Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
SMT SCruz117
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
TheSacredArrows
Pele
Level 25
God Stats
14W - 24L
1,338 SR
Queue Stats
35W - 52L
1,284 Elo+
Party 1
Charybdis
Charybdis
grubbiergore087
Charybdis
Level 22
God Stats
2W - 2L
1,190 SR
Queue Stats
21W - 33L
1,265 Elo+
Party 1
Artio
Artio
mountainfox67
Artio
Level 14
God Stats
3W - 1L
1,518 SR
Queue Stats
11W - 18L
1,231 Elo+
Party 1
Team Averages
Level 43
1,409 SR
1,356 Elo+

VS

Team Averages
Level 21
1,416 SR
1,276 Elo+
Heimdallr
Heimdallr
CantTeachIQ
Heimdallr
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 77L
1,342 Elo+
Party 3
Bakasura
Bakasura
EZEQREX123
Bakasura
Level 17
God Stats
2W - 5L
1,297 SR
Queue Stats
18W - 26L
1,071 Elo+
Party 2
Ravana
Ravana
LEFT2BLEED-19
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Neith
Neith
Somosmash1
Neith
Level 26
God Stats
18W - 13L
1,509 SR
Queue Stats
22W - 17L
1,336 Elo+
Solo
Cthulhu
Cthulhu
wifielgufi
Cthulhu
Level 11
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 10L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
12 / 1 / 5
12,108
605
17,212
7,814
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SMT SCruz117
Mercury
15
3 / 2 / 6
10,004
500
5,458
8,533
8,812
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

17
4 / 0 / 13
11,024
551
11,894
14,365
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
grubbiergore087
Charybdis
15
3 / 1 / 3
9,578
479
8,981
12,949
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 5
9,102
455
2,088
14,382
14,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CantTeachIQ
Heimdallr
8
1 / 2 / 1
6,830
342
4,477
6,258
1,587
Bakasura
EZEQREX123
Bakasura
12
0 / 10 / 0
7,189
359
4,506
13,915
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 1
7,828
391
2,911
8,536
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
15
1 / 2 / 2
8,700
435
5,760
9,657
3,033
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
wifielgufi
Cthulhu
13
1 / 8 / 0
7,777
389
6,662
20,773
14,644
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
23
Kills
4
7
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
1
5
14.5
L
Heimdallr
CantTeachIQ
Heimdallr
1
2
1
0.75
L
Bakasura
EZEQREX123
Bakasura
0
10
0
0
L
1
1
1
1.5
W
Mercury
SMT SCruz117
Mercury
3
2
6
3
L
Neith
1
2
2
1
W
4
0
13
10.5
W
Charybdis
grubbiergore087
Charybdis
3
1
3
4.5
W
1
3
5
1.17
L
Cthulhu
wifielgufi
Cthulhu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
24,316
58,043
Taken
59,139
38,025
Mitigated
30,440
16,302
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
17,212
1,693
0
1,369
7,814
3,145
1,532
1,626
6,188
95,747
0
L
Heimdallr
CantTeachIQ
Heimdallr
4,477
2,147
0
1,638
6,258
1,587
0
718
5,540
0
21,601
L
Bakasura
EZEQREX123
Bakasura
4,506
2,869
0
1,494
13,915
6,282
532
5,874
7,523
0
21,878
L
2,911
173
0
3,907
8,536
4,894
0
1,212
7,257
0
34,962
W
Mercury
SMT SCruz117
Mercury
5,458
3,164
0
811
8,533
8,812
1,683
1,261
7,202
0
41,468
L
Neith
5,760
3,143
0
1,382
9,657
3,033
0
2,033
7,582
0
42,489
W
11,894
2,926
0
5,427
14,365
6,921
0
2,858
11,215
0
66,837
W
Charybdis
grubbiergore087
Charybdis
8,981
4,771
0
7,163
12,949
4,777
7,517
860
12,019
0
67,615
W
2,088
38
218
1,314
14,382
14,370
1,163
516
13,866
12,472
0
L
Cthulhu
wifielgufi
Cthulhu
6,662
307
640
1,018
20,773
14,644
550
8,294
11,937
24,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,816
Gold Earned
38,324
447
Minions Killed
330
0
Camps Cleared
0
1,943,641
Distance Traveled
1,353,657
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,108
605
160
8
0
367,075
1
L
Heimdallr
6,830
342
44
2
0
163,061
1
L
Bakasura
7,189
359
82
4
0
320,147
3
L
Ravana
7,828
391
85
4
0
265,644
1
W
Mercury
10,004
500
69
3
0
400,587
5
L
Neith
8,700
435
82
4
0
287,382
0
W
Pele
11,024
551
89
4
0
416,320
0
W
Charybdis
9,578
479
105
5
0
327,936
1
W
Artio
9,102
455
24
1
0
431,723
0
L
Cthulhu
7,777
389
37
2
0
317,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role