Player Matchup

Sol
Sol
Battlegados
Sol
Level 12
God Stats
16W - 12L
1,464 SR
Queue Stats
62W - 64L
1,525 Elo+
Solo
Ra
Ra
Estralada
Ra
Level 16
God Stats
1W - 0L
1,727 SR
Queue Stats
5W - 4L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KenpachiZarakiUw
Cu Chulainn
Level 29
God Stats
5W - 6L
1,467 SR
Queue Stats
125W - 123L
1,503 Elo+
Solo
Horus
Horus
SilvaZeno
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,537 Elo+
Party 1
Fenrir
Fenrir
elhijodeWarchi92
Fenrir
Level 24
God Stats
22W - 24L
1,501 SR
Queue Stats
147W - 134L
1,539 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,508 Elo+

VS

Team Averages
Level 25
1,671 SR
1,505 Elo+
Khepri
Khepri
Lostyw
Khepri
Level 29
God Stats
6W - 6L
1,598 SR
Queue Stats
18W - 23L
1,449 Elo+
Solo
Loki
Loki
berseker_346
Loki
Level 22
God Stats
1W - 1L
1,851 SR
Queue Stats
28W - 36L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
floriparules
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
63W - 39L
1,518 Elo+
Solo
Sol
Sol
fsdhbgn
Sol
Level 18
God Stats
9W - 12L
1,434 SR
Queue Stats
40W - 33L
1,570 Elo+
Solo
Hel
Hel
iDotto
Hel
Level 29
God Stats
6W - 8L
1,750 SR
Queue Stats
95W - 78L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,465
497
5,926
6,743
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 2
6,037
549
2,085
4,739
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
KenpachiZarakiUw
Cu Chulainn
13
6 / 0 / 1
7,614
692
4,457
5,201
2,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
SilvaZeno
Horus
9
3 / 0 / 2
5,983
544
2,822
6,334
3,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
5 / 0 / 2
6,458
587
5,237
6,343
2,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lostyw
Khepri
8
0 / 2 / 1
5,278
480
1,717
5,494
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 5 / 0
4,574
416
1,369
4,942
1,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
floriparules
Ah Muzen Cab
9
1 / 2 / 0
5,227
475
5,227
7,155
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
11
4 / 1 / 0
6,477
589
5,400
5,525
2,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hel
iDotto
Hel
9
0 / 6 / 0
5,315
483
1,233
6,795
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
5
5
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
2
4
2
0.75
W
Cu Chulainn
KenpachiZarakiUw
Cu Chulainn
6
0
1
6.5
L
Khepri
Lostyw
Khepri
0
2
1
0.25
W
Horus
SilvaZeno
Horus
3
0
2
4
L
0
5
0
0
W
5
0
2
6
L
Ah Muzen Cab
floriparules
Ah Muzen Cab
1
2
0
0.5
L
Sol
4
1
0
4
L
Hel
iDotto
Hel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,527
Damage
14,946
29,360
Taken
29,911
11,768
Mitigated
10,326
10,298
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,926
3,322
0
3,130
6,743
1,755
0
1,891
4,852
31,882
0
W
2,085
327
37
879
4,739
1,481
0
2,326
2,413
29,905
0
W
Cu Chulainn
KenpachiZarakiUw
Cu Chulainn
4,457
843
0
2,096
5,201
2,980
0
1,233
3,968
1,697
41,640
L
Khepri
Lostyw
Khepri
1,717
523
0
1,237
5,494
3,053
0
2,716
2,778
7,943
0
W
Horus
SilvaZeno
Horus
2,822
1,241
781
2,904
6,334
3,309
0
1,517
4,817
0
15,831
L
1,369
489
0
440
4,942
1,348
0
1,473
3,469
0
17,577
W
5,237
1,605
0
471
6,343
2,243
0
1,383
4,960
0
38,638
L
Ah Muzen Cab
floriparules
Ah Muzen Cab
5,227
2,996
0
3,868
7,155
2,118
0
1,668
5,487
0
43,440
L
Sol
5,400
2,284
0
3,099
5,525
2,148
0
2,154
3,371
36,186
0
L
Hel
iDotto
Hel
1,233
130
52
1,568
6,795
1,659
0
0
6,580
25,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
26,871
319
Minions Killed
265
0
Camps Cleared
0
1,079,909
Distance Traveled
1,011,811
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,465
497
64
6
0
188,554
2
W
Ra
6,037
549
58
5
0
198,630
0
W
Cu Chulainn
7,614
692
106
10
0
214,651
2
L
Khepri
5,278
480
11
1
0
221,715
1
W
Horus
5,983
544
22
2
0
249,236
2
L
Loki
4,574
416
40
4
0
212,072
1
W
Fenrir
6,458
587
69
6
0
228,838
0
L
Ah Muzen Cab
5,227
475
85
8
0
184,240
3
L
Sol
6,477
589
68
6
0
202,498
3
L
Hel
5,315
483
61
6
0
191,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role