Player Matchup

Izanami
Izanami
Hippoguy6
Izanami
Level 18
God Stats
37W - 20L
1,539 SR
Queue Stats
109W - 81L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
MorningOfOwls
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,616 Elo+
Party 1
Ratatoskr
Ratatoskr
PUP2979
Ratatoskr
Level 17
God Stats
8W - 4L
1,515 SR
Queue Stats
116W - 106L
1,386 Elo+
Party 1
Nox
Nox
RainbowFart75
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 58L
1,276 Elo+
Party 1
Baron Samedi
Baron Samedi
monkeymaster47
Baron Samedi
Level 22
God Stats
12W - 8L
1,584 SR
Queue Stats
87W - 75L
1,321 Elo+
Party 1
Team Averages
Level 19
1,528 SR
1,381 Elo+

VS

Team Averages
Level 22
1,536 SR
1,378 Elo+
Zeus
Zeus
Havier_Phoenix
Zeus
Level 27
God Stats
6W - 5L
1,661 SR
Queue Stats
54W - 47L
1,437 Elo+
Solo
Ne Zha
Ne Zha
KirboStar7977
Ne Zha
Level 23
God Stats
17W - 20L
1,491 SR
Queue Stats
21W - 24L
1,443 Elo+
Solo
Hades
Hades
Ske1k
Hades
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,336 Elo+
Solo
Thanatos
Thanatos
Spellbound1077
Thanatos
Level 25
God Stats
16W - 15L
1,564 SR
Queue Stats
97W - 109L
1,353 Elo+
Party 2
Yemoja
Yemoja
mercuriiiii
Yemoja
Level 23
God Stats
15W - 19L
1,462 SR
Queue Stats
59W - 65L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hippoguy6
Izanami
17
8 / 2 / 4
10,544
555
13,435
16,862
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
16
6 / 8 / 3
10,569
556
10,565
17,587
10,018
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
PUP2979
Ratatoskr
16
13 / 4 / 8
11,375
599
11,720
11,428
5,413
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 3 / 10
9,899
521
4,338
10,322
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
monkeymaster47
Baron Samedi
17
8 / 4 / 5
11,423
601
12,848
10,345
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,501
500
5,709
15,350
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 9 / 1
10,598
558
11,863
16,717
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Ske1k
Hades
11
1 / 7 / 2
7,546
397
8,017
15,044
5,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
16
11 / 5 / 2
10,775
567
13,446
15,568
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
12
0 / 7 / 4
7,336
386
6,457
11,345
4,312
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
37
Kills
21
21
Deaths
37
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Izanami
Hippoguy6
Izanami
8
2
4
5
L
7
9
1
0.83
W
Guan Yu
6
8
3
0.94
W
Ratatoskr
PUP2979
Ratatoskr
13
4
8
4.25
W
2
3
10
2.33
L
Hades
Ske1k
Hades
1
7
2
0.29
L
Thanatos
11
5
2
2.4
L
Yemoja
0
7
4
0.29
W
Baron Samedi
monkeymaster47
Baron Samedi
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,906
Damage
45,492
66,544
Taken
74,024
33,914
Mitigated
28,133
23,068
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,709
878
0
2,935
15,350
5,395
846
8,251
7,099
55,143
0
W
Izanami
Hippoguy6
Izanami
13,435
10,073
0
9,064
16,862
5,574
2,317
5,073
11,789
0
81,590
L
11,863
8,067
0
3,738
16,717
5,789
352
0
16,717
0
54,824
W
Guan Yu
10,565
5,095
323
4,964
17,587
10,018
2,394
2,209
15,378
0
49,483
W
Ratatoskr
PUP2979
Ratatoskr
11,720
3,429
0
2,679
11,428
5,413
0
2,230
9,198
0
44,788
W
4,338
886
0
1,952
10,322
9,030
762
4,815
5,507
21,020
0
L
Hades
Ske1k
Hades
8,017
929
32
3,783
15,044
5,505
242
4,362
10,682
35,994
0
L
Thanatos
13,446
5,417
0
8,517
15,568
7,132
0
3,448
12,120
0
62,484
L
Yemoja
6,457
1,731
691
951
11,345
4,312
276
1,481
9,864
30,695
0
W
Baron Samedi
monkeymaster47
Baron Samedi
12,848
1,758
490
3,596
10,345
3,879
2,324
6,084
4,261
64,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,810
Gold Earned
45,756
424
Minions Killed
390
0
Camps Cleared
0
1,741,698
Distance Traveled
1,491,881
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,501
500
108
6
0
281,706
0
W
Izanami
10,544
555
132
7
0
339,513
0
L
Ne Zha
10,598
558
91
5
0
322,460
0
W
Guan Yu
10,569
556
76
4
0
333,648
4
W
Ratatoskr
11,375
599
63
3
0
433,054
4
W
Nox
9,899
521
47
2
0
317,522
3
L
Hades
7,546
397
60
3
0
274,906
2
L
Thanatos
10,775
567
85
4
0
349,570
0
L
Yemoja
7,336
386
46
2
0
263,239
1
W
Baron Samedi
11,423
601
106
6
0
317,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role