Player Matchup

Fenrir
Fenrir
Inmortal-adr
Fenrir
Level 75
God Stats
19W - 22L
1,471 SR
Queue Stats
104W - 130L
1,319 Elo+
Solo
Jing Wei
Jing Wei
PCH-Fooster
Jing Wei
Level 108
God Stats
7W - 4L
1,636 SR
Queue Stats
261W - 234L
1,450 Elo+
Party 1
Tyr
Tyr
PCH_DamianX669
Tyr
Level 126
God Stats
40W - 47L
1,596 SR
Queue Stats
349W - 272L
1,552 Elo+
Party 1
Ymir
Ymir
SSG-D4rKaS
Ymir
Level 102
God Stats
7W - 1L
1,840 SR
Queue Stats
145W - 127L
1,536 Elo+
Party 1
Merlin
Merlin
ZiggyStardusst
Merlin
Level 125
God Stats
25W - 24L
1,555 SR
Queue Stats
311W - 259L
1,472 Elo+
Party 1
Team Averages
Level 107
1,619 SR
1,466 Elo+

VS

Team Averages
Level 75
1,435 SR
1,350 Elo+
Danzaburou
Danzaburou
CountBleck777
Danzaburou
Level 112
God Stats
1W - 3L
1,542 SR
Queue Stats
86W - 93L
1,483 Elo+
Solo
Bakasura
Bakasura
DcCurry
Bakasura
Level 69
God Stats
14W - 18L
1,507 SR
Queue Stats
106W - 150L
1,365 Elo+
Solo
Cabrakan
Cabrakan
InKb0ii_T
Cabrakan
Level 56
God Stats
16W - 30L
1,328 SR
Queue Stats
81W - 141L
1,269 Elo+
Party 2
Osiris
Osiris
dqblueraiders7
Osiris
Level 80
God Stats
4W - 10L
1,516 SR
Queue Stats
236W - 272L
1,372 Elo+
Solo
Xing Tian
Xing Tian
iimplicit-_
Xing Tian
Level 56
God Stats
1W - 4L
1,280 SR
Queue Stats
95W - 161L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 0 / 6
7,823
602
7,658
8,379
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
PCH-Fooster
Jing Wei
11
1 / 0 / 3
6,735
518
5,003
5,252
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
9 / 0 / 3
8,277
637
7,668
10,544
8,571
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 6
6,495
500
2,900
5,401
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 1 / 6
7,991
615
11,096
5,901
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CountBleck777
Danzaburou
7
0 / 1 / 0
5,079
391
3,366
6,953
1,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
DcCurry
Bakasura
9
0 / 9 / 0
5,615
432
5,835
12,068
3,549
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
InKb0ii_T
Cabrakan
7
1 / 6 / 0
5,220
402
4,329
11,576
8,830
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,583
429
3,803
10,293
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
iimplicit-_
Xing Tian
7
0 / 3 / 0
4,730
364
2,890
10,324
5,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
24
Kills
1
1
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CountBleck777
Danzaburou
0
1
0
0
L
Bakasura
DcCurry
Bakasura
0
9
0
0
L
Cabrakan
InKb0ii_T
Cabrakan
1
6
0
0.17
W
Fenrir
6
0
6
9
W
Jing Wei
PCH-Fooster
Jing Wei
1
0
3
2.5
W
9
0
3
10.5
W
1
0
6
4
W
7
1
6
10
L
0
5
0
0
L
Xing Tian
iimplicit-_
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,325
Damage
20,223
35,477
Taken
51,214
19,383
Mitigated
25,738
12,524
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CountBleck777
Danzaburou
3,366
1,083
0
2,387
6,953
1,937
0
2,051
4,874
0
26,089
L
Bakasura
DcCurry
Bakasura
5,835
4,213
172
2,839
12,068
3,549
0
1,299
10,703
0
32,052
L
Cabrakan
InKb0ii_T
Cabrakan
4,329
836
0
2,755
11,576
8,830
0
6,128
4,978
15,699
0
W
Fenrir
7,658
1,838
0
1,652
8,379
2,872
171
728
7,509
0
35,075
W
Jing Wei
PCH-Fooster
Jing Wei
5,003
3,998
0
1,984
5,252
1,526
276
235
5,017
0
46,141
W
7,668
1,362
0
5,300
10,544
8,571
432
611
9,913
0
41,223
W
2,900
338
0
2,121
5,401
4,055
50
1,676
3,725
12,092
0
W
11,096
334
0
1,467
5,901
2,359
1,700
3,969
1,932
46,463
0
L
3,803
1,446
0
3,245
10,293
5,975
0
1,225
9,052
0
24,085
L
Xing Tian
iimplicit-_
Xing Tian
2,890
327
249
991
10,324
5,447
0
2,766
7,454
14,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
26,227
338
Minions Killed
220
0
Camps Cleared
0
1,315,647
Distance Traveled
1,049,445
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,079
391
40
3
0
208,739
1
L
Bakasura
5,615
432
70
5
0
218,048
0
L
Cabrakan
5,220
402
37
3
0
182,176
0
W
Fenrir
7,823
602
57
4
0
291,967
0
W
Jing Wei
6,735
518
101
8
0
239,212
1
W
Tyr
8,277
637
80
6
0
288,225
0
W
Ymir
6,495
500
13
1
0
249,659
1
W
Merlin
7,991
615
87
7
0
246,584
2
L
Osiris
5,583
429
54
4
0
233,392
1
L
Xing Tian
4,730
364
19
1
0
207,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role