Player Matchup

Arachne
Arachne
BalooGamer123
Arachne
Level 122
God Stats
8W - 10L
1,574 SR
Queue Stats
111W - 114L
1,455 Elo+
Solo
Artio
Artio
Paani
Artio
Level 105
God Stats
3W - 4L
1,609 SR
Queue Stats
54W - 41L
1,521 Elo+
Solo
Anubis
Anubis
krouboi
Anubis
Level 86
God Stats
13W - 13L
1,469 SR
Queue Stats
92W - 93L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
magg0tbr4in
Morgan Le Fay
Level 121
God Stats
16W - 22L
1,580 SR
Queue Stats
325W - 310L
1,518 Elo+
Solo
Charybdis
Charybdis
ninjanick02
Charybdis
Level 148
God Stats
0W - 1L
1,473 SR
Queue Stats
207W - 227L
1,470 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,485 Elo+

VS

Team Averages
Level 93
1,501 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DjangoRechained
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PusElJuan
Xing Tian
Level 99
God Stats
6W - 1L
1,564 SR
Queue Stats
126W - 119L
1,475 Elo+
Solo
Susano
Susano
quadaloupe
Susano
Level 73
God Stats
51W - 26L
1,424 SR
Queue Stats
393W - 354L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
sephiwhait
Erlang Shen
Level 139
God Stats
2W - 8L
1,515 SR
Queue Stats
298W - 291L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
2 / 0 / 1
4,263
533
951
1,778
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Paani
Artio
6
0 / 1 / 3
4,103
513
3,579
7,443
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
krouboi
Anubis
8
0 / 2 / 0
4,305
538
1,424
5,215
2,521
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
magg0tbr4in
Morgan Le Fay
7
1 / 1 / 0
4,373
547
2,457
2,070
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ninjanick02
Charybdis
6
2 / 3 / 1
4,213
527
4,312
6,432
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 1 / 2
4,645
581
7,854
4,691
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
8
0 / 2 / 1
4,430
554
836
2,946
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PusElJuan
Xing Tian
5
0 / 2 / 1
3,828
479
1,559
6,925
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
quadaloupe
Susano
8
3 / 0 / 0
4,903
613
1,887
4,300
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
sephiwhait
Erlang Shen
10
2 / 0 / 0
5,277
660
3,620
3,939
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
7
7
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Arachne
2
0
1
2.5
W
Poseidon
0
2
1
0.25
L
Artio
Paani
Artio
0
1
3
1.5
W
Xing Tian
PusElJuan
Xing Tian
0
2
1
0.25
L
Anubis
krouboi
Anubis
0
2
0
0
L
Morgan Le Fay
magg0tbr4in
Morgan Le Fay
1
1
0
1
L
Charybdis
ninjanick02
Charybdis
2
3
1
0.83
W
Susano
quadaloupe
Susano
3
0
0
3
W
Erlang Shen
sephiwhait
Erlang Shen
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,723
Damage
15,756
22,938
Taken
22,801
8,150
Mitigated
6,650
11,155
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,854
4,431
0
2,376
4,691
935
0
1,479
3,212
23,804
0
L
Arachne
951
486
0
711
1,778
584
0
421
1,331
0
12,308
W
Poseidon
836
35
0
0
2,946
742
0
1,513
1,433
19,377
0
L
Artio
Paani
Artio
3,579
199
850
4,250
7,443
2,787
480
4,532
2,848
11,095
0
W
Xing Tian
PusElJuan
Xing Tian
1,559
89
0
640
6,925
1,750
0
2,100
4,825
5,104
0
L
Anubis
krouboi
Anubis
1,424
151
0
2,376
5,215
2,521
0
0
5,215
20,285
0
L
Morgan Le Fay
magg0tbr4in
Morgan Le Fay
2,457
339
0
552
2,070
484
0
420
1,522
19,439
0
L
Charybdis
ninjanick02
Charybdis
4,312
2,228
0
2,416
6,432
1,774
297
4,608
1,773
0
19,985
W
Susano
quadaloupe
Susano
1,887
905
0
500
4,300
1,221
0
944
3,356
0
22,102
W
Erlang Shen
sephiwhait
Erlang Shen
3,620
1,365
0
1,739
3,939
2,002
0
1,424
2,515
0
23,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
23,083
136
Minions Killed
189
0
Camps Cleared
0
679,883
Distance Traveled
761,501
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,645
581
36
5
0
137,648
1
L
Arachne
4,263
533
23
3
0
121,347
3
W
Poseidon
4,430
554
46
6
0
147,507
0
L
Artio
4,103
513
13
2
0
163,968
0
W
Xing Tian
3,828
479
6
1
0
160,482
2
L
Anubis
4,305
538
39
5
0
122,309
2
L
Morgan Le Fay
4,373
547
32
4
0
153,534
3
L
Charybdis
4,213
527
29
4
0
118,725
1
W
Susano
4,903
613
46
6
0
166,754
3
W
Erlang Shen
5,277
660
55
7
0
149,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role