Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Himitsu91
Kukulkan
Level 120
God Stats
6W - 3L
1,525 SR
Queue Stats
16W - 26L
1,147 Elo+
Party 2
Chernobog
Chernobog
Tomahawk1x
Chernobog
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,350 Elo+
Solo
Khepri
Khepri
stopnpop1
Khepri
Level 127
God Stats
17W - 16L
1,577 SR
Queue Stats
43W - 64L
1,253 Elo+
Party 2
Team Averages
Level 109
1,520 SR
1,350 Elo+

VS

Team Averages
Level 79
1,390 SR
1,279 Elo+
Hercules
Hercules
GodsOddGift
Hercules
Level 104
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 4L
1,333 Elo+
Party 3
Baron Samedi
Baron Samedi
ImAuti
Baron Samedi
Level 61
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 6L
1,324 Elo+
Party 3
Loki
Loki
Jay is Loaded
Loki
Level 61
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 6L
1,196 Elo+
Party 1
Tiamat
Tiamat
TTVZeRoIsLoaded
Tiamat
Level 85
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 8L
1,149 Elo+
Party 1
Hel
Hel
babyYoda4076
Hel
Level 82
God Stats
0W - 1L
1,194 SR
Queue Stats
84W - 81L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 7
10,147
676
8,703
8,046
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
17
1 / 0 / 8
10,070
671
7,386
8,487
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Himitsu91
Kukulkan
17
4 / 0 / 6
11,266
751
11,156
4,700
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Tomahawk1x
Chernobog
18
6 / 1 / 6
11,836
789
20,177
8,132
4,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
stopnpop1
Khepri
16
2 / 0 / 8
10,566
704
3,927
12,546
13,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GodsOddGift
Hercules
15
0 / 5 / 1
8,195
546
3,157
17,498
12,364
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
ImAuti
Baron Samedi
15
0 / 3 / 0
8,243
550
8,653
9,009
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 1
7,836
522
3,225
11,749
5,855
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 2 / 0
9,159
611
7,845
10,479
9,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 1
8,367
558
8,090
14,258
7,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
16
Kills
1
1
Deaths
16
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
7
6.5
W
Sol
 
Sol
1
0
8
5
L
Hercules
GodsOddGift
Hercules
0
5
1
0.1
W
Kukulkan
Himitsu91
Kukulkan
4
0
6
7
L
Baron Samedi
ImAuti
Baron Samedi
0
3
0
0
L
0
4
1
0.13
L
1
2
0
0.5
W
Chernobog
Tomahawk1x
Chernobog
6
1
6
9
L
0
2
1
0.25
W
Khepri
stopnpop1
Khepri
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
30,970
41,911
Taken
62,993
26,828
Mitigated
41,715
9,207
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,703
3,239
0
1,011
8,046
3,423
2,055
3,056
4,990
0
27,434
W
Sol
 
Sol
7,386
1,025
596
3,664
8,487
3,864
2,116
5,867
2,620
34,038
0
L
Hercules
GodsOddGift
Hercules
3,157
187
0
2,365
17,498
12,364
0
6,565
10,933
323
20,792
W
Kukulkan
Himitsu91
Kukulkan
11,156
406
0
985
4,700
2,110
835
2,548
2,152
46,507
0
L
Baron Samedi
ImAuti
Baron Samedi
8,653
98
2,311
1,922
9,009
6,483
0
3,123
5,886
35,683
0
L
3,225
492
0
210
11,749
5,855
0
4,220
7,529
0
15,770
L
7,845
782
0
1,760
10,479
9,623
78
3,106
7,373
46,033
0
W
Chernobog
Tomahawk1x
Chernobog
20,177
12,832
0
2,221
8,132
4,346
2,734
4,963
3,169
0
48,457
L
8,090
292
2,225
6,790
14,258
7,390
0
5,984
8,274
36,126
0
W
Khepri
stopnpop1
Khepri
3,927
45
0
730
12,546
13,085
293
8,930
3,616
23,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,885
Gold Earned
41,800
321
Minions Killed
287
10
Camps Cleared
6
1,421,945
Distance Traveled
1,309,765
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,147
676
38
3
2
274,076
1
W
Sol
10,070
671
69
5
2
283,401
4
L
Hercules
8,195
546
41
3
0
271,286
0
W
Kukulkan
11,266
751
95
6
0
285,903
3
L
Baron Samedi
8,243
550
64
4
0
264,645
0
L
Loki
7,836
522
21
1
1
259,227
0
L
Tiamat
9,159
611
98
7
3
281,671
2
W
Chernobog
11,836
789
87
6
6
263,007
1
L
Hel
8,367
558
63
4
2
232,936
3
W
Khepri
10,566
704
32
2
0
315,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role