Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Brewso523
Skadi
Level 69
God Stats
7W - 7L
1,542 SR
Queue Stats
14W - 15L
1,463 Elo+
Solo
Sol
Sol
EL-CUCUY_lV
Sol
Level 79
God Stats
8W - 13L
1,597 SR
Queue Stats
218W - 268L
1,471 Elo+
Solo
King Arthur
King Arthur
I Sushi Shark I
King Arthur
Level 88
God Stats
13W - 14L
1,514 SR
Queue Stats
206W - 230L
1,464 Elo+
Party 1
Da Ji
Da Ji
NoodlesW0rth
Da Ji
Level 89
God Stats
1W - 2L
1,311 SR
Queue Stats
264W - 282L
1,453 Elo+
Party 1
Team Averages
Level 85
1,493 SR
1,470 Elo+

VS

Team Averages
Level 90
1,448 SR
1,424 Elo+
Fenrir
Fenrir
Boe_Dacious
Fenrir
Level 64
God Stats
2W - 4L
1,380 SR
Queue Stats
64W - 90L
1,332 Elo+
Party 2
Scylla
Scylla
CrapityShike
Scylla
Level 112
God Stats
7W - 5L
1,668 SR
Queue Stats
24W - 31L
1,453 Elo+
Party 2
Sol
Sol
Loyds_UntiedSh0e
Sol
Level 86
God Stats
1W - 10L
1,227 SR
Queue Stats
169W - 201L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PermanentEffect
Cu Chulainn
Level 122
God Stats
13W - 14L
1,466 SR
Queue Stats
121W - 147L
1,426 Elo+
Party 2
Pele
Pele
killramo01
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 10
7,304
562
3,136
10,651
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Brewso523
Skadi
12
6 / 1 / 3
7,342
565
8,224
7,797
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 3
8,097
623
4,854
3,962
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
I Sushi Shark I
King Arthur
12
5 / 1 / 1
7,453
573
7,189
6,748
3,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 3 / 4
7,425
571
7,577
7,843
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 0
5,555
427
1,748
9,337
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
12
3 / 3 / 2
7,258
558
5,503
7,726
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,068
467
4,554
10,025
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
PermanentEffect
Cu Chulainn
9
0 / 5 / 0
5,336
410
5,920
9,677
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
6,718
517
2,481
9,365
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
5
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
10
6
L
Fenrir
0
4
0
0
W
Skadi
Brewso523
Skadi
6
1
3
7.5
L
Scylla
3
3
2
1.33
W
3
0
3
4.5
W
King Arthur
I Sushi Shark I
King Arthur
5
1
1
5.5
L
0
5
1
0.1
W
6
3
4
2.67
L
Cu Chulainn
PermanentEffect
Cu Chulainn
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
20,206
37,001
Taken
46,130
21,716
Mitigated
19,002
14,730
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,136
780
2,895
5,817
10,651
9,797
297
4,072
6,579
17,790
0
L
Fenrir
1,748
475
0
2,165
9,337
4,447
0
366
8,971
0
15,267
W
Skadi
Brewso523
Skadi
8,224
4,413
0
1,698
7,797
2,771
1,802
2,453
5,344
0
45,382
L
Scylla
5,503
363
0
2,242
7,726
2,371
0
3,481
4,245
39,294
0
W
4,854
473
0
1,852
3,962
1,928
2,097
1,945
2,017
45,818
3,798
W
King Arthur
I Sushi Shark I
King Arthur
7,189
786
0
1,534
6,748
3,472
0
1,047
5,701
0
34,055
L
4,554
1,800
0
4,531
10,025
2,256
0
2,164
7,861
34,985
0
W
7,577
2,321
0
934
7,843
3,748
630
1,510
6,333
0
39,872
L
Cu Chulainn
PermanentEffect
Cu Chulainn
5,920
984
0
1,071
9,677
6,164
0
1,354
8,323
3,979
25,690
L
2,481
501
0
2,416
9,365
3,764
364
517
8,848
0
49,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
30,935
370
Minions Killed
329
0
Camps Cleared
0
1,206,736
Distance Traveled
1,175,002
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,304
562
28
2
0
228,470
5
L
Fenrir
5,555
427
42
3
0
234,559
2
W
Skadi
7,342
565
90
7
0
232,325
2
L
Scylla
7,258
558
76
6
0
237,605
2
W
Sol
8,097
623
113
9
0
241,815
2
W
King Arthur
7,453
573
67
5
0
256,528
5
L
Sol
6,068
467
62
5
0
205,251
4
W
Da Ji
7,425
571
72
6
0
247,598
3
L
Cu Chulainn
5,336
410
49
4
0
245,874
2
L
Pele
6,718
517
100
8
0
251,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role