448
445
1,944
3,839
1,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 5
5,141
514
3,279
6,669
4,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

11
9 / 3 / 0
6,705
671
6,243
6,099
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
9
10
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bakasura
2
5
3
0.7
L
Cthulhu
Kongoma
Cthulhu
0
5
1
0.1
W
Sol
2
4
1
0.63
L
Anubis
0
3
1
0.17
W
Cthulhu
ToastyWaffel
Cthulhu
4
1
8
8
L
0
3
5
0.83
W
6
0
2
7
L
9
3
0
3
W
Anubis
smiebob1
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
15,897
29,938
Taken
28,740
14,908
Mitigated
11,988
9,267
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,664
655
0
719
5,263
1,138
0
2,654
2,609
0
20,263
W
Bakasura
2,837
2,679
0
1,283
7,488
1,989
414
541
6,947
0
29,245
L
Cthulhu
Kongoma
Cthulhu
2,767
276
23
817
6,870
3,192
0
3,219
3,581
16,314
0
W
Sol
5,395
1,689
0
2,784
7,052
4,748
1,163
0
7,052
28,589
4,201
L
Anubis
1,944
470
0
389
3,839
1,184
0
1,737
2,102
14,040
0
W
Cthulhu
ToastyWaffel
Cthulhu
4,796
938
0
1,653
6,234
4,802
355
1,136
5,098
18,863
0
L
3,279
305
0
996
6,669
4,748
240
4,225
2,444
0
19,718
W
3,752
1,519
0
1,805
5,315
1,667
560
1,482
3,833
0
38,908
L
6,243
1,846
0
500
6,099
1,726
0
1,570
4,529
0
35,455
W
Anubis
smiebob1
Anubis
3,862
249
0
1,742
3,849
1,702
510
1,552
2,297
29,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
25,137
317
Minions Killed
197
0
Camps Cleared
0
950,897
Distance Traveled
943,810
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,413
441
33
3
0
167,627
3
W
Bakasura
6,144
614
81
8
0
200,641
0
L
Cthulhu
4,430
443
32
3
0
193,439
3
W
Sol
6,245
625
65
7
0
155,969
1
L
Anubis
4,448
445
28
3
0
173,310
2
W
Cthulhu
6,618
662
32
3
0
197,107
3
L
Odin
5,141
514
40
4
0
196,357
1
W
Ullr
6,727
673
75
8
0
196,704
5
L
Loki
6,705
671
64
6
0
213,077
2
W
Anubis
6,760
676
64
6
0
200,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role