Player Matchup

Neith
Neith
MissDirected685
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,636 Elo+
Party 1
Olorun
Olorun
MrBrojangle
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,636 Elo+
Party 1
Izanami
Izanami
chitowndubber
Izanami
Level 17
God Stats
17W - 18L
1,598 SR
Queue Stats
20W - 23L
1,562 Elo+
Party 1
Team Averages
Level 16
1,533 SR
1,612 Elo+

VS

Team Averages
Level 6
1,434 SR
1,391 Elo+
Fenrir
Fenrir
ComDoms150
Fenrir
Level 7
God Stats
1W - 4L
1,578 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 2
Da Ji
Da Ji
joelcote16
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
moïïse
Scylla
Level 6
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 12
11,331
809
4,689
11,723
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
13 / 4 / 5
11,856
847
14,516
12,275
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
13
1 / 5 / 10
9,255
661
4,755
8,426
2,589
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ComDoms150
Fenrir
12
3 / 7 / 7
9,003
643
7,736
10,622
3,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Da Ji
12
5 / 8 / 5
9,757
697
8,177
9,304
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
moïïse
Scylla
14
4 / 4 / 7
9,953
711
7,477
8,570
3,013
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
19
Kills
12
12
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ComDoms150
Fenrir
3
7
7
0.93
W
5
3
12
3.67
W
Olorun
13
4
5
3.88
W
Izanami
1
5
10
1.2
L
Da Ji
5
8
5
0.94
L
Scylla
moïïse
Scylla
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
23,390
32,424
Taken
28,496
20,874
Mitigated
10,333
8,770
Healing
1,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ComDoms150
Fenrir
7,736
726
0
428
10,622
3,807
0
4,665
5,957
0
12,978
W
4,689
1,249
0
2,905
11,723
12,824
355
3,226
8,497
0
20,459
W
Olorun
14,516
7,832
665
4,123
12,275
5,461
1,827
3,480
8,795
54,887
5,142
W
Izanami
4,755
3,001
0
1,077
8,426
2,589
482
1,464
6,962
0
25,635
L
Da Ji
8,177
1,740
320
290
9,304
3,513
0
4,849
4,455
0
10,196
L
Scylla
moïïse
Scylla
7,477
409
308
193
8,570
3,013
0
4,082
4,488
38,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
28,713
164
Minions Killed
82
9
Camps Cleared
2
652,926
Distance Traveled
652,684
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,003
643
12
1
2
223,872
0
W
Neith
11,331
809
28
2
0
223,555
5
W
Olorun
11,856
847
87
6
6
218,306
7
W
Izanami
9,255
661
49
4
3
211,065
0
L
Da Ji
9,757
697
4
0
0
206,921
0
L
Scylla
9,953
711
66
5
0
221,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role