Player Matchup

Merlin
Merlin
Løkïi
Merlin
Level 147
God Stats
30W - 17L
1,605 SR
Queue Stats
340W - 297L
1,563 Elo+
Party 2
Ares
Ares
ShootaCam
Ares
Level 64
God Stats
3W - 3L
1,835 SR
Queue Stats
307W - 289L
1,497 Elo+
Party 2
Kali
Kali
ToxicCooper80
Kali
Level 160
God Stats
2W - 1L
1,326 SR
Queue Stats
316W - 324L
1,456 Elo+
Solo
Achilles
Achilles
UwUQuesoUwU
Achilles
Level 154
God Stats
6W - 10L
1,424 SR
Queue Stats
624W - 585L
1,585 Elo+
Solo
Danzaburou
Danzaburou
xHurleyX
Danzaburou
Level 132
God Stats
1W - 0L
1,661 SR
Queue Stats
16W - 14L
1,542 Elo+
Solo
Team Averages
Level 131
1,570 SR
1,529 Elo+

VS

Team Averages
Level 91
1,454 SR
1,519 Elo+
Scylla
Scylla
Bagwet
Scylla
Level 141
God Stats
0W - 2L
1,309 SR
Queue Stats
442W - 434L
1,547 Elo+
Solo
Ymir
Ymir
EndAvenger
Ymir
Level 52
God Stats
2W - 4L
1,788 SR
Queue Stats
49W - 43L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
IceBearGang
Guan Yu
Level 53
God Stats
16W - 21L
1,549 SR
Queue Stats
262W - 269L
1,507 Elo+
Solo
Poseidon
Poseidon
Kaotic480
Poseidon
Level 144
God Stats
0W - 3L
1,231 SR
Queue Stats
27W - 25L
1,438 Elo+
Solo
Artemis
Artemis
feuCeleste
Artemis
Level 63
God Stats
2W - 4L
1,396 SR
Queue Stats
261W - 239L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Løkïi
Merlin
13
4 / 0 / 2
7,562
630
6,425
3,891
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
9
0 / 2 / 4
6,085
507
2,396
9,552
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 2 / 1
6,356
530
4,605
5,924
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
UwUQuesoUwU
Achilles
13
0 / 1 / 0
7,551
629
4,438
7,734
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
xHurleyX
Danzaburou
11
2 / 2 / 0
7,095
591
2,493
7,033
1,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bagwet
Scylla
10
1 / 1 / 0
5,723
477
4,007
5,952
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 4
5,958
497
1,749
9,241
4,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
IceBearGang
Guan Yu
8
1 / 0 / 0
5,143
429
2,097
4,364
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Kaotic480
Poseidon
9
1 / 5 / 1
5,635
470
2,604
5,971
1,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
feuCeleste
Artemis
12
4 / 1 / 1
7,356
613
5,909
7,061
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
7
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bagwet
Scylla
1
1
0
1
L
0
1
4
2
L
Guan Yu
IceBearGang
Guan Yu
1
0
0
1
L
Poseidon
Kaotic480
Poseidon
1
5
1
0.3
W
Merlin
Løkïi
Merlin
4
0
2
5
W
Ares
0
2
4
1
W
2
2
1
1.25
W
Achilles
UwUQuesoUwU
Achilles
0
1
0
0
L
Artemis
feuCeleste
Artemis
4
1
1
4.5
W
Danzaburou
xHurleyX
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
16,366
34,134
Taken
32,589
14,690
Mitigated
12,124
10,528
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bagwet
Scylla
4,007
406
0
1,181
5,952
1,731
0
2,250
3,702
31,307
0
L
1,749
665
0
1,373
9,241
4,156
0
1,743
7,498
21,196
0
L
Guan Yu
IceBearGang
Guan Yu
2,097
295
0
2,147
4,364
2,222
0
0
4,364
0
12,435
L
Poseidon
Kaotic480
Poseidon
2,604
318
0
809
5,971
1,734
0
3,622
2,349
27,429
0
W
Merlin
Løkïi
Merlin
6,425
432
0
698
3,891
1,349
0
1,321
2,570
53,856
0
W
Ares
2,396
184
302
1,295
9,552
4,484
0
4,928
4,624
12,592
0
W
4,605
1,882
0
1,983
5,924
2,583
0
1,620
4,304
0
29,883
W
Achilles
UwUQuesoUwU
Achilles
4,438
2,465
0
4,131
7,734
4,368
2,782
310
7,072
0
49,178
L
Artemis
feuCeleste
Artemis
5,909
2,561
0
3,045
7,061
2,281
1,286
1,206
5,855
0
47,109
W
Danzaburou
xHurleyX
Danzaburou
2,493
562
0
2,119
7,033
1,906
0
333
6,700
0
43,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
29,815
367
Minions Killed
247
0
Camps Cleared
0
1,135,903
Distance Traveled
1,025,404
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,723
477
52
4
0
250,134
3
L
Ymir
5,958
497
38
3
0
214,988
3
L
Guan Yu
5,143
429
27
2
0
137,497
0
L
Poseidon
5,635
470
35
3
0
216,198
0
W
Merlin
7,562
630
104
9
0
226,430
4
W
Ares
6,085
507
22
2
0
244,891
3
W
Kali
6,356
530
49
4
0
202,318
2
W
Achilles
7,551
629
107
9
0
238,753
3
L
Artemis
7,356
613
95
8
0
206,587
5
W
Danzaburou
7,095
591
85
7
0
223,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role