Player Matchup

Charybdis
Charybdis
ELITE TAXI
Charybdis
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 250L
1,510 Elo+
Party 3
Scylla
Scylla
MorganaMainBTW
Scylla
Level 88
God Stats
2W - 7L
1,157 SR
Queue Stats
224W - 211L
1,503 Elo+
Party 3
Apollo
Apollo
RicharGamer4
Apollo
Level 97
God Stats
19W - 15L
1,529 SR
Queue Stats
468W - 417L
1,532 Elo+
Party 2
Fenrir
Fenrir
SaulGamer15
Fenrir
Level 88
God Stats
9W - 10L
1,548 SR
Queue Stats
424W - 374L
1,542 Elo+
Party 2
Ares
Ares
SilverCryxus
Ares
Level 95
God Stats
9W - 8L
1,548 SR
Queue Stats
62W - 51L
1,559 Elo+
Solo
Team Averages
Level 104
1,456 SR
1,529 Elo+

VS

Team Averages
Level 95
1,612 SR
1,505 Elo+
Xbalanque
Xbalanque
BigMeeech12
Xbalanque
Level 125
God Stats
38W - 24L
1,686 SR
Queue Stats
630W - 710L
1,458 Elo+
Party 1
Chang'e
Chang'e
ItJustSaysBear
Chang'e
Level 83
God Stats
6W - 3L
1,936 SR
Queue Stats
108W - 94L
1,516 Elo+
Solo
Thanatos
Thanatos
QuinTheAsian
Thanatos
Level 65
God Stats
4W - 1L
1,669 SR
Queue Stats
13W - 8L
1,518 Elo+
Party 4
Sylvanus
Sylvanus
SMEXYBEAST2
Sylvanus
Level 119
God Stats
34W - 28L
1,486 SR
Queue Stats
186W - 170L
1,567 Elo+
Party 4
Bacchus
Bacchus
iMartimusTTV
Bacchus
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 34L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ELITE TAXI
Charybdis
16
0 / 3 / 1
9,549
434
6,892
17,879
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 3
10,730
488
6,644
9,364
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
15
3 / 11 / 2
9,877
449
9,423
20,599
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
3 / 6 / 3
10,338
470
10,207
22,740
13,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 8 / 3
8,648
393
4,462
25,590
25,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigMeeech12
Xbalanque
19
12 / 0 / 7
13,251
602
20,828
10,966
4,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 7
12,087
549
10,756
20,730
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
QuinTheAsian
Thanatos
18
8 / 1 / 11
12,317
560
15,004
16,574
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SMEXYBEAST2
Sylvanus
20
5 / 2 / 7
13,538
615
17,888
22,645
24,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
iMartimusTTV
Bacchus
15
3 / 4 / 16
11,068
503
10,492
16,686
18,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
31
31
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BigMeeech12
Xbalanque
12
0
7
15.5
L
Charybdis
ELITE TAXI
Charybdis
0
3
1
0.17
W
3
3
7
2.17
L
2
3
3
1.17
W
Thanatos
QuinTheAsian
Thanatos
8
1
11
13.5
L
Apollo
3
11
2
0.36
W
Sylvanus
SMEXYBEAST2
Sylvanus
5
2
7
4.25
L
Fenrir
3
6
3
0.75
L
1
8
3
0.31
W
Bacchus
iMartimusTTV
Bacchus
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,628
Damage
74,968
96,172
Taken
87,601
54,378
Mitigated
64,920
17,269
Healing
49,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BigMeeech12
Xbalanque
20,828
11,077
0
5,624
10,966
4,750
4,275
3,133
7,757
0
118,644
L
Charybdis
ELITE TAXI
Charybdis
6,892
3,886
0
7,381
17,879
6,204
0
6,036
11,843
0
60,865
W
10,756
554
3,883
9,743
20,730
8,274
1,103
4,874
15,622
86,756
0
L
6,644
1,048
0
1,947
9,364
3,080
74
2,505
6,859
72,435
0
W
Thanatos
QuinTheAsian
Thanatos
15,004
4,300
0
13,360
16,574
9,347
1,853
3,390
13,178
0
73,007
L
Apollo
9,423
4,782
0
1,903
20,599
6,022
0
6,965
13,387
0
63,359
W
Sylvanus
SMEXYBEAST2
Sylvanus
17,888
5,088
4,514
10,370
22,645
24,396
2,592
2,820
19,825
80,532
17,773
L
Fenrir
10,207
1,590
0
3,502
22,740
13,671
0
10,722
11,826
0
70,287
L
4,462
102
0
2,536
25,590
25,401
0
10,530
14,523
24,490
0
W
Bacchus
iMartimusTTV
Bacchus
10,492
1,483
0
2,282
16,686
18,153
336
1,658
14,996
30,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
62,261
488
Minions Killed
610
0
Camps Cleared
0
2,043,930
Distance Traveled
2,076,811
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,251
602
142
6
0
423,878
3
L
Charybdis
9,549
434
111
5
0
383,778
6
W
Chang'e
12,087
549
144
7
0
415,998
5
L
Scylla
10,730
488
122
6
0
431,678
10
W
Thanatos
12,317
560
108
5
0
459,109
3
L
Apollo
9,877
449
103
5
0
410,322
3
W
Sylvanus
13,538
615
197
9
0
371,411
1
L
Fenrir
10,338
470
116
5
0
437,927
2
L
Ares
8,648
393
36
2
0
380,225
5
W
Bacchus
11,068
503
19
1
0
406,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role