Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
J4eden
Sol
Level 29
God Stats
2W - 0L
1,858 SR
Queue Stats
176W - 134L
1,705 Elo+
Solo
Arachne
Arachne
Kyo_Mvp
Arachne
Level 29
God Stats
21W - 19L
1,562 SR
Queue Stats
99W - 83L
1,510 Elo+
Solo
Anubis
Anubis
SleepThC
Anubis
Level 28
God Stats
9W - 10L
1,688 SR
Queue Stats
134W - 157L
1,411 Elo+
Party 3
Cupid
Cupid
WardHidratadaX
Cupid
Level 26
God Stats
12W - 12L
1,445 SR
Queue Stats
38W - 33L
1,421 Elo+
Party 3
Team Averages
Level 28
1,611 SR
1,509 Elo+

VS

Team Averages
Level 19
1,559 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Richellito
Kukulkan
Level 17
God Stats
2W - 2L
1,572 SR
Queue Stats
17W - 21L
1,446 Elo+
Party 1
Neith
Neith
TioAdams
Neith
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 2
Ares
Ares
thallesb
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,723 Elo+
Party 1
Xbalanque
Xbalanque
victorjooj
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 11
6,714
671
4,267
4,704
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
J4eden
Sol
11
2 / 1 / 0
7,013
701
6,797
6,197
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Kyo_Mvp
Arachne
10
8 / 0 / 3
7,013
701
5,248
6,147
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
SleepThC
Anubis
11
5 / 1 / 6
6,709
671
5,060
3,707
1,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
6 / 1 / 3
6,321
632
5,443
5,353
1,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 3 / 0
6,587
659
5,920
11,289
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Richellito
Kukulkan
7
0 / 5 / 0
4,585
459
2,742
5,712
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TioAdams
Neith
6
0 / 5 / 0
4,194
419
1,766
5,451
992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
6
0 / 4 / 0
4,195
420
1,843
7,329
3,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
victorjooj
Xbalanque
6
0 / 6 / 0
4,127
413
965
5,233
1,052
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
23
Kills
3
3
Deaths
23
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
11
7.5
L
Chaac
 
Chaac
3
3
0
1
W
Sol
J4eden
Sol
2
1
0
2
W
Arachne
Kyo_Mvp
Arachne
8
0
3
9.5
L
Kukulkan
Richellito
Kukulkan
0
5
0
0
W
Anubis
SleepThC
Anubis
5
1
6
8
L
Neith
TioAdams
Neith
0
5
0
0
W
6
1
3
7.5
L
Ares
0
4
0
0
L
Xbalanque
victorjooj
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
13,236
26,108
Taken
35,014
10,637
Mitigated
15,154
13,408
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,267
588
96
2,208
4,704
2,821
0
1,244
3,460
12,690
0
L
Chaac
 
Chaac
5,920
1,326
0
3,292
11,289
8,102
0
5,099
6,190
3,074
35,294
W
Sol
J4eden
Sol
6,797
3,738
0
3,923
6,197
1,718
3,900
465
5,732
43,576
0
W
Arachne
Kyo_Mvp
Arachne
5,248
3,377
0
2,836
6,147
2,485
0
997
5,150
0
26,868
L
Kukulkan
Richellito
Kukulkan
2,742
332
0
390
5,712
1,291
700
3,364
2,348
20,797
0
W
Anubis
SleepThC
Anubis
5,060
144
0
1,751
3,707
1,984
276
1,173
2,534
30,458
0
L
Neith
TioAdams
Neith
1,766
389
0
1,547
5,451
992
76
3,210
2,241
0
11,943
W
5,443
3,662
397
2,197
5,353
1,629
590
1,242
4,111
0
33,219
L
Ares
1,843
65
0
1,100
7,329
3,717
0
1,913
5,416
5,722
0
L
Xbalanque
victorjooj
Xbalanque
965
550
0
629
5,233
1,052
416
2,538
2,695
0
10,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
23,688
282
Minions Killed
181
0
Camps Cleared
0
982,867
Distance Traveled
910,569
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,714
671
11
1
0
229,819
2
L
Chaac
6,587
659
84
8
0
191,181
3
W
Sol
7,013
701
86
9
0
177,157
2
W
Arachne
7,013
701
54
5
0
215,931
0
L
Kukulkan
4,585
459
37
4
0
175,010
3
W
Anubis
6,709
671
53
5
0
185,785
1
L
Neith
4,194
419
31
3
0
169,280
0
W
Cupid
6,321
632
78
8
0
174,175
0
L
Ares
4,195
420
5
1
0
192,999
0
L
Xbalanque
4,127
413
24
2
0
182,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role