Player Matchup

Odin
Odin
AzkarDeigo
Odin
Level 29
God Stats
29W - 11L
1,906 SR
Queue Stats
316W - 349L
1,487 Elo+
Solo
Artemis
Artemis
BigChoongus
Artemis
Level 22
God Stats
7W - 8L
1,537 SR
Queue Stats
147W - 165L
1,457 Elo+
Solo
Cthulhu
Cthulhu
GgTacket
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,414 Elo+
Solo
Fenrir
Fenrir
KALBAUGH
Fenrir
Level 24
God Stats
0W - 1L
1,790 SR
Queue Stats
22W - 19L
1,438 Elo+
Solo
Thoth
Thoth
xxkane122xx
Thoth
Level 29
God Stats
1W - 3L
1,534 SR
Queue Stats
164W - 161L
1,475 Elo+
Solo
Team Averages
Level 24
1,653 SR
1,454 Elo+

VS

Team Averages
Level 17
1,616 SR
1,443 Elo+
Guan Yu
Guan Yu
African8491
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,320 Elo+
Party 1
Ganesha
Ganesha
BigPapaSquatch
Ganesha
Level 15
God Stats
26W - 21L
1,643 SR
Queue Stats
27W - 23L
1,550 Elo+
Party 2
Vulcan
Vulcan
Kuhlsy
Vulcan
Level 28
God Stats
10W - 6L
1,681 SR
Queue Stats
31W - 24L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MessyBreadCrumbs
Tsukuyomi
Level 7
God Stats
2W - 1L
1,695 SR
Queue Stats
59W - 50L
1,361 Elo+
Party 1
Hou Yi
Hou Yi
ninjabagel24
Hou Yi
Level 21
God Stats
11W - 10L
1,561 SR
Queue Stats
26W - 29L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,969
469
8,681
14,159
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
BigChoongus
Artemis
13
2 / 5 / 0
7,900
465
4,604
7,918
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
GgTacket
Cthulhu
10
1 / 5 / 3
6,833
402
5,409
17,172
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
KALBAUGH
Fenrir
13
7 / 6 / 1
8,719
513
8,431
15,190
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 1
8,163
480
5,723
9,907
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
African8491
Guan Yu
14
2 / 4 / 4
8,524
501
6,355
13,433
11,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 2 / 16
8,225
484
5,863
11,579
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Kuhlsy
Vulcan
17
4 / 1 / 7
10,031
590
10,939
8,212
3,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
16
9 / 3 / 5
10,040
591
10,806
11,990
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
15
11 / 2 / 5
9,500
559
13,881
6,855
2,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
12
Kills
26
26
Deaths
12
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
African8491
Guan Yu
2
4
4
1
L
2
4
2
0.75
L
Artemis
BigChoongus
Artemis
2
5
0
0.4
W
0
2
16
4
L
Cthulhu
GgTacket
Cthulhu
1
5
3
0.5
L
Fenrir
KALBAUGH
Fenrir
7
6
1
1.25
W
Vulcan
Kuhlsy
Vulcan
4
1
7
7.5
W
Tsukuyomi
9
3
5
3.83
W
Hou Yi
11
2
5
6.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
47,844
64,346
Taken
52,069
32,149
Mitigated
30,303
11,842
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
African8491
Guan Yu
6,355
1,833
384
5,044
13,433
11,254
975
416
11,903
224
28,701
L
8,681
2,547
0
2,059
14,159
13,525
0
2,256
11,903
0
38,732
L
Artemis
BigChoongus
Artemis
4,604
2,135
0
500
7,918
2,384
670
1,487
6,431
0
47,434
W
5,863
929
379
3,212
11,579
8,294
809
4,199
7,380
24,274
0
L
Cthulhu
GgTacket
Cthulhu
5,409
635
3
4,046
17,172
8,859
115
6,281
10,891
15,432
0
L
Fenrir
KALBAUGH
Fenrir
8,431
2,783
0
3,375
15,190
4,938
0
4,765
10,425
0
40,733
W
Vulcan
Kuhlsy
Vulcan
10,939
2,790
0
2,231
8,212
3,894
2,184
3,043
5,121
75,862
0
W
Tsukuyomi
10,806
2,652
0
4,276
11,990
4,422
889
1,762
10,143
0
59,179
W
Hou Yi
13,881
8,006
0
250
6,855
2,439
3,325
2,114
4,741
0
40,923
L
5,723
528
0
1,859
9,907
2,443
0
2,538
7,369
56,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
46,320
373
Minions Killed
372
0
Camps Cleared
0
1,382,300
Distance Traveled
1,532,526
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,524
501
53
3
0
287,614
0
L
Odin
7,969
469
69
4
0
291,258
1
L
Artemis
7,900
465
83
5
0
268,304
3
W
Ganesha
8,225
484
4
0
0
289,418
4
L
Cthulhu
6,833
402
21
1
0
291,728
5
L
Fenrir
8,719
513
71
4
0
260,630
2
W
Vulcan
10,031
590
130
8
0
331,598
6
W
Tsukuyomi
10,040
591
105
6
0
313,928
0
W
Hou Yi
9,500
559
80
5
0
309,968
0
L
Thoth
8,163
480
129
8
0
270,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role