Player Matchup

Awilix
Awilix
Bagelette
Awilix
Level 63
God Stats
2W - 3L
1,516 SR
Queue Stats
150W - 178L
1,432 Elo+
Party 3
Gilgamesh
Gilgamesh
Dispez
Gilgamesh
Level 28
God Stats
29W - 22L
1,542 SR
Queue Stats
62W - 60L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
PackAPachy
Cthulhu
Level 105
God Stats
14W - 14L
1,429 SR
Queue Stats
184W - 182L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
Pogzez
Danzaburou
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,464 Elo+
Party 3
Anubis
Anubis
Yaziez
Anubis
Level 117
God Stats
14W - 9L
1,572 SR
Queue Stats
177W - 189L
1,479 Elo+
Party 3
Team Averages
Level 78
1,512 SR
1,460 Elo+

VS

Team Averages
Level 78
1,542 SR
1,505 Elo+
Sol
Sol
Bruhmetheus
Sol
Level 115
God Stats
23W - 13L
1,615 SR
Queue Stats
228W - 199L
1,571 Elo+
Party 1
Loki
Loki
CrispyPumas
Loki
Level 29
God Stats
2W - 1L
1,709 SR
Queue Stats
159W - 151L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
Ebohill
Baron Samedi
Level 63
God Stats
8W - 9L
1,405 SR
Queue Stats
250W - 238L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
KireinaRuna
Gilgamesh
Level 155
God Stats
0W - 2L
1,344 SR
Queue Stats
216W - 238L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
Kiriffle
Jormungandr
Level 29
God Stats
12W - 12L
1,637 SR
Queue Stats
78W - 85L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bagelette
Awilix
20
15 / 8 / 9
14,344
552
15,707
20,859
8,930
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dispez
Gilgamesh
20
5 / 3 / 11
13,233
509
19,894
22,027
22,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
PackAPachy
Cthulhu
18
3 / 4 / 19
12,381
476
18,355
28,826
29,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Pogzez
Danzaburou
19
3 / 6 / 2
12,024
462
10,973
20,532
8,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Yaziez
Anubis
20
11 / 6 / 11
14,143
544
26,014
19,669
10,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 9
13,373
514
28,069
18,888
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 9 / 7
12,723
489
9,911
22,502
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Ebohill
Baron Samedi
19
4 / 11 / 9
12,285
473
17,696
26,695
12,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
KireinaRuna
Gilgamesh
19
2 / 8 / 7
11,820
455
13,102
33,253
25,207
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Kiriffle
Jormungandr
19
6 / 2 / 13
13,338
513
11,646
17,774
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
72
37
Kills
27
27
Deaths
37
52
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bagelette
Awilix
15
8
9
2.44
L
9
7
9
1.93
L
6
9
7
1.06
W
Gilgamesh
Dispez
Gilgamesh
5
3
11
3.5
L
Baron Samedi
Ebohill
Baron Samedi
4
11
9
0.77
L
Gilgamesh
KireinaRuna
Gilgamesh
2
8
7
0.69
L
Jormungandr
Kiriffle
Jormungandr
6
2
13
6.25
W
Cthulhu
PackAPachy
Cthulhu
3
4
19
3.13
W
Danzaburou
Pogzez
Danzaburou
3
6
2
0.67
W
Anubis
Yaziez
Anubis
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,943
Damage
80,424
111,913
Taken
119,112
80,280
Mitigated
70,413
33,469
Healing
26,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bagelette
Awilix
15,707
6,264
0
3,685
20,859
8,930
48
9,508
11,351
0
84,431
L
28,069
8,768
0
5,278
18,888
7,219
2,707
7,052
11,756
93,154
9,689
L
9,911
1,119
0
4,305
22,502
8,744
0
7,061
15,441
0
68,155
W
Gilgamesh
Dispez
Gilgamesh
19,894
4,691
0
5,847
22,027
22,914
28
7,631
14,396
14,200
64,196
L
Baron Samedi
Ebohill
Baron Samedi
17,696
1,837
1,320
6,050
26,695
12,076
516
14,206
12,409
70,634
0
L
Gilgamesh
KireinaRuna
Gilgamesh
13,102
3,130
0
6,988
33,253
25,207
517
14,634
18,619
0
76,963
L
Jormungandr
Kiriffle
Jormungandr
11,646
2,258
0
2,174
17,774
17,167
406
8,562
9,212
51,959
0
W
Cthulhu
PackAPachy
Cthulhu
18,355
1,657
2,811
7,439
28,826
29,427
0
17,199
11,627
57,724
0
W
Danzaburou
Pogzez
Danzaburou
10,973
5,381
0
5,173
20,532
8,396
2,316
12,031
8,501
0
82,930
W
Anubis
Yaziez
Anubis
26,014
767
0
8,514
19,669
10,613
0
11,845
7,824
106,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,125
Gold Earned
63,539
587
Minions Killed
598
0
Camps Cleared
0
2,309,455
Distance Traveled
2,192,588
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,344
552
112
4
0
480,572
1
L
Sol
13,373
514
158
6
0
432,061
5
L
Loki
12,723
489
108
4
0
479,728
0
W
Gilgamesh
13,233
509
123
5
0
496,896
2
L
Baron Samedi
12,285
473
100
4
0
385,427
1
L
Gilgamesh
11,820
455
131
5
0
418,692
1
L
Jormungandr
13,338
513
101
4
0
476,680
3
W
Cthulhu
12,381
476
61
2
0
492,842
1
W
Danzaburou
12,024
462
142
5
0
433,534
3
W
Anubis
14,143
544
149
6
0
405,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role