Player Matchup

Baron Samedi
Baron Samedi
Dr_Deeznutz3
Baron Samedi
Level 86
God Stats
27W - 30L
1,450 SR
Queue Stats
703W - 762L
1,432 Elo+
Party 2
Loki
Loki
HateJayy-_-
Loki
Level 41
God Stats
7W - 9L
1,500 SR
Queue Stats
311W - 363L
1,372 Elo+
Party 2
Chernobog
Chernobog
basicallyrey
Chernobog
Level 29
God Stats
3W - 2L
1,879 SR
Queue Stats
136W - 161L
1,388 Elo+
Party 1
Ra
Ra
blob234
Ra
Level 97
God Stats
11W - 16L
1,514 SR
Queue Stats
829W - 849L
1,449 Elo+
Party 1
Raijin
Raijin
jah_has_entered_
Raijin
Level 25
God Stats
6W - 4L
1,581 SR
Queue Stats
155W - 170L
1,381 Elo+
Party 1
Team Averages
Level 56
1,585 SR
1,404 Elo+

VS

Team Averages
Level 63
1,439 SR
1,350 Elo+
Charybdis
Charybdis
Frostyyy sK
Charybdis
Level 49
God Stats
13W - 19L
1,369 SR
Queue Stats
145W - 158L
1,311 Elo+
Party 4
Xing Tian
Xing Tian
OmgItsKylerM4
Xing Tian
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 126L
1,407 Elo+
Party 4
Kali
Kali
TowelieTheODB
Kali
Level 45
God Stats
6W - 3L
1,615 SR
Queue Stats
19W - 18L
1,335 Elo+
Party 3
Anubis
Anubis
Woodswarrior61x
Anubis
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
20W - 20L
1,284 Elo+
Party 3
Raijin
Raijin
Zaxsii
Raijin
Level 88
God Stats
2W - 2L
1,213 SR
Queue Stats
244W - 262L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr_Deeznutz3
Baron Samedi
12
6 / 3 / 2
7,370
491
10,398
11,792
11,813
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 4 / 0
6,808
454
5,517
8,035
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
basicallyrey
Chernobog
7
1 / 3 / 3
5,753
384
2,921
3,572
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 1 / 1
7,628
509
4,034
5,030
1,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 5 / 1
6,569
438
3,514
10,990
4,108
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frostyyy sK
Charybdis
13
4 / 4 / 2
7,659
511
6,934
8,930
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
OmgItsKylerM4
Xing Tian
11
2 / 2 / 4
7,006
467
4,241
15,591
11,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 5
8,074
538
2,899
10,674
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 1
8,507
567
3,804
6,386
2,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Zaxsii
Raijin
15
2 / 2 / 7
8,759
584
7,205
8,962
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
13
Kills
16
16
Deaths
13
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dr_Deeznutz3
Baron Samedi
6
3
2
2.33
W
Charybdis
Frostyyy sK
Charybdis
4
4
2
1.25
L
4
4
0
1
W
Xing Tian
OmgItsKylerM4
Xing Tian
2
2
4
2
W
4
2
5
3.25
W
4
3
1
1.5
W
Raijin
Zaxsii
Raijin
2
2
7
2.75
L
Chernobog
basicallyrey
Chernobog
1
3
3
0.83
L
2
1
1
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
25,083
39,419
Taken
50,543
20,013
Mitigated
23,781
10,755
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dr_Deeznutz3
Baron Samedi
10,398
984
416
5,220
11,792
11,813
26
3,828
7,964
44,314
0
W
Charybdis
Frostyyy sK
Charybdis
6,934
3,987
0
2,089
8,930
2,793
1,685
4,253
4,677
0
42,783
L
5,517
1,811
0
1,527
8,035
2,111
0
2,688
5,347
0
25,538
W
Xing Tian
OmgItsKylerM4
Xing Tian
4,241
610
336
2,025
15,591
11,182
140
4,906
10,685
18,468
0
W
2,899
1,455
0
6,202
10,674
3,889
527
1,677
8,997
0
33,297
W
3,804
247
0
1,441
6,386
2,188
1,512
3,343
3,043
34,819
0
W
Raijin
Zaxsii
Raijin
7,205
684
0
3,961
8,962
3,729
646
3,767
5,195
58,605
0
L
Chernobog
basicallyrey
Chernobog
2,921
1,908
0
70
3,572
920
0
334
3,238
0
15,551
L
4,034
374
0
808
5,030
1,061
0
2,131
2,899
41,275
0
L
3,514
547
0
2,714
10,990
4,108
180
6,269
4,721
36,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
40,005
276
Minions Killed
363
0
Camps Cleared
0
1,038,076
Distance Traveled
1,330,664
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,370
491
42
3
0
247,035
2
W
Charybdis
7,659
511
85
6
0
270,169
1
L
Loki
6,808
454
54
4
0
253,378
4
W
Xing Tian
7,006
467
16
1
0
275,139
1
W
Kali
8,074
538
74
5
0
295,525
0
W
Anubis
8,507
567
68
5
0
229,247
0
W
Raijin
8,759
584
120
8
0
260,584
4
L
Chernobog
5,753
384
36
2
0
115,589
1
L
Ra
7,628
509
80
5
0
179,813
2
L
Raijin
6,569
438
64
4
0
242,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role