Player Matchup

Thanatos
Thanatos
Ayotage
Thanatos
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 122L
1,307 Elo+
Party 1
Skadi
Skadi
NeedClxsure
Skadi
Level 27
God Stats
40W - 41L
1,411 SR
Queue Stats
46W - 61L
1,286 Elo+
Party 1
Ymir
Ymir
NeedMxlk
Ymir
Level 16
God Stats
9W - 8L
1,247 SR
Queue Stats
16W - 28L
1,112 Elo+
Party 1
Baron Samedi
Baron Samedi
NeedSmxke
Baron Samedi
Level 29
God Stats
20W - 21L
1,465 SR
Queue Stats
74W - 95L
1,338 Elo+
Party 1
Thoth
Thoth
tuwohh
Thoth
Level 17
God Stats
3W - 8L
1,238 SR
Queue Stats
73W - 84L
1,286 Elo+
Solo
Team Averages
Level 40
1,372 SR
1,266 Elo+

VS

Team Averages
Level 16
1,352 SR
1,187 Elo+
Bakasura
Bakasura
BunnyOnPluto
Bakasura
Level 28
God Stats
0W - 1L
1,387 SR
Queue Stats
10W - 10L
1,321 Elo+
Solo
Charybdis
Charybdis
Crow1234
Charybdis
Level 4
God Stats
1W - 2L
1,339 SR
Queue Stats
1W - 3L
952 Elo+
Party 2
Guan Yu
Guan Yu
Faze_Ojogato12
Guan Yu
Level 7
God Stats
0W - 2L
1,291 SR
Queue Stats
11W - 24L
1,099 Elo+
Solo
Khepri
Khepri
Heatstruct
Khepri
Level 15
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Danzaburou
Danzaburou
KennyKillmonger1
Danzaburou
Level 24
God Stats
17W - 22L
1,406 SR
Queue Stats
106W - 155L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayotage
Thanatos
20
15 / 1 / 2
15,583
599
12,226
17,536
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 4 / 6
14,320
551
23,524
18,337
7,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
2 / 1 / 5
11,176
430
5,311
11,841
10,421
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
NeedSmxke
Baron Samedi
20
11 / 4 / 7
14,492
557
20,474
20,068
10,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
tuwohh
Thoth
20
11 / 0 / 9
15,028
578
24,560
11,505
4,304
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BunnyOnPluto
Bakasura
20
5 / 8 / 0
12,797
492
19,453
25,729
15,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Crow1234
Charybdis
15
0 / 8 / 0
9,363
360
6,109
17,393
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 14 / 1
9,364
360
1,673
20,111
8,073
Khepri
Heatstruct
Khepri
15
0 / 13 / 1
9,873
380
3,614
26,335
26,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KennyKillmonger1
Danzaburou
19
3 / 7 / 2
12,503
481
12,202
19,406
9,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
50
Kills
8
10
Deaths
50
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ayotage
Thanatos
15
1
2
16
L
Bakasura
BunnyOnPluto
Bakasura
5
8
0
0.63
L
Charybdis
Crow1234
Charybdis
0
8
0
0
L
0
14
1
0.04
L
Khepri
Heatstruct
Khepri
0
13
1
0.04
L
Danzaburou
KennyKillmonger1
Danzaburou
3
7
2
0.57
W
11
4
6
3.5
W
Ymir
2
1
5
4.5
W
Baron Samedi
NeedSmxke
Baron Samedi
11
4
7
3.63
W
Thoth
tuwohh
Thoth
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,095
Damage
43,051
79,287
Taken
108,974
41,494
Mitigated
64,209
47,803
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ayotage
Thanatos
12,226
4,481
0
21,830
17,536
9,254
416
2,117
15,069
0
138,102
L
Bakasura
BunnyOnPluto
Bakasura
19,453
15,066
0
7,284
25,729
15,377
240
10,613
15,020
0
85,610
L
Charybdis
Crow1234
Charybdis
6,109
3,226
0
1,718
17,393
5,286
1,114
9,597
7,342
0
50,669
L
1,673
391
100
1,394
20,111
8,073
298
12,836
7,185
0
21,669
L
Khepri
Heatstruct
Khepri
3,614
399
0
1,276
26,335
26,413
289
11,652
13,788
26,122
0
L
Danzaburou
KennyKillmonger1
Danzaburou
12,202
4,525
0
4,952
19,406
9,060
2,094
4,112
15,294
0
70,592
W
23,524
15,848
0
8,374
18,337
7,276
4,413
1,558
16,595
0
120,745
W
Ymir
5,311
783
0
2,373
11,841
10,421
791
0
11,727
22,461
0
W
Baron Samedi
NeedSmxke
Baron Samedi
20,474
2,217
876
8,867
20,068
10,239
3,213
120
18,525
78,869
0
W
Thoth
tuwohh
Thoth
24,560
585
464
5,019
11,505
4,304
4,754
3,127
8,168
96,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,599
Gold Earned
53,900
672
Minions Killed
444
0
Camps Cleared
0
2,257,308
Distance Traveled
2,053,943
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,583
599
176
7
0
504,948
0
L
Bakasura
12,797
492
143
6
0
462,340
2
L
Charybdis
9,363
360
119
5
0
374,316
0
L
Guan Yu
9,364
360
28
1
0
400,985
2
L
Khepri
9,873
380
31
1
0
425,512
6
L
Danzaburou
12,503
481
123
5
0
390,790
0
W
Skadi
14,320
551
166
6
0
418,263
0
W
Ymir
11,176
430
39
2
0
481,414
0
W
Baron Samedi
14,492
557
112
4
0
400,933
0
W
Thoth
15,028
578
179
7
0
451,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role