Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MyNamelsLu
Hel
Level 18
God Stats
4W - 1L
1,731 SR
Queue Stats
4W - 1L
1,655 Elo+
Party 1
Yemoja
Yemoja
Nekomaru97
Yemoja
Level 6
God Stats
1W - 2L
1,185 SR
Queue Stats
3W - 9L
1,271 Elo+
Solo
Fenrir
Fenrir
Steelpelt
Fenrir
Level 4
God Stats
7W - 4L
1,500 SR
Queue Stats
77W - 74L
1,500 Elo+
Solo
Cerberus
Cerberus
razorpup
Cerberus
Level 2
God Stats
1W - 1L
1,259 SR
Queue Stats
6W - 5L
1,116 Elo+
Party 1
Team Averages
Level 15
1,435 SR
1,408 Elo+

VS

Team Averages
Level 19
1,443 SR
1,368 Elo+
Nike
Nike
Hellsin62
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Mytau
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,399 Elo+
Party 2
Tyr
Tyr
bokobinbabu
Tyr
Level 27
God Stats
2W - 7L
1,217 SR
Queue Stats
197W - 232L
1,306 Elo+
Party 2
Ymir
Ymir
kevinArcenal
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,128 Elo+
Solo
Ra
Ra
剑气扣扣幺
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
13 / 1 / 11
13,480
1,123
22,436
8,333
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 24
13,257
1,105
16,313
10,934
6,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Nekomaru97
Yemoja
20
8 / 0 / 22
13,319
1,110
6,850
8,620
9,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Steelpelt
Fenrir
19
8 / 5 / 21
12,813
1,068
15,929
17,413
9,829
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
razorpup
Cerberus
17
2 / 1 / 12
10,219
852
2,139
4,213
2,988
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
3 / 10 / 4
11,314
943
11,609
23,426
25,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Mytau
Ne Zha
17
2 / 14 / 4
10,906
909
11,605
22,393
10,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 2
9,226
769
1,380
8,030
5,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 1
9,046
754
1,317
2,418
1,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 7 / 3
12,469
1,039
16,757
15,075
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
38
Kills
9
9
Deaths
38
90
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
13
1
11
18.5
L
Nike
3
10
4
0.5
W
7
2
24
9.5
L
Ne Zha
Mytau
Ne Zha
2
14
4
0.29
W
Yemoja
Nekomaru97
Yemoja
8
0
22
19
W
Fenrir
Steelpelt
Fenrir
8
5
21
3.7
L
0
5
2
0.2
L
0
2
1
0.25
W
Cerberus
razorpup
Cerberus
2
1
12
8
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,667
Damage
42,668
49,513
Taken
71,342
31,801
Mitigated
48,951
23,332
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,436
16,310
0
0
8,333
3,013
0
3,310
4,822
0
41,094
L
Nike
11,609
3,444
113
1,217
23,426
25,612
0
9,175
13,596
0
26,410
W
16,313
1,890
7,376
5,090
10,934
6,448
0
3,511
7,127
42,976
0
L
Ne Zha
Mytau
Ne Zha
11,605
5,043
0
292
22,393
10,306
0
8,702
13,691
0
20,114
W
Yemoja
Nekomaru97
Yemoja
6,850
1,404
7,702
977
8,620
9,523
0
3,098
5,276
27,567
0
W
Fenrir
Steelpelt
Fenrir
15,929
5,137
0
1,835
17,413
9,829
0
6,465
10,770
0
29,341
L
1,380
413
0
202
8,030
5,735
0
2,814
5,216
0
8,039
L
1,317
204
0
0
2,418
1,519
0
681
1,737
1,868
0
W
Cerberus
razorpup
Cerberus
2,139
304
0
352
4,213
2,988
0
1,690
2,312
6,179
0
L
16,757
1,754
1,541
785
15,075
5,779
0
3,930
11,145
56,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,088
Gold Earned
52,961
194
Minions Killed
154
4
Camps Cleared
3
842,668
Distance Traveled
708,126
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,480
1,123
55
5
2
130,234
0
L
Nike
11,314
943
22
2
0
180,550
0
W
Hel
13,257
1,105
70
6
0
238,664
0
L
Ne Zha
10,906
909
20
2
0
195,327
0
W
Yemoja
13,319
1,110
38
3
1
204,276
0
W
Fenrir
12,813
1,068
26
2
1
178,607
0
L
Tyr
9,226
769
11
1
1
77,538
1
L
Ymir
9,046
754
0
0
0
37,570
0
W
Cerberus
10,219
852
5
0
0
90,887
0
L
Ra
12,469
1,039
101
8
2
217,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role