Player Matchup

Mercury
Mercury
CoolaCarey
Mercury
Level 118
God Stats
1W - 0L
1,482 SR
Queue Stats
111W - 81L
1,729 Elo+
Party 2
Odin
Odin
ItsJustJR
Odin
Level 157
God Stats
3W - 1L
1,619 SR
Queue Stats
67W - 55L
1,717 Elo+
Party 2
Olorun
Olorun
ToeSucker1408
Olorun
Level 19
God Stats
9W - 0L
1,733 SR
Queue Stats
9W - 0L
1,915 Elo+
Party 2
Baron Samedi
Baron Samedi
Z LIB 22
Baron Samedi
Level 124
God Stats
2W - 0L
1,764 SR
Queue Stats
91W - 69L
1,703 Elo+
Party 2
Team Averages
Level 105
1,650 SR
1,766 Elo+

VS

Team Averages
Level 108
1,469 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Anguila12
Artemis
Level 85
God Stats
3W - 1L
1,636 SR
Queue Stats
37W - 45L
1,346 Elo+
Solo
Xing Tian
Xing Tian
GettaJobKid
Xing Tian
Level 87
God Stats
0W - 3L
1,442 SR
Queue Stats
27W - 48L
1,359 Elo+
Solo
Tyr
Tyr
ViperRKO32
Tyr
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
39W - 62L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoolaCarey
Mercury
17
5 / 2 / 11
11,203
800
8,007
10,087
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
9 / 0 / 12
12,226
873
18,473
13,192
15,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 4 / 9
11,221
802
8,487
12,437
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Z LIB 22
Baron Samedi
17
2 / 2 / 13
11,156
797
10,512
11,312
7,960
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 5 / 5
10,659
761
11,518
11,011
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Anguila12
Artemis
15
3 / 11 / 1
9,654
690
9,074
14,121
5,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
GettaJobKid
Xing Tian
16
2 / 1 / 4
10,587
756
9,141
16,934
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
8,754
625
3,848
11,977
13,664
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
22
Kills
8
8
Deaths
22
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
5
1.1
L
Artemis
Anguila12
Artemis
3
11
1
0.32
W
Mercury
CoolaCarey
Mercury
5
2
11
5.25
L
Xing Tian
GettaJobKid
Xing Tian
2
1
4
4
W
Odin
9
0
12
15
W
6
4
9
2.63
L
0
5
3
0.3
W
Baron Samedi
Z LIB 22
Baron Samedi
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,479
Damage
33,581
47,028
Taken
54,043
32,546
Mitigated
44,020
17,250
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,518
514
0
965
11,011
6,019
117
3,126
7,612
52,522
0
L
Artemis
Anguila12
Artemis
9,074
2,921
0
539
14,121
5,815
0
4,702
9,050
0
25,649
W
Mercury
CoolaCarey
Mercury
8,007
3,419
0
1,555
10,087
4,707
1,640
4,741
5,346
0
31,391
L
Xing Tian
GettaJobKid
Xing Tian
9,141
221
87
4,000
16,934
18,522
0
5,980
10,430
26,539
0
W
Odin
18,473
4,438
0
4,482
13,192
15,058
1,177
3,646
9,546
0
46,057
W
8,487
5,646
1,308
4,176
12,437
4,821
2,687
6,125
6,312
37,256
0
L
3,848
302
0
94
11,977
13,664
0
5,449
6,289
0
11,009
W
Baron Samedi
Z LIB 22
Baron Samedi
10,512
1,397
1,260
4,469
11,312
7,960
1,221
6,791
4,521
40,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,806
Gold Earned
39,654
214
Minions Killed
172
17
Camps Cleared
7
1,138,085
Distance Traveled
893,083
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,659
761
95
7
4
233,969
3
L
Artemis
9,654
690
33
2
0
160,917
0
W
Mercury
11,203
800
51
4
4
322,270
0
L
Xing Tian
10,587
756
31
2
2
274,740
1
W
Odin
12,226
873
48
3
3
318,406
1
W
Olorun
11,221
802
54
4
5
232,784
1
L
Tyr
8,754
625
13
1
1
223,457
0
W
Baron Samedi
11,156
797
61
4
5
264,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role