Player Matchup

Artio
Artio
Gold II
BooHooliganZ
Artio
Gold II
Level 83
God Stats
16W - 8L
1,976 SR
Queue Stats
41W - 26L
1,906 MMR
Solo
Zeus
Zeus
Platinum IV
Fallen_Grey_Jedi
Zeus
Platinum IV
Level 148
God Stats
16W - 8L
1,683 SR
Queue Stats
301W - 304L
1,786 MMR
Party 1
Skadi
Skadi
Gold I
HeelloYou
Skadi
Gold I
Level 135
God Stats
4W - 1L
1,758 SR
Queue Stats
37W - 28L
1,902 MMR
Solo
Mulan
Mulan
Diamond V
Milksteak4Rumham
Mulan
Diamond V
Level 154
God Stats
7W - 9L
1,510 SR
Queue Stats
265W - 258L
2,014 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Shinichi Izumi9
Amaterasu
Platinum I
Level 156
God Stats
17W - 17L
1,505 SR
Queue Stats
298W - 286L
1,891 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,687 SR
1,900 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,530 SR
1,898 MMR
Odin
Odin
Platinum V
KingxRain
Odin
Platinum V
Level 152
God Stats
4W - 3L
1,605 SR
Queue Stats
292W - 279L
1,708 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
Lucky Savages
Danzaburou
Platinum I
Level 156
God Stats
2W - 6L
1,390 SR
Queue Stats
321W - 303L
1,926 MMR
Solo
Yemoja
Yemoja
Diamond V
SimpSearcher
Yemoja
Diamond V
Level 127
God Stats
2W - 11L
1,300 SR
Queue Stats
175W - 170L
1,908 MMR
Solo
Chang'e
Chang'e
Platinum II
YOtheFireRat
Chang'e
Platinum II
Level 160
God Stats
12W - 11L
1,645 SR
Queue Stats
875W - 873L
1,926 MMR
Solo
Kali
Kali
Platinum I
Zylon-Xll
Kali
Platinum I
Level 146
God Stats
18W - 9L
1,712 SR
Queue Stats
295W - 286L
2,022 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
10,848
493
12,073
22,107
21,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 5 / 7
10,456
475
17,899
10,719
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
HeelloYou
Skadi
20
12 / 3 / 3
14,603
664
16,971
14,681
5,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 4
11,901
541
4,067
18,084
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Shinichi Izumi9
Amaterasu
18
7 / 2 / 6
12,680
576
14,470
17,603
22,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Morgan Le FayGilgameshPersephoneAthenaTiamat

VS

Bans
SetJanusCthulhuFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 9 / 8
10,367
471
7,281
18,953
16,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Lucky Savages
Danzaburou
19
6 / 7 / 3
12,639
575
12,414
16,872
6,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
0 / 4 / 5
9,287
422
3,305
20,439
18,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
YOtheFireRat
Chang'e
17
3 / 1 / 4
10,673
485
11,707
14,934
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
18
5 / 3 / 4
12,174
553
11,993
16,924
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
24
Kills
14
15
Deaths
24
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
W
1
5
7
0.9
W
Skadi
HeelloYou
Skadi
12
3
3
4.5
L
Odin
0
9
8
0.44
L
Danzaburou
Lucky Savages
Danzaburou
6
7
3
1.07
W
3
1
4
5
W
Amaterasu
Shinichi Izumi9
Amaterasu
7
2
6
5
L
Yemoja
0
4
5
0.63
L
Chang'e
YOtheFireRat
Chang'e
3
1
4
5
L
Kali
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,480
Damage
46,700
83,194
Taken
88,122
61,715
Mitigated
57,893
26,968
Healing
29,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,073
770
1,653
4,857
22,107
21,429
285
6,538
14,966
40,888
0
W
17,899
793
0
2,234
10,719
3,475
1,130
3,383
7,238
59,398
0
W
Skadi
HeelloYou
Skadi
16,971
9,042
0
4,616
14,681
5,913
2,949
1,672
12,961
0
135,787
L
Odin
7,281
1,374
0
1,704
18,953
16,827
0
7,486
11,249
571
45,492
L
Danzaburou
Lucky Savages
Danzaburou
12,414
5,948
0
3,754
16,872
6,687
3,012
3,985
12,773
0
98,485
W
4,067
846
0
8,405
18,084
8,437
2,359
1,615
16,419
0
104,413
W
Amaterasu
Shinichi Izumi9
Amaterasu
14,470
3,327
0
5,203
17,603
22,461
405
2,396
14,321
20,893
50,231
L
Yemoja
3,305
1,071
5,057
3,208
20,439
18,193
311
10,163
9,910
22,820
0
L
Chang'e
YOtheFireRat
Chang'e
11,707
304
4,668
5,488
14,934
6,539
1,052
6,360
8,290
73,551
0
L
Kali
11,993
4,525
0
6,021
16,924
9,647
535
4,437
12,355
0
95,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,488
Gold Earned
55,140
630
Minions Killed
588
0
Camps Cleared
0
2,192,392
Distance Traveled
2,170,411
26
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,848
493
56
3
0
453,289
5
W
Zeus
10,456
475
98
4
0
410,881
5
W
Skadi
14,603
664
191
9
0
412,691
9
L
Odin
10,367
471
119
5
0
419,816
4
L
Danzaburou
12,639
575
145
7
0
372,457
4
W
Mulan
11,901
541
167
8
0
469,467
2
W
Amaterasu
12,680
576
118
5
0
446,064
5
L
Yemoja
9,287
422
43
2
0
392,206
10
L
Chang'e
10,673
485
131
6
0
478,096
14
L
Kali
12,174
553
150
7
0
507,836
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role