Player Matchup

Ra
Ra
LastFir3478
Ra
Level 146
God Stats
5W - 0L
1,548 SR
Queue Stats
167W - 124L
1,681 Elo+
Party 2
Izanami
Izanami
LolXDMan555
Izanami
Level 146
God Stats
1W - 0L
1,163 SR
Queue Stats
166W - 123L
1,673 Elo+
Party 2
Sobek
Sobek
MAKAK0
Sobek
Level 127
God Stats
4W - 1L
1,531 SR
Queue Stats
178W - 130L
1,660 Elo+
Party 2
Team Averages
Level 140
1,414 SR
1,671 Elo+

VS

Team Averages
Level 47
1,534 SR
1,410 Elo+
Janus
Janus
Mookie23
Janus
Level 21
God Stats
26W - 34L
1,443 SR
Queue Stats
42W - 71L
1,306 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Omahr
Ah Muzen Cab
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Xerxseas
Cthulhu
Level 65
God Stats
9W - 3L
1,659 SR
Queue Stats
114W - 201L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 12
9,560
956
7,610
6,582
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
LolXDMan555
Izanami
13
9 / 2 / 12
9,208
921
17,139
9,387
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
MAKAK0
Sobek
12
5 / 1 / 10
8,436
844
4,324
9,886
10,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mookie23
Janus
10
2 / 8 / 1
7,327
733
5,104
8,086
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Omahr
Ah Muzen Cab
9
1 / 7 / 2
6,611
661
8,130
9,636
2,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Xerxseas
Cthulhu
9
1 / 7 / 3
6,705
671
5,857
15,733
12,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
22
Kills
4
4
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
Izanami
LolXDMan555
Izanami
9
2
12
7.5
W
Sobek
MAKAK0
Sobek
5
1
10
10
L
Janus
Mookie23
Janus
2
8
1
0.31
L
Ah Muzen Cab
Omahr
Ah Muzen Cab
1
7
2
0.29
L
Cthulhu
Xerxseas
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
19,091
25,855
Taken
33,455
16,290
Mitigated
17,479
11,250
Healing
1,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,610
891
3,539
3,428
6,582
2,681
590
3,105
3,477
39,569
0
W
Izanami
LolXDMan555
Izanami
17,139
11,420
0
1,968
9,387
3,569
2,369
4,444
4,943
0
41,872
W
Sobek
MAKAK0
Sobek
4,324
540
225
2,090
9,886
10,040
52
3,717
6,169
8,241
0
L
Janus
Mookie23
Janus
5,104
327
72
265
8,086
2,303
0
3,191
4,895
23,453
0
L
Ah Muzen Cab
Omahr
Ah Muzen Cab
8,130
1,851
0
1,027
9,636
2,892
0
3,560
6,076
0
15,991
L
Cthulhu
Xerxseas
Cthulhu
5,857
892
0
547
15,733
12,284
0
5,183
10,550
13,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
20,643
146
Minions Killed
83
10
Camps Cleared
0
616,492
Distance Traveled
525,004
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,560
956
83
8
5
223,815
1
W
Izanami
9,208
921
50
5
4
182,707
2
W
Sobek
8,436
844
13
1
1
209,970
2
L
Janus
7,327
733
45
5
0
169,373
2
L
Ah Muzen Cab
6,611
661
21
2
0
157,400
1
L
Cthulhu
6,705
671
17
2
0
198,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role