Player Matchup

Cthulhu
Cthulhu
Armani4224
Cthulhu
Level 28
God Stats
34W - 26L
1,406 SR
Queue Stats
64W - 72L
1,331 Elo+
Party 1
Chernobog
Chernobog
I5IAH6
Chernobog
Level 48
God Stats
6W - 5L
1,386 SR
Queue Stats
35W - 31L
1,416 Elo+
Party 3
Merlin
Merlin
IsraelHowlet
Merlin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 244L
1,369 Elo+
Party 1
Set
Set
Sw0Rdy N1njA
Set
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,442 Elo+
Party 3
Amaterasu
Amaterasu
SwingBoar
Amaterasu
Level 85
God Stats
30W - 26L
1,475 SR
Queue Stats
219W - 254L
1,342 Elo+
Party 1
Team Averages
Level 62
1,453 SR
1,380 Elo+

VS

Team Averages
Level 67
1,575 SR
1,421 Elo+
Artemis
Artemis
BharlesCharkleyy
Artemis
Level 106
God Stats
4W - 5L
1,670 SR
Queue Stats
112W - 103L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
BluEqu4lizer
Ne Zha
Level 108
God Stats
1W - 4L
1,341 SR
Queue Stats
168W - 156L
1,525 Elo+
Party 2
Izanami
Izanami
FreshSwagTea
Izanami
Level 34
God Stats
2W - 1L
1,865 SR
Queue Stats
55W - 71L
1,349 Elo+
Solo
Bacchus
Bacchus
I-Talk-To-Globes
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,343 Elo+
Party 2
Zeus
Zeus
aldair_lm10
Zeus
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 34L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Armani4224
Cthulhu
9
2 / 1 / 5
5,515
552
2,839
8,428
4,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
I5IAH6
Chernobog
10
6 / 1 / 3
6,274
627
6,197
5,599
1,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
11
2 / 1 / 2
6,242
624
3,286
4,250
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 1 / 4
6,020
602
2,261
5,643
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
SwingBoar
Amaterasu
11
2 / 0 / 1
6,229
623
4,036
7,999
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,636
564
5,237
5,948
1,834
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
9
1 / 3 / 2
5,826
583
3,246
6,645
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FreshSwagTea
Izanami
5
0 / 6 / 0
4,114
411
3,238
4,897
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 0
4,607
461
1,742
7,887
3,129
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 0
5,641
564
3,052
4,519
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Armani4224
Cthulhu
2
1
5
4.5
L
0
3
0
0
L
Ne Zha
1
3
2
0.67
L
Izanami
FreshSwagTea
Izanami
0
6
0
0
L
1
2
0
0.5
W
Chernobog
I5IAH6
Chernobog
6
1
3
7.5
W
Merlin
2
1
2
3
W
3
1
4
5
W
Amaterasu
SwingBoar
Amaterasu
2
0
1
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
16,515
31,919
Taken
29,896
14,057
Mitigated
9,296
12,639
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Armani4224
Cthulhu
2,839
812
195
2,025
8,428
4,169
208
618
7,810
13,392
0
L
5,237
2,756
0
1,608
5,948
1,834
50
0
5,948
0
29,613
L
Ne Zha
3,246
837
0
716
6,645
1,882
0
550
6,031
0
27,049
L
Izanami
FreshSwagTea
Izanami
3,238
2,213
148
387
4,897
1,145
0
757
4,140
0
14,778
L
1,742
227
0
1,578
7,887
3,129
0
2,174
5,703
9,665
0
W
Chernobog
I5IAH6
Chernobog
6,197
3,548
0
2,388
5,599
1,524
1,747
1,102
4,497
0
31,306
W
Merlin
3,286
186
0
1,645
4,250
1,208
429
2,102
2,148
28,303
0
W
2,261
882
0
1,870
5,643
2,403
141
1,089
4,554
0
23,778
W
Amaterasu
SwingBoar
Amaterasu
4,036
1,449
0
4,516
7,999
4,753
0
0
7,999
0
29,562
L
3,052
290
0
1,650
4,519
1,306
0
2,248
1,949
24,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
25,824
256
Minions Killed
213
0
Camps Cleared
0
1,001,294
Distance Traveled
834,822
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,515
552
10
1
0
211,018
0
L
Artemis
5,636
564
61
6
0
160,317
4
L
Ne Zha
5,826
583
57
6
0
205,823
1
L
Izanami
4,114
411
29
3
0
111,411
0
L
Bacchus
4,607
461
17
2
0
188,282
4
W
Chernobog
6,274
627
55
6
0
195,475
4
W
Merlin
6,242
624
67
7
0
171,985
3
W
Set
6,020
602
54
5
0
211,898
0
W
Amaterasu
6,229
623
70
7
0
210,918
1
L
Zeus
5,641
564
49
5
0
168,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role