Player Matchup

Neith
Neith
Blyue M00N
Neith
Level 91
God Stats
30W - 36L
1,532 SR
Queue Stats
78W - 102L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
DKS Masochist
Sylvanus
Level 151
God Stats
1W - 2L
1,350 SR
Queue Stats
201W - 177L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IrishDragon5935
Ah Muzen Cab
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 53L
1,538 Elo+
Party 1
Ymir
Ymir
KingSvafnir
Ymir
Level 100
God Stats
5W - 7L
1,456 SR
Queue Stats
52W - 61L
1,493 Elo+
Party 1
Terra
Terra
drag0nLORD29
Terra
Level 147
God Stats
10W - 7L
1,666 SR
Queue Stats
143W - 108L
1,621 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,526 Elo+

VS

Team Averages
Level 55
1,658 SR
1,522 Elo+
Nu Wa
Nu Wa
DivineRiku45
Nu Wa
Level 143
God Stats
2W - 4L
1,739 SR
Queue Stats
25W - 26L
1,626 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Elewds
Tsukuyomi
Level 35
God Stats
17W - 15L
1,648 SR
Queue Stats
264W - 264L
1,522 Elo+
Party 3
Ares
Ares
Skonkis2000
Ares
Level 17
God Stats
3W - 2L
1,755 SR
Queue Stats
18W - 15L
1,475 Elo+
Party 2
Anhur
Anhur
TheRealGenz
Anhur
Level 51
God Stats
1W - 4L
1,541 SR
Queue Stats
3W - 7L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
laffdaddy13
Cthulhu
Level 29
God Stats
10W - 11L
1,609 SR
Queue Stats
147W - 166L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 2 / 2
9,556
597
7,870
13,685
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
DKS Masochist
Sylvanus
14
4 / 4 / 4
9,085
568
12,516
15,059
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
IrishDragon5935
Ah Muzen Cab
16
4 / 0 / 2
9,684
605
7,793
5,684
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 2 / 7
8,962
560
4,082
11,302
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 5
8,768
548
5,274
12,258
12,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,923
495
12,241
11,115
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Elewds
Tsukuyomi
15
6 / 4 / 4
9,207
575
8,021
13,764
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 1
6,588
412
1,269
10,917
6,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 2
6,489
406
3,869
6,430
1,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
laffdaddy13
Cthulhu
13
2 / 2 / 5
7,452
466
6,078
8,268
4,328
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
15
Kills
12
12
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
2
2
W
Sylvanus
DKS Masochist
Sylvanus
4
4
4
1.5
L
2
2
5
2.25
L
Tsukuyomi
Elewds
Tsukuyomi
6
4
4
2
W
Ah Muzen Cab
IrishDragon5935
Ah Muzen Cab
4
0
2
5
W
3
2
7
3.25
L
1
4
1
0.38
L
1
3
2
0.67
W
1
4
5
0.88
L
Cthulhu
laffdaddy13
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
31,478
57,988
Taken
50,494
39,590
Mitigated
21,358
20,668
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,870
3,048
0
4,616
13,685
4,876
1,048
6,312
7,373
0
69,437
W
Sylvanus
DKS Masochist
Sylvanus
12,516
2,493
874
4,951
15,059
8,044
205
5,811
9,248
45,490
9,738
L
12,241
3,221
0
2,915
11,115
4,022
581
6,738
4,377
54,193
0
L
Tsukuyomi
Elewds
Tsukuyomi
8,021
1,774
0
3,495
13,764
4,984
334
5,703
8,061
0
51,889
W
Ah Muzen Cab
IrishDragon5935
Ah Muzen Cab
7,793
2,766
0
2,621
5,684
2,740
2,640
1,388
4,296
0
72,507
W
4,082
714
0
1,906
11,302
11,422
442
2,886
8,416
25,057
0
L
1,269
218
0
1,240
10,917
6,206
278
1,802
9,115
20,853
0
L
3,869
1,255
0
581
6,430
1,818
602
3,115
3,315
0
28,116
W
5,274
1,953
225
5,475
12,258
12,508
274
3,191
9,067
39,185
15,222
L
Cthulhu
laffdaddy13
Cthulhu
6,078
200
119
1,121
8,268
4,328
200
3,067
5,201
31,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
37,659
475
Minions Killed
355
0
Camps Cleared
0
1,470,360
Distance Traveled
1,522,087
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,556
597
128
8
0
285,458
1
W
Sylvanus
9,085
568
84
5
0
268,728
0
L
Nu Wa
7,923
495
87
5
0
284,228
5
L
Tsukuyomi
9,207
575
103
6
0
306,787
0
W
Ah Muzen Cab
9,684
605
129
8
0
311,918
0
W
Ymir
8,962
560
39
2
0
313,383
2
L
Ares
6,588
412
52
3
0
322,437
5
L
Anhur
6,489
406
67
4
0
328,225
4
W
Terra
8,768
548
95
6
0
290,873
2
L
Cthulhu
7,452
466
46
3
0
280,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role