Player Matchup

Ganesha
Ganesha
Amberlink
Ganesha
Level 34
God Stats
3W - 1L
1,858 SR
Queue Stats
100W - 122L
1,395 Elo+
Party 2
Scylla
Scylla
DBrody
Scylla
Level 112
God Stats
2W - 1L
1,431 SR
Queue Stats
55W - 45L
1,488 Elo+
Party 2
Zeus
Zeus
DeviantHero
Zeus
Level 144
God Stats
6W - 7L
1,364 SR
Queue Stats
137W - 141L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gunblazer42
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 106L
1,396 Elo+
Party 2
The Morrigan
The Morrigan
The5Virtues
The Morrigan
Level 128
God Stats
6W - 10L
1,505 SR
Queue Stats
128W - 136L
1,463 Elo+
Party 2
Team Averages
Level 97
1,532 SR
1,440 Elo+

VS

Team Averages
Level 70
1,569 SR
1,365 Elo+
Neith
Neith
BorderlineJerk1
Neith
Level 106
God Stats
9W - 9L
1,769 SR
Queue Stats
586W - 585L
1,422 Elo+
Solo
Sol
Sol
DarkAssailent23
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LIVE4Necro
Morgan Le Fay
Level 81
God Stats
1W - 1L
1,577 SR
Queue Stats
25W - 28L
1,469 Elo+
Party 1
Tiamat
Tiamat
whatevsbruh
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,312 Elo+
Party 1
Olorun
Olorun
xDemonWolfiex
Olorun
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Amberlink
Ganesha
20
1 / 2 / 23
12,622
701
3,584
14,105
17,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
DBrody
Scylla
20
10 / 4 / 13
13,602
756
19,699
11,808
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 5 / 15
12,675
704
28,273
14,425
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Gunblazer42
Ah Muzen Cab
19
4 / 1 / 11
11,976
665
6,106
7,911
3,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
The5Virtues
The Morrigan
20
6 / 1 / 11
13,032
724
14,552
7,519
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
10,892
605
7,003
9,053
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 7 / 3
11,472
637
14,213
16,763
5,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
LIVE4Necro
Morgan Le Fay
18
2 / 8 / 5
10,728
596
11,545
16,669
6,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
19
2 / 4 / 7
11,449
636
6,796
11,839
10,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 6 / 3
10,739
597
6,850
21,075
7,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
28
Kills
13
13
Deaths
28
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Amberlink
Ganesha
1
2
23
6.25
L
1
3
6
1.33
W
Scylla
DBrody
Scylla
10
4
13
4.13
L
7
7
3
1.21
W
7
5
15
2.9
W
Ah Muzen Cab
Gunblazer42
Ah Muzen Cab
4
1
11
9.5
L
Morgan Le Fay
LIVE4Necro
Morgan Le Fay
2
8
5
0.56
W
The Morrigan
The5Virtues
The Morrigan
6
1
11
11.5
L
Tiamat
2
4
7
1.38
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,214
Damage
46,407
55,768
Taken
75,399
36,485
Mitigated
32,517
22,820
Healing
23,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Amberlink
Ganesha
3,584
266
382
1,067
14,105
17,815
821
11,190
2,915
6,353
0
L
7,003
892
1,194
2,976
9,053
2,999
0
8,031
1,022
0
24,555
W
Scylla
DBrody
Scylla
19,699
930
2,796
2,936
11,808
5,283
761
7,148
4,660
43,698
0
L
14,213
1,655
1,370
4,427
16,763
5,782
0
14,887
1,876
31,661
0
W
28,273
1,466
2,377
3,884
14,425
6,592
1,796
10,318
4,107
45,673
0
W
Ah Muzen Cab
Gunblazer42
Ah Muzen Cab
6,106
941
1,260
2,685
7,911
3,284
532
6,099
1,812
0
16,600
L
Morgan Le Fay
LIVE4Necro
Morgan Le Fay
11,545
673
677
2,964
16,669
6,133
0
14,533
2,136
47,269
0
W
The Morrigan
The5Virtues
The Morrigan
14,552
964
3,147
2,286
7,519
3,511
1,264
4,649
2,870
57,270
0
L
Tiamat
6,796
246
0
1,560
11,839
10,494
0
10,255
1,584
29,245
0
L
6,850
3,481
1,847
6,791
21,075
7,109
0
18,402
2,673
23,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,907
Gold Earned
55,280
212
Minions Killed
238
0
Camps Cleared
0
1,579,670
Distance Traveled
1,519,223
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,622
701
0
0
0
253,810
0
L
Neith
10,892
605
35
2
0
302,768
3
W
Scylla
13,602
756
53
3
0
334,839
0
L
Sol
11,472
637
31
2
0
299,143
0
W
Zeus
12,675
704
49
3
0
285,788
2
W
Ah Muzen Cab
11,976
665
25
1
0
373,742
0
L
Morgan Le Fay
10,728
596
81
5
0
284,869
1
W
The Morrigan
13,032
724
85
5
0
331,491
3
L
Tiamat
11,449
636
42
2
0
350,643
1
L
Olorun
10,739
597
49
3
0
281,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role