Player Matchup

Loki
Loki
AlphaGigaChad40
Loki
Level 27
God Stats
1W - 0L
1,493 SR
Queue Stats
31W - 9L
1,769 Elo+
Party 2
Amaterasu
Amaterasu
Flow0477
Amaterasu
Level 48
God Stats
44W - 23L
1,599 SR
Queue Stats
263W - 138L
1,532 Elo+
Party 2
Terra
Terra
SigmaChad40
Terra
Level 27
God Stats
3W - 3L
1,596 SR
Queue Stats
215W - 124L
1,664 Elo+
Party 2
Team Averages
Level 34
1,563 SR
1,655 Elo+

VS

Team Averages
Level 24
1,380 SR
1,299 Elo+
Xing Tian
Xing Tian
Jay420Rollin
Xing Tian
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LordSqueaker
Danzaburou
Level 16
God Stats
5W - 14L
1,140 SR
Queue Stats
48W - 55L
898 Elo+
Party 1
Sol
Sol
Notzsik
Sol
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
9,120
760
10,791
8,980
3,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Flow0477
Amaterasu
12
3 / 1 / 7
8,254
688
4,618
8,324
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 6
9,015
751
14,771
8,683
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jay420Rollin
Xing Tian
11
0 / 3 / 2
7,049
587
2,936
11,461
9,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LordSqueaker
Danzaburou
11
0 / 6 / 2
7,337
611
5,873
10,267
2,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
4 / 5 / 0
8,145
679
10,630
13,822
5,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Amaterasu
Flow0477
Amaterasu
3
1
7
6.5
L
Xing Tian
Jay420Rollin
Xing Tian
0
3
2
0.33
L
Danzaburou
LordSqueaker
Danzaburou
0
6
2
0.17
L
Sol
4
5
0
0.8
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,180
Damage
19,439
25,987
Taken
35,550
11,845
Mitigated
16,990
4,978
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,791
1,353
0
0
8,980
3,684
88
4,264
4,716
0
40,256
W
Amaterasu
Flow0477
Amaterasu
4,618
1,368
0
1,465
8,324
4,366
0
5,836
2,488
0
11,304
L
Xing Tian
Jay420Rollin
Xing Tian
2,936
581
0
613
11,461
9,004
0
3,974
6,994
10,051
0
L
Danzaburou
LordSqueaker
Danzaburou
5,873
2,616
0
1,202
10,267
2,856
0
4,669
5,227
0
22,048
L
Sol
10,630
1,554
0
5,962
13,822
5,130
0
5,403
7,969
37,730
0
W
14,771
896
1,100
2,413
8,683
3,795
0
4,056
4,627
28,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
22,531
129
Minions Killed
130
7
Camps Cleared
5
745,609
Distance Traveled
607,300
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,120
760
75
6
4
221,977
2
W
Amaterasu
8,254
688
16
1
2
263,048
0
L
Xing Tian
7,049
587
16
1
0
208,156
1
L
Danzaburou
7,337
611
44
4
1
206,351
1
L
Sol
8,145
679
70
6
4
192,793
1
W
Terra
9,015
751
38
3
1
260,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role