Player Matchup

Set
Set
BearKingJ
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
2,016 Elo+
Party 1
Horus
Horus
GamerGeezer
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
2,016 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snorkachu
Morgan Le Fay
Level 127
God Stats
10W - 3L
1,915 SR
Queue Stats
140W - 43L
1,924 Elo+
Party 1
Team Averages
Level 49
1,638 SR
1,985 Elo+

VS

Team Averages
Level 64
1,554 SR
1,472 Elo+
Ah Puch
Ah Puch
MajestikUnikornX
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 154L
1,423 Elo+
Solo
Artemis
Artemis
MrBratti
Artemis
Level 106
God Stats
10W - 12L
1,540 SR
Queue Stats
190W - 213L
1,515 Elo+
Party 2
Khepri
Khepri
xIsmOelx
Khepri
Level 69
God Stats
4W - 9L
1,624 SR
Queue Stats
108W - 142L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 6 / 7
10,621
885
11,312
13,283
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 19
10,989
916
9,433
15,158
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Snorkachu
Morgan Le Fay
16
12 / 0 / 16
11,308
942
24,816
10,939
6,034
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 3
7,822
652
5,862
13,263
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MrBratti
Artemis
12
5 / 12 / 2
10,052
838
9,458
15,713
4,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
xIsmOelx
Khepri
10
1 / 8 / 4
8,557
713
4,309
19,267
13,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
30
Kills
7
7
Deaths
30
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
6
7
2.58
W
6
1
19
15.5
L
1
10
3
0.25
L
Artemis
MrBratti
Artemis
5
12
2
0.5
W
Morgan Le Fay
Snorkachu
Morgan Le Fay
12
0
16
20
L
Khepri
xIsmOelx
Khepri
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
19,629
39,380
Taken
48,243
29,319
Mitigated
20,454
19,764
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,312
5,795
0
3,126
13,283
6,389
1,306
3,362
9,921
0
49,488
W
9,433
4,105
2,042
8,073
15,158
16,896
400
3,450
11,708
0
16,480
L
5,862
709
0
706
13,263
2,985
0
6,860
6,403
22,661
0
L
Artemis
MrBratti
Artemis
9,458
4,179
0
1,221
15,713
4,249
0
8,555
7,158
0
23,655
W
Morgan Le Fay
Snorkachu
Morgan Le Fay
24,816
3,520
10
6,513
10,939
6,034
1,370
3,969
6,970
58,766
0
L
Khepri
xIsmOelx
Khepri
4,309
650
165
980
19,267
13,220
0
9,423
9,844
12,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
26,431
159
Minions Killed
88
11
Camps Cleared
0
662,476
Distance Traveled
531,064
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,621
885
58
5
8
224,146
2
W
Horus
10,989
916
7
1
0
196,071
2
L
Ah Puch
7,822
652
44
4
0
182,562
0
L
Artemis
10,052
838
36
3
0
157,481
3
W
Morgan Le Fay
11,308
942
94
8
3
242,259
0
L
Khepri
8,557
713
8
1
0
191,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role