Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnarchistIB
Izanami
Level 70
God Stats
18W - 12L
1,745 SR
Queue Stats
381W - 351L
1,546 Elo+
Party 2
Artemis
Artemis
Niwd4310
Artemis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 84L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
unicornDva69
Guan Yu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 243L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
xRanoss
Heimdallr
Level 87
God Stats
2W - 1L
1,456 SR
Queue Stats
555W - 513L
1,555 Elo+
Party 2
Team Averages
Level 79
1,540 SR
1,527 Elo+

VS

Team Averages
Level 97
1,412 SR
1,484 Elo+
Charybdis
Charybdis
DeanieHutt
Charybdis
Level 143
God Stats
0W - 2L
1,344 SR
Queue Stats
165W - 170L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
HellYaBrother69
Gilgamesh
Level 44
God Stats
11W - 18L
1,249 SR
Queue Stats
163W - 182L
1,303 Elo+
Solo
Vamana
Vamana
KnE10o7o20
Vamana
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
96W - 123L
1,493 Elo+
Party 1
Bacchus
Bacchus
Othello435
Bacchus
Level 140
God Stats
12W - 15L
1,547 SR
Queue Stats
162W - 161L
1,529 Elo+
Party 1
Tiamat
Tiamat
iJerrell
Tiamat
Level 134
God Stats
3W - 6L
1,417 SR
Queue Stats
208W - 201L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 2 / 7
12,864
613
16,763
16,515
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
AnarchistIB
Izanami
20
10 / 0 / 6
13,398
638
18,216
19,311
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Niwd4310
Artemis
17
3 / 7 / 6
11,562
551
10,768
11,970
4,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
unicornDva69
Guan Yu
15
0 / 5 / 12
9,907
472
5,288
20,743
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
xRanoss
Heimdallr
16
2 / 4 / 11
11,328
539
9,018
16,937
6,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeanieHutt
Charybdis
16
6 / 5 / 4
10,832
516
13,994
16,745
5,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
HellYaBrother69
Gilgamesh
15
0 / 4 / 3
9,306
443
2,389
12,472
12,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
KnE10o7o20
Vamana
16
2 / 4 / 2
9,757
465
12,511
19,731
16,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Othello435
Bacchus
15
5 / 4 / 10
9,854
469
14,590
19,211
22,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
iJerrell
Tiamat
17
4 / 4 / 4
10,865
517
11,495
15,999
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
21
Kills
17
18
Deaths
21
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
7
4.75
W
Izanami
AnarchistIB
Izanami
10
0
6
13
L
Charybdis
DeanieHutt
Charybdis
6
5
4
1.6
L
Gilgamesh
HellYaBrother69
Gilgamesh
0
4
3
0.38
L
Vamana
KnE10o7o20
Vamana
2
4
2
0.75
W
Artemis
Niwd4310
Artemis
3
7
6
0.86
L
Bacchus
Othello435
Bacchus
5
4
10
2.5
L
Tiamat
iJerrell
Tiamat
4
4
4
1.5
W
Guan Yu
unicornDva69
Guan Yu
0
5
12
1.2
W
Heimdallr
xRanoss
Heimdallr
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,053
Damage
54,979
85,476
Taken
84,158
43,656
Mitigated
63,975
31,334
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,763
943
3,380
8,617
16,515
6,293
620
7,182
8,679
90,772
0
W
Izanami
AnarchistIB
Izanami
18,216
14,408
0
6,525
19,311
8,838
4,539
4,991
13,850
0
138,458
L
Charybdis
DeanieHutt
Charybdis
13,994
7,666
0
3,425
16,745
5,383
1,246
3,194
13,383
0
92,052
L
Gilgamesh
HellYaBrother69
Gilgamesh
2,389
370
0
644
12,472
12,235
0
1,824
10,648
0
58,030
L
Vamana
KnE10o7o20
Vamana
12,511
2,254
0
4,629
19,731
16,270
409
3,905
15,779
13,304
46,706
W
Artemis
Niwd4310
Artemis
10,768
5,930
0
2,205
11,970
4,000
2,049
4,712
7,172
0
62,555
L
Bacchus
Othello435
Bacchus
14,590
1,603
926
2,336
19,211
22,794
105
2,589
16,159
34,824
0
L
Tiamat
iJerrell
Tiamat
11,495
863
0
4,361
15,999
7,293
0
5,533
10,327
68,504
0
W
Guan Yu
unicornDva69
Guan Yu
5,288
581
1,793
4,255
20,743
17,726
215
7,169
13,355
0
29,234
W
Heimdallr
xRanoss
Heimdallr
9,018
5,150
506
4,053
16,937
6,799
1,207
4,686
11,541
0
56,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,059
Gold Earned
50,614
553
Minions Killed
513
0
Camps Cleared
0
2,067,897
Distance Traveled
1,939,423
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,864
613
139
7
0
441,409
3
W
Izanami
13,398
638
182
9
0
444,280
3
L
Charybdis
10,832
516
139
7
0
358,097
2
L
Gilgamesh
9,306
443
113
5
0
344,084
0
L
Vamana
9,757
465
90
4
0
406,989
2
W
Artemis
11,562
551
96
5
0
361,778
0
L
Bacchus
9,854
469
40
2
0
406,505
2
L
Tiamat
10,865
517
131
6
0
423,748
1
W
Guan Yu
9,907
472
47
2
0
421,557
0
W
Heimdallr
11,328
539
89
4
0
398,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role