Player Matchup

Nu Wa
Nu Wa
SPS_CX-30_ski3r
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,538 Elo+
Party 1
Charybdis
Charybdis
legomyfire
Charybdis
Level 142
God Stats
3W - 1L
1,292 SR
Queue Stats
226W - 170L
1,564 Elo+
Party 1
Xing Tian
Xing Tian
r0wkey
Xing Tian
Level 27
God Stats
4W - 3L
1,820 SR
Queue Stats
165W - 126L
1,546 Elo+
Party 1
Team Averages
Level 84
1,537 SR
1,549 Elo+

VS

Team Averages
Level 19
1,608 SR
1,449 Elo+
Ymir
Ymir
LordtofZen
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Discordia
Discordia
Ripthejacker750
Discordia
Level 25
God Stats
13W - 5L
1,668 SR
Queue Stats
85W - 77L
1,435 Elo+
Solo
Xbalanque
Xbalanque
zpp22
Xbalanque
Level 24
God Stats
23W - 18L
1,657 SR
Queue Stats
161W - 192L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
14,651
698
19,031
16,437
4,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
legomyfire
Charybdis
18
12 / 4 / 7
14,663
698
23,748
16,541
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
r0wkey
Xing Tian
15
3 / 7 / 14
12,822
611
10,221
25,492
26,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
11,892
566
5,620
27,802
22,613
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Ripthejacker750
Discordia
15
2 / 8 / 4
12,429
592
14,694
14,293
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
zpp22
Xbalanque
17
10 / 7 / 1
14,311
681
27,676
20,602
7,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
22
Kills
12
13
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
Discordia
Ripthejacker750
Discordia
2
8
4
0.5
W
7
2
12
6.5
W
Charybdis
legomyfire
Charybdis
12
4
7
3.88
W
Xing Tian
r0wkey
Xing Tian
3
7
14
1.43
L
Xbalanque
zpp22
Xbalanque
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
47,990
58,470
Taken
62,697
37,433
Mitigated
34,267
5,718
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,620
503
0
7,028
27,802
22,613
26
13,398
14,404
29,533
0
L
Discordia
Ripthejacker750
Discordia
14,694
252
0
1,603
14,293
4,426
0
6,337
7,956
54,010
0
W
19,031
7,288
209
2,422
16,437
4,699
747
8,867
6,942
57,932
0
W
Charybdis
legomyfire
Charybdis
23,748
11,278
0
3,087
16,541
5,878
2,107
5,589
10,444
0
76,517
W
Xing Tian
r0wkey
Xing Tian
10,221
528
0
0
25,492
26,856
208
4,783
20,388
22,768
0
L
Xbalanque
zpp22
Xbalanque
27,676
9,893
0
2,318
20,602
7,228
864
10,055
10,547
0
101,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
38,632
210
Minions Killed
257
7
Camps Cleared
8
950,201
Distance Traveled
978,548
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,892
566
37
2
1
327,163
3
L
Discordia
12,429
592
106
5
3
317,674
2
W
Nu Wa
14,651
698
73
3
2
325,493
0
W
Charybdis
14,663
698
109
5
5
286,059
1
W
Xing Tian
12,822
611
28
1
0
338,649
4
L
Xbalanque
14,311
681
114
5
4
333,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role