Player Matchup

Xing Tian
Xing Tian
Gold V
OliaAngel
Xing Tian
Gold V
Level 160
God Stats
1W - 1L
1,375 SR
Queue Stats
87W - 113L
1,326 MMR
Solo
Nox
Nox
Platinum IV
Oneechan7
Nox
Platinum IV
Level 158
God Stats
11W - 12L
1,698 SR
Queue Stats
40W - 44L
1,668 MMR
Solo
Ullr
Ullr
Platinum II
krisswer
Ullr
Platinum II
Level 160
God Stats
5W - 0L
1,422 SR
Queue Stats
111W - 58L
1,791 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,499 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,536 SR
1,413 MMR
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
Aahmedoh
Athena
Gold II
Level 155
God Stats
13W - 12L
1,735 SR
Queue Stats
690W - 857L
1,564 MMR
Solo
Thanatos
Thanatos
Bronze III
BabyBenny
Thanatos
Bronze III
Level 61
God Stats
3W - 7L
1,374 SR
Queue Stats
35W - 42L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OliaAngel
Xing Tian
13
3 / 8 / 9
10,447
653
12,366
23,228
16,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 8
11,942
746
10,518
10,497
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
16
9 / 5 / 7
12,880
805
15,378
16,346
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneThothTiamatMorgan Le FaySobek

VS

Bans
GilgameshMedusaFenrirHachimanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 12
11,178
699
19,085
10,660
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Aahmedoh
Athena
13
1 / 5 / 9
10,362
648
5,296
18,924
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
BabyBenny
Thanatos
14
12 / 11 / 2
11,687
730
14,892
17,140
6,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
18
Kills
17
17
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
12
5
L
Athena
Aahmedoh
Athena
1
5
9
1.1
L
Thanatos
BabyBenny
Thanatos
12
11
2
1.18
W
Xing Tian
OliaAngel
Xing Tian
3
8
9
0.94
W
6
4
8
2.5
W
Ullr
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
39,273
50,071
Taken
46,724
24,473
Mitigated
31,119
5,483
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,085
1,320
0
1,762
10,660
3,619
602
4,828
5,832
65,485
0
L
Athena
Aahmedoh
Athena
5,296
1,610
306
3,052
18,924
20,655
93
7,841
11,083
15,677
0
L
Thanatos
BabyBenny
Thanatos
14,892
4,946
0
7,704
17,140
6,845
421
10,769
6,371
0
24,341
W
Xing Tian
OliaAngel
Xing Tian
12,366
686
150
1,468
23,228
16,258
160
9,404
13,824
27,625
0
W
10,518
697
0
833
10,497
3,264
634
4,724
5,773
45,617
0
W
Ullr
15,378
4,754
0
3,032
16,346
4,951
1,355
10,377
5,969
0
40,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
33,227
155
Minions Killed
147
7
Camps Cleared
6
843,799
Distance Traveled
812,252
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,178
699
104
7
2
285,295
1
L
Athena
10,362
648
22
1
0
293,121
8
L
Thanatos
11,687
730
21
1
4
233,836
2
W
Xing Tian
10,447
653
23
1
1
274,678
5
W
Nox
11,942
746
79
5
5
285,445
6
W
Ullr
12,880
805
53
3
1
283,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role