Player Matchup

Merlin
Merlin
AMURCA
Merlin
Level 71
God Stats
16W - 15L
1,624 SR
Queue Stats
65W - 60L
1,645 Elo+
Party 2
Chaac
Chaac
AustinBeatz671
Chaac
Level 21
God Stats
47W - 24L
1,606 SR
Queue Stats
70W - 43L
1,616 Elo+
Party 2
Hun Batz
Hun Batz
Goonior
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 70L
1,637 Elo+
Party 2
Ymir
Ymir
Jcuad
Ymir
Level 6
God Stats
15W - 9L
1,619 SR
Queue Stats
24W - 19L
1,647 Elo+
Party 2
Jing Wei
Jing Wei
NoName1997
Jing Wei
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
88W - 56L
1,644 Elo+
Party 2
Team Averages
Level 34
1,614 SR
1,638 Elo+

VS

Team Averages
Level 18
1,710 SR
1,717 Elo+
Chronos
Chronos
BlinkOverBeads
Chronos
Level 20
God Stats
1W - 0L
1,724 SR
Queue Stats
79W - 20L
1,763 Elo+
Party 1
Bellona
Bellona
ComradeMilk
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 21L
1,827 Elo+
Party 1
Rama
Rama
CruiseCSC
Rama
Level 19
God Stats
17W - 9L
1,694 SR
Queue Stats
20W - 9L
1,670 Elo+
Party 1
Izanami
Izanami
Mohgley
Izanami
Level 16
God Stats
5W - 0L
1,908 SR
Queue Stats
5W - 0L
1,874 Elo+
Party 1
Kali
Kali
pollydrome
Kali
Level 14
God Stats
2W - 1L
1,726 SR
Queue Stats
21W - 22L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AMURCA
Merlin
16
5 / 6 / 3
11,406
1,037
20,389
16,247
7,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 9 / 5
10,375
943
10,751
24,176
18,284
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Goonior
Hun Batz
17
3 / 14 / 6
11,129
1,012
14,479
27,637
12,932
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
Jcuad
Ymir
16
1 / 9 / 2
9,440
858
4,177
23,493
29,665
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
NoName1997
Jing Wei
17
0 / 5 / 4
10,003
909
6,472
18,782
7,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 12
15,718
1,429
42,195
18,729
8,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
ComradeMilk
Bellona
20
8 / 1 / 25
13,237
1,203
20,468
13,568
15,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
19
5 / 1 / 18
11,694
1,063
13,115
6,002
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Mohgley
Izanami
19
5 / 2 / 26
12,792
1,163
23,357
12,797
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 5 / 24
10,711
974
4,513
12,288
5,142
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
148
11
Kills
43
43
Deaths
11
20
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Merlin
AMURCA
Merlin
5
6
3
1.08
L
2
9
5
0.5
W
25
2
12
15.5
W
Bellona
ComradeMilk
Bellona
8
1
25
20.5
W
Rama
5
1
18
14
L
Hun Batz
Goonior
Hun Batz
3
14
6
0.43
L
Ymir
Jcuad
Ymir
1
9
2
0.22
W
Izanami
Mohgley
Izanami
5
2
26
9
L
Jing Wei
NoName1997
Jing Wei
0
5
4
0.4
W
0
5
24
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,268
Damage
103,648
110,335
Taken
63,384
75,547
Mitigated
36,278
7,086
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AMURCA
Merlin
20,389
1,379
0
1,490
16,247
7,226
0
10,097
5,896
44,411
0
L
10,751
1,901
0
3,062
24,176
18,284
0
6,470
17,384
182
26,159
W
42,195
19,103
0
8,973
18,729
8,104
0
5,896
12,833
67,669
0
W
Bellona
ComradeMilk
Bellona
20,468
8,047
0
2,299
13,568
15,449
0
3,498
10,070
0
34,027
W
Rama
13,115
10,946
0
1,286
6,002
2,228
0
2,071
3,931
0
36,287
L
Hun Batz
Goonior
Hun Batz
14,479
3,653
0
638
27,637
12,932
0
10,312
17,052
0
34,505
L
Ymir
Jcuad
Ymir
4,177
733
0
0
23,493
29,665
0
8,960
14,176
14,620
0
W
Izanami
Mohgley
Izanami
23,357
17,542
0
1,523
12,797
5,355
0
6,180
6,617
0
55,446
L
Jing Wei
NoName1997
Jing Wei
6,472
6,082
0
1,896
18,782
7,440
0
6,356
12,100
0
24,204
W
4,513
1,156
0
1,254
12,288
5,142
0
7,103
5,185
0
9,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
64,152
172
Minions Killed
236
6
Camps Cleared
11
1,008,633
Distance Traveled
1,047,203
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,406
1,037
61
6
1
210,169
0
L
Chaac
10,375
943
28
3
0
199,163
0
W
Chronos
15,718
1,429
67
6
4
208,001
0
W
Bellona
13,237
1,203
21
2
5
243,392
1
W
Rama
11,694
1,063
48
4
1
200,262
0
L
Hun Batz
11,129
1,012
42
4
2
207,859
0
L
Ymir
9,440
858
21
2
0
139,469
0
W
Izanami
12,792
1,163
86
8
1
193,919
0
L
Jing Wei
10,003
909
20
2
3
251,973
0
W
Kali
10,711
974
14
1
0
201,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role