Player Matchup

Arachne
Arachne
BLOBDISMAY
Arachne
Level 84
God Stats
39W - 5L
1,994 SR
Queue Stats
500W - 209L
1,898 Elo+
Party 3
Horus
Horus
BLOBMISTI
Horus
Level 44
God Stats
80W - 8L
2,052 SR
Queue Stats
318W - 60L
1,992 Elo+
Party 3
Chiron
Chiron
BLOBPERPLEX
Chiron
Level 88
God Stats
30W - 10L
1,831 SR
Queue Stats
472W - 178L
1,894 Elo+
Party 3
Anubis
Anubis
Brayanlok312
Anubis
Level 127
God Stats
1W - 1L
1,430 SR
Queue Stats
286W - 238L
1,585 Elo+
Party 1
Chaac
Chaac
MrPunk0811
Chaac
Level 25
God Stats
1W - 0L
1,791 SR
Queue Stats
79W - 60L
1,626 Elo+
Party 1
Team Averages
Level 74
1,820 SR
1,799 Elo+

VS

Team Averages
Level 79
1,518 SR
1,583 Elo+
Fenrir
Fenrir
DIABOLICxGENIUS
Fenrir
Level 38
God Stats
0W - 7L
1,212 SR
Queue Stats
58W - 74L
1,449 Elo+
Solo
Loki
Loki
Gírl
Loki
Level 29
God Stats
23W - 22L
1,506 SR
Queue Stats
59W - 50L
1,510 Elo+
Party 2
Janus
Janus
MajorasFlaskk
Janus
Level 144
God Stats
1W - 3L
1,311 SR
Queue Stats
173W - 138L
1,600 Elo+
Party 4
Sylvanus
Sylvanus
ProfessorZoloft
Sylvanus
Level 27
God Stats
10W - 5L
1,767 SR
Queue Stats
72W - 33L
1,685 Elo+
Party 4
Camazotz
Camazotz
Wh1skeyHelps
Camazotz
Level 158
God Stats
4W - 2L
1,793 SR
Queue Stats
406W - 367L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLOBDISMAY
Arachne
20
20 / 1 / 5
14,616
696
20,268
21,517
10,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
BLOBMISTI
Horus
15
3 / 4 / 23
11,543
550
9,687
16,529
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
8 / 4 / 10
13,087
623
13,740
16,370
6,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
4 / 4 / 10
12,901
614
15,451
14,556
7,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
1 / 3 / 5
11,847
564
6,275
16,465
14,727
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 1
10,456
498
11,899
21,496
11,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Gírl
Loki
15
2 / 1 / 1
9,727
463
3,777
6,315
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 6 / 3
9,532
454
13,006
12,298
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
4 / 10 / 5
8,692
414
14,398
21,786
15,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
Wh1skeyHelps
Camazotz
15
4 / 11 / 6
9,668
460
11,504
23,090
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
36
Kills
16
16
Deaths
36
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
BLOBDISMAY
Arachne
20
1
5
22.5
W
Horus
BLOBMISTI
Horus
3
4
23
3.63
W
Chiron
8
4
10
3.25
W
Anubis
4
4
10
2.25
L
5
8
1
0.69
L
Loki
Gírl
Loki
2
1
1
2.5
L
1
6
3
0.42
W
Chaac
1
3
5
1.17
L
Sylvanus
4
10
5
0.65
L
Camazotz
Wh1skeyHelps
Camazotz
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,421
Damage
54,584
85,437
Taken
84,985
55,750
Mitigated
38,806
34,959
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BLOBDISMAY
Arachne
20,268
13,703
0
6,854
21,517
10,493
6,069
7,197
14,320
0
100,051
W
Horus
BLOBMISTI
Horus
9,687
2,919
2,751
6,748
16,529
16,566
272
7,304
9,225
0
15,258
W
Chiron
13,740
7,914
554
5,771
16,370
6,060
4,850
3,912
12,458
0
102,779
W
Anubis
15,451
1,487
0
8,274
14,556
7,904
1,543
6,703
7,853
88,712
0
L
11,899
3,711
88
4,634
21,496
11,736
0
4,144
17,352
0
69,287
L
Loki
Gírl
Loki
3,777
971
0
1,069
6,315
2,785
576
0
6,315
0
47,973
L
13,006
340
0
1,347
12,298
2,918
0
6,149
6,149
71,711
0
W
Chaac
6,275
871
0
4,007
16,465
14,727
1,804
1,512
14,953
0
64,951
L
Sylvanus
14,398
2,594
783
3,731
21,786
15,420
0
2,500
18,634
44,496
8,564
L
Camazotz
Wh1skeyHelps
Camazotz
11,504
4,345
0
7,393
23,090
5,947
0
2,658
20,318
0
57,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,994
Gold Earned
48,075
597
Minions Killed
541
0
Camps Cleared
0
1,970,909
Distance Traveled
1,703,706
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,616
696
126
6
0
476,294
8
W
Horus
11,543
550
11
1
0
389,086
2
W
Chiron
13,087
623
155
7
0
404,585
3
W
Anubis
12,901
614
166
8
0
323,132
0
L
Fenrir
10,456
498
122
6
0
373,768
2
L
Loki
9,727
463
123
6
0
294,888
0
L
Janus
9,532
454
135
6
0
372,466
8
W
Chaac
11,847
564
139
7
0
377,812
3
L
Sylvanus
8,692
414
72
3
0
319,798
2
L
Camazotz
9,668
460
89
4
0
342,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role