Player Matchup

Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DarcZamatrios
Ullr
Level 40
God Stats
0W - 1L
1,107 SR
Queue Stats
59W - 51L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dogememegod
Tsukuyomi
Level 19
God Stats
26W - 26L
1,523 SR
Queue Stats
104W - 121L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
Ozzie
Xing Tian
Level 26
God Stats
8W - 6L
1,723 SR
Queue Stats
28W - 32L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Warrnus
Kukulkan
Level 16
God Stats
7W - 8L
1,297 SR
Queue Stats
65W - 72L
1,450 Elo+
Party 1
Team Averages
Level 25
1,430 SR
1,502 Elo+

VS

Team Averages
Level 21
1,553 SR
1,584 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AwesomeAidan758
Fenrir
Level 25
God Stats
18W - 12L
1,600 SR
Queue Stats
94W - 83L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Funkykongg
Gilgamesh
Level 10
God Stats
5W - 3L
1,733 SR
Queue Stats
14W - 15L
1,663 Elo+
Solo
Neith
Neith
Iladies
Neith
Level 21
God Stats
16W - 12L
1,556 SR
Queue Stats
25W - 19L
1,568 Elo+
Party 2
Bellona
Bellona
Lanz22
Bellona
Level 20
God Stats
5W - 3L
1,377 SR
Queue Stats
15W - 9L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 4 / 0
5,697
475
5,889
6,582
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 3 / 0
6,984
582
7,458
6,945
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Dogememegod
Tsukuyomi
8
0 / 4 / 2
5,441
453
4,336
8,149
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Ozzie
Xing Tian
7
0 / 3 / 0
4,645
387
1,639
8,297
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Warrnus
Kukulkan
7
0 / 4 / 0
5,015
418
2,211
5,081
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 0
7,022
585
3,194
6,549
4,744
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 1 / 0
7,185
599
5,274
8,127
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Funkykongg
Gilgamesh
11
1 / 1 / 7
6,465
539
5,987
6,954
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Iladies
Neith
11
8 / 1 / 2
7,354
613
7,267
7,639
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Lanz22
Bellona
10
0 / 3 / 1
5,703
475
3,453
7,924
6,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
18
18
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Zhong Kui
 
Zhong Kui
3
1
0
3
W
6
1
0
6
L
5
3
0
1.67
L
Tsukuyomi
Dogememegod
Tsukuyomi
0
4
2
0.25
W
Gilgamesh
Funkykongg
Gilgamesh
1
1
7
4.5
W
Neith
Iladies
Neith
8
1
2
9
W
Bellona
Lanz22
Bellona
0
3
1
0.17
L
Xing Tian
Ozzie
Xing Tian
0
3
0
0
L
Kukulkan
Warrnus
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
25,175
35,054
Taken
37,193
11,046
Mitigated
20,699
5,032
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,889
2,827
0
2,064
6,582
1,367
0
117
6,465
0
28,767
W
Zhong Kui
 
Zhong Kui
3,194
723
0
3,235
6,549
4,744
574
1,562
4,893
43,696
0
W
5,274
527
0
4,053
8,127
2,686
0
165
7,960
0
39,775
L
7,458
3,665
0
70
6,945
2,088
0
378
6,567
0
31,052
L
Tsukuyomi
Dogememegod
Tsukuyomi
4,336
885
0
1,771
8,149
1,936
0
0
8,149
0
22,838
W
Gilgamesh
Funkykongg
Gilgamesh
5,987
2,227
0
1,900
6,954
4,208
0
1,355
5,597
0
30,968
W
Neith
Iladies
Neith
7,267
3,571
0
4,486
7,639
2,314
1,836
692
6,907
0
37,372
W
Bellona
Lanz22
Bellona
3,453
737
0
832
7,924
6,747
774
0
7,924
0
21,143
L
Xing Tian
Ozzie
Xing Tian
1,639
321
0
360
8,297
4,393
63
0
8,297
8,010
0
L
Kukulkan
Warrnus
Kukulkan
2,211
823
0
767
5,081
1,262
0
2,699
2,382
15,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
33,729
216
Minions Killed
322
0
Camps Cleared
0
1,077,754
Distance Traveled
1,130,372
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,697
475
55
5
0
219,704
2
W
Zhong Kui
7,022
585
93
8
0
212,680
3
W
Fenrir
7,185
599
76
6
0
259,901
3
L
Ullr
6,984
582
64
5
0
211,594
3
L
Tsukuyomi
5,441
453
45
4
0
253,432
0
W
Gilgamesh
6,465
539
46
4
0
237,696
3
W
Neith
7,354
613
70
6
0
222,030
3
W
Bellona
5,703
475
37
3
0
198,065
0
L
Xing Tian
4,645
387
14
1
0
213,678
1
L
Kukulkan
5,015
418
38
3
0
179,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role