Player Matchup

Amaterasu
Amaterasu
Gold V
CBG_Nene4
Amaterasu
Gold V
Level 101
God Stats
0W - 3L
1,217 SR
Queue Stats
162W - 174L
1,295 MMR
Party 2
Cerberus
Cerberus
Gold III
GuyInABlindfold
Cerberus
Gold III
Level 158
God Stats
0W - 1L
1,699 SR
Queue Stats
57W - 53L
1,522 MMR
Party 3
Set
Set
Gold III
GuyInAGhillie
Set
Gold III
Level 159
God Stats
2W - 5L
1,478 SR
Queue Stats
67W - 58L
1,522 MMR
Party 3
Skadi
Skadi
Silver I
TrueStealth
Skadi
Silver I
Level 107
God Stats
0W - 1L
1,590 SR
Queue Stats
13W - 16L
1,533 MMR
Solo
Thoth
Thoth
Platinum V
iPISTOL-PETE
Thoth
Platinum V
Level 103
God Stats
1W - 1L
1,723 SR
Queue Stats
245W - 250L
1,730 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,542 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,582 SR
1,522 MMR
Nemesis
Nemesis
Gold IV
AhmedIbn
Nemesis
Gold IV
Level 111
God Stats
11W - 2L
1,451 SR
Queue Stats
89W - 90L
1,360 MMR
Party 1
Izanami
Izanami
Gold I
AstroBair
Izanami
Gold I
Level 102
God Stats
97W - 61L
1,730 SR
Queue Stats
232W - 232L
1,707 MMR
Party 1
Hades
Hades
Gold III
LionAlJodoin
Hades
Gold III
Level 156
God Stats
86W - 68L
1,574 SR
Queue Stats
227W - 228L
1,518 MMR
Solo
Odin
Odin
Gold IV
One_Ugly_poTaTo
Odin
Gold IV
Level 160
God Stats
11W - 10L
1,482 SR
Queue Stats
1,542W - 1,551L
1,504 MMR
Solo
Horus
Horus
Silver I
Thicc_Stromboli
Horus
Silver I
Level 145
God Stats
6W - 1L
1,675 SR
Queue Stats
38W - 37L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CBG_Nene4
Amaterasu
13
0 / 5 / 0
7,903
439
6,530
16,349
10,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
13
0 / 1 / 1
7,990
444
5,380
13,779
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 3 / 0
10,196
566
8,564
15,130
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 0
8,296
461
7,612
10,584
3,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 5 / 0
8,341
463
6,473
10,323
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AthenaGilgameshChaacHelDanzaburou

VS

Bans
Morgan Le FayCabrakanArachneCu ChulainnTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhmedIbn
Nemesis
14
1 / 1 / 7
8,653
481
7,339
10,315
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
AstroBair
Izanami
16
3 / 2 / 3
9,665
537
9,564
12,146
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 0 / 5
9,764
542
15,554
11,157
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 1
10,188
566
7,331
11,240
7,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 7
9,113
506
4,440
13,008
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
18
18
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AhmedIbn
Nemesis
1
1
7
4.5
W
Izanami
AstroBair
Izanami
3
2
3
2.25
L
Amaterasu
CBG_Nene4
Amaterasu
0
5
0
0
L
Cerberus
0
1
1
0.5
L
3
3
0
1
W
8
0
5
10.5
W
3
1
1
3.5
W
3
0
7
6.5
L
1
4
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,559
Damage
44,228
66,165
Taken
57,866
37,596
Mitigated
37,086
15,710
Healing
29,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AhmedIbn
Nemesis
7,339
3,274
0
2,203
10,315
4,969
295
2,235
8,080
0
53,199
W
Izanami
AstroBair
Izanami
9,564
6,621
0
5,552
12,146
3,877
3,084
1,421
10,725
0
91,220
L
Amaterasu
CBG_Nene4
Amaterasu
6,530
2,714
0
5,070
16,349
10,874
0
2,512
13,306
0
44,388
L
Cerberus
5,380
525
0
5,227
13,779
11,373
0
3,646
10,082
28,642
0
L
8,564
3,449
0
1,844
15,130
8,882
0
3,002
11,928
0
97,442
W
15,554
1,042
561
6,508
11,157
6,329
354
3,790
7,367
55,759
0
W
7,331
2,579
0
4,161
11,240
7,896
659
672
10,568
5,193
54,291
W
4,440
1,731
3,773
6,552
13,008
14,015
0
3,735
9,273
0
16,664
L
7,612
3,845
0
1,965
10,584
3,372
1,276
2,298
8,286
0
70,624
L
6,473
560
178
1,426
10,323
3,095
0
5,669
4,654
62,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
47,383
541
Minions Killed
504
0
Camps Cleared
0
1,737,415
Distance Traveled
1,718,447
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,653
481
91
5
0
383,069
6
W
Izanami
9,665
537
146
8
0
310,405
8
L
Amaterasu
7,903
439
70
4
0
367,876
3
L
Cerberus
7,990
444
57
3
0
373,467
2
L
Set
10,196
566
157
9
0
356,038
4
W
Hades
9,764
542
97
5
0
354,773
4
W
Odin
10,188
566
147
8
0
309,775
4
W
Horus
9,113
506
23
1
0
360,425
8
L
Skadi
8,296
461
141
8
0
302,778
4
L
Thoth
8,341
463
116
6
0
337,256
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role