Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AnarchyAJV
Heimdallr
Level 28
God Stats
20W - 21L
1,577 SR
Queue Stats
68W - 61L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
ComicSans1
Sun Wukong
Level 122
God Stats
3W - 2L
1,558 SR
Queue Stats
149W - 124L
1,609 Elo+
Party 2
Discordia
Discordia
godzilla_RPG
Discordia
Level 105
God Stats
3W - 3L
1,659 SR
Queue Stats
147W - 141L
1,564 Elo+
Party 2
Izanami
Izanami
hernandariasj
Izanami
Level 125
God Stats
31W - 20L
1,650 SR
Queue Stats
649W - 634L
1,499 Elo+
Solo
Team Averages
Level 96
1,589 SR
1,546 Elo+

VS

Team Averages
Level 72
1,609 SR
1,854 Elo+
Loki
Loki
GuardianPharaoh
Loki
Level 102
God Stats
2W - 4L
1,329 SR
Queue Stats
26W - 32L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
Inumium
Baron Samedi
Level 21
God Stats
3W - 0L
1,734 SR
Queue Stats
72W - 1L
2,156 Elo+
Party 1
Guan Yu
Guan Yu
Sarunori
Guan Yu
Level 29
God Stats
3W - 0L
1,845 SR
Queue Stats
65W - 1L
2,128 Elo+
Party 1
Olorun
Olorun
TheButcherComin
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,937 Elo+
Party 1
Terra
Terra
TracerBurnout
Terra
Level 160
God Stats
3W - 0L
1,639 SR
Queue Stats
61W - 71L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 5 / 6
10,350
1,035
8,355
15,571
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
AnarchyAJV
Heimdallr
16
0 / 6 / 8
9,011
901
4,116
13,670
5,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ComicSans1
Sun Wukong
16
2 / 6 / 5
10,009
1,001
7,018
14,261
8,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
godzilla_RPG
Discordia
16
1 / 2 / 6
9,736
974
6,738
7,118
3,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
16
4 / 14 / 4
10,797
1,080
16,106
23,831
8,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

91

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 14
11,104
1,110
7,392
6,540
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Inumium
Baron Samedi
18
7 / 0 / 18
11,674
1,167
20,690
8,593
4,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Sarunori
Guan Yu
17
5 / 4 / 13
10,808
1,081
13,344
12,957
5,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 2 / 14
12,301
1,230
21,906
9,186
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 2 / 18
10,531
1,053
5,724
11,747
18,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
10
Kills
33
33
Deaths
10
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
6
1.2
L
Heimdallr
AnarchyAJV
Heimdallr
0
6
8
0.67
L
Sun Wukong
ComicSans1
Sun Wukong
2
6
5
0.75
W
8
2
14
7.5
W
Baron Samedi
Inumium
Baron Samedi
7
0
18
16
W
Guan Yu
Sarunori
Guan Yu
5
4
13
2.88
W
10
2
14
8.5
W
3
2
18
6
L
Discordia
godzilla_RPG
Discordia
1
2
6
2
L
Izanami
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,333
Damage
69,056
74,451
Taken
49,023
40,626
Mitigated
35,931
5,882
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,355
363
449
785
15,571
15,100
0
12,102
3,469
14,703
0
L
Heimdallr
AnarchyAJV
Heimdallr
4,116
2,515
0
293
13,670
5,172
0
7,899
5,771
0
19,046
L
Sun Wukong
ComicSans1
Sun Wukong
7,018
1,436
0
2,473
14,261
8,966
0
9,599
4,662
0
30,398
W
7,392
1,678
0
0
6,540
2,527
0
1,261
5,279
0
14,369
W
Baron Samedi
Inumium
Baron Samedi
20,690
2,332
2,112
3,812
8,593
4,919
0
2,384
6,209
41,053
0
W
Guan Yu
Sarunori
Guan Yu
13,344
1,644
488
745
12,957
5,676
0
4,443
8,514
0
40,829
W
21,906
9,269
481
1,281
9,186
4,187
0
2,576
6,610
54,627
0
W
5,724
592
1,056
1,404
11,747
18,622
0
4,429
7,318
16,075
0
L
Discordia
godzilla_RPG
Discordia
6,738
155
454
972
7,118
3,108
0
3,243
3,875
26,006
0
L
Izanami
16,106
10,943
99
357
23,831
8,280
0
15,477
8,354
0
52,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
56,418
203
Minions Killed
217
6
Camps Cleared
12
919,969
Distance Traveled
1,042,491
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,350
1,035
6
1
0
189,943
0
L
Heimdallr
9,011
901
22
2
2
187,397
0
L
Sun Wukong
10,009
1,001
55
6
1
187,956
0
W
Loki
11,104
1,110
15
2
1
196,040
0
W
Baron Samedi
11,674
1,167
43
4
3
207,132
6
W
Guan Yu
10,808
1,081
77
8
3
194,138
0
W
Olorun
12,301
1,230
68
7
4
187,466
3
W
Terra
10,531
1,053
14
1
1
257,715
1
L
Discordia
9,736
974
33
3
2
193,956
0
L
Izanami
10,797
1,080
87
9
1
160,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role