Player Matchup

Artemis
Artemis
Masters
 
Artemis
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond IV
Anaroe
Thoth
Diamond IV
Level 155
God Stats
5W - 1L
1,978 SR
Queue Stats
131W - 104L
2,119 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
Nyamonya
Erlang Shen
Platinum IV
Level 140
God Stats
13W - 2L
1,864 SR
Queue Stats
32W - 12L
2,078 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
ThePaulster12
Sun Wukong
Diamond IV
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
2,146 MMR
Party 2
Sobek
Sobek
Diamond IV
кαттσ
Sobek
Diamond IV
Level 129
God Stats
31W - 23L
1,746 SR
Queue Stats
110W - 112L
2,106 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,717 SR
1,990 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,633 SR
2,124 MMR
Baba Yaga
Baba Yaga
Platinum II
Dαvey
Baba Yaga
Platinum II
Level 159
God Stats
16W - 5L
1,731 SR
Queue Stats
115W - 101L
2,157 MMR
Solo
Athena
Athena
Diamond IV
Graeka
Athena
Diamond IV
Level 103
God Stats
239W - 205L
1,666 SR
Queue Stats
872W - 846L
2,161 MMR
Solo
Bacchus
Bacchus
Diamond IV
NocedalN
Bacchus
Diamond IV
Level 160
God Stats
3W - 3L
1,817 SR
Queue Stats
408W - 390L
2,091 MMR
Solo
Izanami
Izanami
Masters
Zirxy
Izanami
Masters
Level 158
God Stats
0W - 2L
1,331 SR
Queue Stats
146W - 164L
2,112 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
swuhQQ
Tsukuyomi
Diamond IV
Level 87
God Stats
5W - 6L
1,621 SR
Queue Stats
316W - 305L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 5 / 2
15,458
618
21,761
18,365
7,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Anaroe
Thoth
19
3 / 7 / 6
14,018
561
16,221
18,562
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Nyamonya
Erlang Shen
20
9 / 2 / 5
17,087
683
19,930
24,474
18,116
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ThePaulster12
Sun Wukong
20
4 / 4 / 7
15,642
626
15,313
21,589
25,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
19
3 / 0 / 17
14,347
574
9,861
22,560
34,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
OsirisOdinGilgameshTiamatJanus

VS

Bans
Morgan Le FayThe MorriganRamaAphroditeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dαvey
Baba Yaga
18
2 / 7 / 5
11,890
476
12,602
25,354
14,627
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Graeka
Athena
19
6 / 8 / 5
13,083
523
18,029
27,862
14,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
NocedalN
Bacchus
18
5 / 3 / 3
12,496
500
4,784
20,604
31,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zirxy
Izanami
20
5 / 7 / 6
14,292
572
22,740
23,343
9,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
swuhQQ
Tsukuyomi
12
0 / 2 / 2
9,468
379
3,863
8,416
4,254

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
27
Kills
18
18
Deaths
27
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
5
2
1.8
W
Thoth
Anaroe
Thoth
3
7
6
0.86
L
Baba Yaga
Dαvey
Baba Yaga
2
7
5
0.64
L
Athena
Graeka
Athena
6
8
5
1.06
L
Bacchus
NocedalN
Bacchus
5
3
3
2.17
W
Erlang Shen
Nyamonya
Erlang Shen
9
2
5
5.75
W
Sun Wukong
ThePaulster12
Sun Wukong
4
4
7
1.88
L
Izanami
Zirxy
Izanami
5
7
6
1.14
L
Tsukuyomi
swuhQQ
Tsukuyomi
0
2
2
0.5
W
Sobek
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,086
Damage
62,018
105,550
Taken
105,579
93,229
Mitigated
73,723
40,886
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,761
11,308
0
5,898
18,365
7,770
7,253
7,024
11,341
0
136,755
W
Thoth
Anaroe
Thoth
16,221
286
293
3,464
18,562
6,831
1,227
7,742
10,820
94,380
0
L
Baba Yaga
Dαvey
Baba Yaga
12,602
220
163
6,432
25,354
14,627
629
6,952
17,712
84,985
0
L
Athena
Graeka
Athena
18,029
5,928
0
6,264
27,862
14,005
0
8,216
19,646
75,700
0
L
Bacchus
NocedalN
Bacchus
4,784
426
0
968
20,604
31,710
0
3,470
17,040
29,788
0
W
Erlang Shen
Nyamonya
Erlang Shen
19,930
11,257
0
12,693
24,474
18,116
2,363
6,669
16,750
0
204,911
W
Sun Wukong
ThePaulster12
Sun Wukong
15,313
3,032
0
8,342
21,589
25,663
2,933
7,464
14,125
0
96,160
L
Izanami
Zirxy
Izanami
22,740
12,115
0
3,038
23,343
9,127
5,983
7,047
15,921
0
131,719
L
Tsukuyomi
swuhQQ
Tsukuyomi
3,863
969
0
2,622
8,416
4,254
0
397
7,882
0
37,907
W
Sobek
9,861
911
0
10,196
22,560
34,849
279
8,047
14,513
33,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,552
Gold Earned
61,229
782
Minions Killed
610
0
Camps Cleared
0
2,469,143
Distance Traveled
1,945,716
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,458
618
178
7
0
424,012
6
W
Thoth
14,018
561
162
6
0
454,016
3
L
Baba Yaga
11,890
476
150
6
0
461,544
5
L
Athena
13,083
523
110
4
0
451,193
8
L
Bacchus
12,496
500
41
2
0
405,009
7
W
Erlang Shen
17,087
683
221
9
0
564,264
4
W
Sun Wukong
15,642
626
178
7
0
475,957
2
L
Izanami
14,292
572
228
9
0
388,996
2
L
Tsukuyomi
9,468
379
81
3
0
238,974
2
W
Sobek
14,347
574
43
2
0
550,894
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role