Player Matchup

Osiris
Osiris
FLAMINGxFURY
Osiris
Level 104
God Stats
2W - 4L
1,320 SR
Queue Stats
259W - 274L
1,493 Elo+
Party 2
Bellona
Bellona
GlizzyGluk9000
Bellona
Level 16
God Stats
22W - 12L
1,670 SR
Queue Stats
41W - 26L
1,649 Elo+
Solo
Poseidon
Poseidon
NeoGalaxy
Poseidon
Level 14
God Stats
5W - 0L
1,767 SR
Queue Stats
23W - 20L
1,651 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SugarSpook
Ah Muzen Cab
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Solo
Yemoja
Yemoja
leavethegamepls
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,761 Elo+
Party 2
Team Averages
Level 29
1,551 SR
1,666 Elo+

VS

Team Averages
Level 42
1,576 SR
1,557 Elo+
Cerberus
Cerberus
ByrdieBoy
Cerberus
Level 80
God Stats
19W - 17L
1,772 SR
Queue Stats
159W - 153L
1,642 Elo+
Party 1
Pele
Pele
HornyCactus666
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 1
Izanami
Izanami
YouRememberMe
Izanami
Level 26
God Stats
6W - 8L
1,609 SR
Queue Stats
103W - 95L
1,548 Elo+
Solo
Agni
Agni
salemslade
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
smitedirtyforme
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
6 / 0 / 2
6,297
630
4,003
5,713
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
6,044
604
5,293
6,524
4,252
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
NeoGalaxy
Poseidon
12
7 / 0 / 4
7,011
701
5,643
4,650
1,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SugarSpook
Ah Muzen Cab
8
1 / 3 / 1
5,031
503
2,260
6,076
1,358
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 4
5,222
522
2,057
3,456
1,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ByrdieBoy
Cerberus
11
0 / 1 / 0
5,872
587
4,299
9,026
5,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
4,651
465
2,196
6,964
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
11
3 / 0 / 0
6,248
625
4,091
4,044
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 7 / 0
4,479
448
1,482
6,013
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 3
4,834
483
2,522
6,521
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
3
3
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ByrdieBoy
Cerberus
0
1
0
0
W
Osiris
6
0
2
7
W
1
0
0
1
L
0
6
0
0
W
Poseidon
NeoGalaxy
Poseidon
7
0
4
9
W
Ah Muzen Cab
SugarSpook
Ah Muzen Cab
1
3
1
0.5
L
Izanami
3
0
0
3
W
1
0
4
3
L
0
7
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
14,590
26,419
Taken
32,568
11,268
Mitigated
13,127
11,633
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ByrdieBoy
Cerberus
4,299
605
0
5,949
9,026
5,038
0
0
9,026
35,733
0
W
Osiris
4,003
1,625
0
2,009
5,713
3,224
0
668
5,045
0
34,145
W
5,293
2,488
0
3,625
6,524
4,252
0
4,234
2,290
0
32,708
L
2,196
549
0
1,147
6,964
2,419
0
1,947
5,017
0
24,488
W
Poseidon
NeoGalaxy
Poseidon
5,643
847
0
1,366
4,650
1,337
0
1,015
3,635
40,416
0
W
Ah Muzen Cab
SugarSpook
Ah Muzen Cab
2,260
1,073
0
2,267
6,076
1,358
0
1,549
4,527
0
22,570
L
Izanami
4,091
1,574
0
1,768
4,044
1,203
0
911
3,133
0
44,359
W
2,057
338
1,290
1,076
3,456
1,097
0
837
2,619
10,439
0
L
1,482
575
0
179
6,013
1,725
0
3,821
2,192
11,876
0
L
2,522
39
0
805
6,521
2,742
0
1,021
5,500
9,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
26,084
273
Minions Killed
305
0
Camps Cleared
0
1,034,622
Distance Traveled
925,200
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,872
587
118
12
0
205,200
3
W
Osiris
6,297
630
64
6
0
205,953
4
W
Bellona
6,044
604
84
8
0
225,898
2
L
Pele
4,651
465
49
5
0
168,031
0
W
Poseidon
7,011
701
67
7
0
212,368
3
W
Ah Muzen Cab
5,031
503
43
4
0
206,859
0
L
Izanami
6,248
625
96
10
0
190,349
0
W
Yemoja
5,222
522
15
2
0
183,544
2
L
Agni
4,479
448
24
2
0
163,976
0
L
Ares
4,834
483
18
2
0
197,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role