Player Matchup

Sobek
Sobek
Impact Wookie
Sobek
Level 82
God Stats
1W - 3L
1,330 SR
Queue Stats
66W - 79L
1,499 Elo+
Party 1
Hel
Hel
S4xvvn
Hel
Level 115
God Stats
17W - 19L
1,468 SR
Queue Stats
794W - 858L
1,470 Elo+
Solo
Scylla
Scylla
VoidTitan5236
Scylla
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
61W - 65L
1,608 Elo+
Party 1
Loki
Loki
bizzietaco
Loki
Level 108
God Stats
13W - 9L
1,637 SR
Queue Stats
281W - 268L
1,495 Elo+
Solo
Izanami
Izanami
blind bandit67
Izanami
Level 76
God Stats
30W - 31L
1,544 SR
Queue Stats
724W - 730L
1,489 Elo+
Solo
Team Averages
Level 90
1,456 SR
1,512 Elo+

VS

Team Averages
Level 118
1,502 SR
1,474 Elo+
Discordia
Discordia
BittyCent
Discordia
Level 149
God Stats
318W - 329L
1,526 SR
Queue Stats
805W - 801L
1,459 Elo+
Solo
Neith
Neith
Kilien29
Neith
Level 129
God Stats
458W - 428L
1,477 SR
Queue Stats
531W - 565L
1,468 Elo+
Party 2
Vulcan
Vulcan
LokiSkywalker
Vulcan
Level 145
God Stats
43W - 49L
1,497 SR
Queue Stats
529W - 568L
1,468 Elo+
Party 2
He Bo
He Bo
TOXICK1LLER420
He Bo
Level 67
God Stats
15W - 17L
1,512 SR
Queue Stats
350W - 345L
1,522 Elo+
Solo
Ares
Ares
knifemasters
Ares
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 51L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,348
835
1,545
16,257
14,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
S4xvvn
Hel
14
0 / 0 / 0
8,012
801
2,110
3,486
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 0
8,863
886
8,144
8,880
3,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 0
8,554
855
2,953
7,884
3,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 1
8,525
853
2,690
6,576
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

192

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BittyCent
Discordia
16
3 / 0 / 9
9,449
945
9,394
2,196
1,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Kilien29
Neith
16
3 / 0 / 7
9,571
957
8,590
3,887
1,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 0 / 11
8,958
896
5,388
2,463
1,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 8
9,941
994
9,528
4,162
1,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 9
9,165
917
6,827
7,006
7,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
14
14
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
BittyCent
Discordia
3
0
9
7.5
L
0
6
1
0.08
W
Neith
Kilien29
Neith
3
0
7
6.5
W
0
0
11
5.5
L
Hel
S4xvvn
Hel
0
0
0
0
W
5
0
8
9
L
1
3
0
0.33
L
0
3
0
0
L
0
2
1
0.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
39,727
43,083
Taken
19,714
25,477
Mitigated
12,615
7,299
Healing
2,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BittyCent
Discordia
9,394
210
256
627
2,196
1,120
0
1,426
770
17,482
0
L
1,545
0
209
1,402
16,257
14,923
0
11,420
4,837
9,547
0
W
Neith
Kilien29
Neith
8,590
1,968
0
888
3,887
1,620
0
2,621
1,266
0
32,195
W
5,388
1,566
0
405
2,463
1,052
0
1,369
1,094
33,211
0
L
Hel
S4xvvn
Hel
2,110
0
2,567
1,993
3,486
1,474
0
2,746
740
5,734
0
W
9,528
236
0
109
4,162
1,781
0
2,532
1,630
29,226
0
L
8,144
50
0
0
8,880
3,303
0
6,949
1,931
26,600
0
L
2,953
0
0
607
7,884
3,027
0
5,496
2,388
0
30,168
L
2,690
1,375
0
521
6,576
2,750
0
4,526
2,050
0
32,098
W
6,827
163
0
0
7,006
7,042
0
3,851
3,155
11,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
47,084
217
Minions Killed
196
5
Camps Cleared
4
849,141
Distance Traveled
1,033,108
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,449
945
19
2
0
218,416
1
L
Sobek
8,348
835
20
2
0
168,295
0
W
Neith
9,571
957
51
5
1
198,724
1
W
Vulcan
8,958
896
57
6
0
214,317
1
L
Hel
8,012
801
5
1
1
159,167
0
W
He Bo
9,941
994
58
6
2
204,996
0
L
Scylla
8,863
886
60
6
0
188,387
0
L
Loki
8,554
855
40
4
1
187,406
0
L
Izanami
8,525
853
92
9
3
145,886
2
W
Ares
9,165
917
11
1
1
196,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role