Player Matchup

Heimdallr
Heimdallr
Bronze II
Voltora
Heimdallr
Bronze II
Level 131
God Stats
5W - 22L
1,287 SR
Queue Stats
25W - 114L
664 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 131
1,287 SR
664 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,202 SR
643 MMR
Ra
Ra
Bronze III
punydmg
Ra
Bronze III
Level 61
God Stats
3W - 10L
1,202 SR
Queue Stats
22W - 86L
643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Voltora
Heimdallr
16
0 / 7 / 0
10,542
703
9,430
17,164
7,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshAnubisHeraChronosOlorun

VS

Bans
He BoUllrPoseidonArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 0
13,261
884
11,056
12,523
12,857
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Voltora
Heimdallr
0
7
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,430
Damage
11,056
17,164
Taken
12,523
7,411
Mitigated
12,857
4,141
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Voltora
Heimdallr
9,430
3,472
0
4,141
17,164
7,411
0
11,795
5,369
232
75,530
W
11,056
2,138
0
6,416
12,523
12,857
1,400
718
11,805
89,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,542
Gold Earned
13,261
147
Minions Killed
182
6
Camps Cleared
6
246,833
Distance Traveled
450,008
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,542
703
147
10
6
246,833
4
W
Ra
13,261
884
182
12
6
450,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role