Player Matchup

Ymir
Ymir
Galaxycat0607
Ymir
Level 41
God Stats
39W - 32L
1,640 SR
Queue Stats
148W - 169L
1,540 Elo+
Party 1
Terra
Terra
J-talk1315
Terra
Level 109
God Stats
88W - 77L
1,648 SR
Queue Stats
1,372W - 1,279L
1,589 Elo+
Party 1
Izanami
Izanami
MrWindyCS
Izanami
Level 104
God Stats
41W - 27L
1,708 SR
Queue Stats
920W - 913L
1,557 Elo+
Party 1
Persephone
Persephone
WitcherFromRivia
Persephone
Level 109
God Stats
129W - 91L
1,720 SR
Queue Stats
1,333W - 1,240L
1,596 Elo+
Party 1
Nemesis
Nemesis
that-one-gut247
Nemesis
Level 76
God Stats
206W - 160L
1,675 SR
Queue Stats
666W - 599L
1,558 Elo+
Party 1
Team Averages
Level 88
1,678 SR
1,568 Elo+

VS

Team Averages
Level 108
1,578 SR
1,568 Elo+
Charybdis
Charybdis
GrandpaWally
Charybdis
Level 125
God Stats
1W - 1L
1,802 SR
Queue Stats
254W - 240L
1,581 Elo+
Party 2
Cerberus
Cerberus
Hurmahgawd
Cerberus
Level 151
God Stats
5W - 3L
1,777 SR
Queue Stats
111W - 110L
1,655 Elo+
Party 2
Bastet
Bastet
Inari0kami13
Bastet
Level 108
God Stats
203W - 194L
1,551 SR
Queue Stats
1,037W - 1,055L
1,523 Elo+
Solo
Nike
Nike
SolarizedDark
Nike
Level 36
God Stats
2W - 2L
1,519 SR
Queue Stats
11W - 12L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
Thecardczar
Kukulkan
Level 122
God Stats
0W - 3L
1,240 SR
Queue Stats
77W - 94L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,196
514
2,682
9,321
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Terra
13
2 / 1 / 2
8,355
597
5,013
9,961
9,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
MrWindyCS
Izanami
15
6 / 1 / 2
9,204
657
10,901
6,491
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
WitcherFromRivia
Persephone
13
3 / 1 / 1
8,189
585
5,074
4,995
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 3
9,542
682
8,414
8,939
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrandpaWally
Charybdis
11
0 / 5 / 1
6,622
473
3,262
8,638
1,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Hurmahgawd
Cerberus
9
1 / 2 / 2
6,716
480
4,517
10,794
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
2 / 5 / 2
7,264
519
6,902
12,008
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 4 / 0
6,585
470
4,398
8,473
4,032
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Thecardczar
Kukulkan
11
1 / 5 / 1
6,148
439
3,005
7,297
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
6
6
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Charybdis
GrandpaWally
Charybdis
0
5
1
0.1
L
Cerberus
Hurmahgawd
Cerberus
1
2
2
1
L
Bastet
2
5
2
0.6
W
Terra
2
1
2
3
W
Izanami
MrWindyCS
Izanami
6
1
2
7
L
2
4
0
0.5
L
Kukulkan
Thecardczar
Kukulkan
1
5
1
0.3
W
Persephone
WitcherFromRivia
Persephone
3
1
1
3.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
22,084
39,707
Taken
47,210
23,629
Mitigated
17,793
11,024
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,682
578
74
1,900
9,321
7,051
0
3,357
5,964
17,992
0
L
Charybdis
GrandpaWally
Charybdis
3,262
1,666
0
1,926
8,638
1,827
0
168
8,470
0
41,137
L
Cerberus
Hurmahgawd
Cerberus
4,517
418
0
2,291
10,794
5,659
0
3,464
7,235
13,609
0
L
Bastet
6,902
2,023
0
3,291
12,008
4,028
0
2,997
8,767
119
37,921
W
Terra
5,013
866
258
3,516
9,961
9,283
0
1,019
8,942
48,534
0
W
Izanami
MrWindyCS
Izanami
10,901
7,618
0
1,953
6,491
1,948
417
1,634
4,857
0
79,111
L
4,398
487
0
480
8,473
4,032
0
2,006
6,242
0
29,109
L
Kukulkan
Thecardczar
Kukulkan
3,005
330
0
500
7,297
2,247
0
3,570
3,727
31,612
0
W
Persephone
WitcherFromRivia
Persephone
5,074
152
0
2,513
4,995
1,967
0
1,170
3,824
55,316
0
W
8,414
4,134
0
810
8,939
3,380
45
452
8,487
0
69,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
33,335
494
Minions Killed
310
0
Camps Cleared
0
1,444,564
Distance Traveled
1,225,999
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,196
514
24
2
0
275,672
0
L
Charybdis
6,622
473
81
6
0
224,604
4
L
Cerberus
6,716
480
23
2
0
260,924
6
L
Bastet
7,264
519
81
6
0
274,653
3
W
Terra
8,355
597
110
8
0
307,649
2
W
Izanami
9,204
657
141
10
0
249,871
5
L
Nike
6,585
470
60
4
0
254,967
2
L
Kukulkan
6,148
439
65
5
0
210,851
1
W
Persephone
8,189
585
103
7
0
283,067
1
W
Nemesis
9,542
682
116
8
0
328,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role