Player Matchup

Cernunnos
Cernunnos
FauxFernando
Cernunnos
Level 125
God Stats
4W - 2L
1,778 SR
Queue Stats
126W - 108L
1,515 Elo+
Solo
Hel
Hel
balls4face2
Hel
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 1
Odin
Odin
crzymuttjr
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 1
Fenrir
Fenrir
kaYEETus
Fenrir
Level 127
God Stats
2W - 0L
1,757 SR
Queue Stats
50W - 55L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
parrelex
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 1
Team Averages
Level 118
1,607 SR
1,599 Elo+

VS

Team Averages
Level 95
1,464 SR
1,490 Elo+
Olorun
Olorun
Alter Hikari
Olorun
Level 85
God Stats
13W - 10L
1,276 SR
Queue Stats
793W - 662L
1,514 Elo+
Party 2
King Arthur
King Arthur
GoldViper1999
King Arthur
Level 101
God Stats
73W - 45L
1,570 SR
Queue Stats
741W - 610L
1,485 Elo+
Party 2
Athena
Athena
SADBOYHOURS99
Athena
Level 84
God Stats
33W - 20L
1,666 SR
Queue Stats
730W - 704L
1,450 Elo+
Party 2
Nemesis
Nemesis
Sh4RPSh00T3R001
Nemesis
Level 117
God Stats
4W - 6L
1,541 SR
Queue Stats
610W - 560L
1,490 Elo+
Party 2
Artemis
Artemis
rustystamp
Artemis
Level 87
God Stats
6W - 7L
1,265 SR
Queue Stats
463W - 417L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FauxFernando
Cernunnos
10
4 / 1 / 0
5,848
585
5,221
4,523
1,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 0
6,249
625
4,638
5,190
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 2
5,286
529
2,208
4,188
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
kaYEETus
Fenrir
9
1 / 0 / 3
5,543
554
2,516
4,967
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
parrelex
Baron Samedi
11
1 / 1 / 0
5,702
570
1,931
4,215
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 0 / 1
5,269
527
1,496
2,186
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
GoldViper1999
King Arthur
9
1 / 3 / 0
5,515
552
5,164
9,459
3,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 1 / 0
4,996
500
1,529
5,567
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 1
6,061
606
3,059
5,803
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
rustystamp
Artemis
6
0 / 3 / 0
3,990
399
1,696
4,292
663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
0
1
0.5
W
Cernunnos
FauxFernando
Cernunnos
4
1
0
4
L
King Arthur
GoldViper1999
King Arthur
1
3
0
0.33
L
1
1
0
1
L
1
2
1
0.75
W
2
1
0
2
W
1
0
2
2
W
Fenrir
kaYEETus
Fenrir
1
0
3
2.5
W
Baron Samedi
parrelex
Baron Samedi
1
1
0
1
L
Artemis
rustystamp
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
12,944
23,083
Taken
27,307
9,143
Mitigated
10,028
11,737
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,496
340
0
793
2,186
687
0
683
1,503
31,292
0
W
Cernunnos
FauxFernando
Cernunnos
5,221
2,942
0
2,425
4,523
1,443
300
195
4,328
0
34,720
L
King Arthur
GoldViper1999
King Arthur
5,164
766
0
3,142
9,459
3,710
0
5,082
4,377
0
30,796
L
1,529
254
185
2,295
5,567
2,928
0
637
4,930
12,309
0
L
3,059
1,288
0
741
5,803
2,040
13
167
5,636
0
39,962
W
4,638
506
908
2,866
5,190
1,843
0
0
5,190
35,968
0
W
2,208
770
0
2,096
4,188
1,349
0
70
4,118
0
25,722
W
Fenrir
kaYEETus
Fenrir
2,516
795
0
1,952
4,967
2,207
0
1,054
3,913
0
10,133
W
Baron Samedi
parrelex
Baron Samedi
1,931
135
72
1,418
4,215
2,301
0
1,706
2,509
31,494
0
L
Artemis
rustystamp
Artemis
1,696
691
0
670
4,292
663
0
0
4,292
0
9,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
25,831
295
Minions Killed
242
0
Camps Cleared
0
947,915
Distance Traveled
975,480
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,269
527
54
5
0
198,976
7
W
Cernunnos
5,848
585
69
7
0
170,354
3
L
King Arthur
5,515
552
50
5
0
201,230
2
L
Athena
4,996
500
33
3
0
209,341
1
L
Nemesis
6,061
606
89
9
0
211,474
1
W
Hel
6,249
625
83
8
0
185,824
3
W
Odin
5,286
529
59
6
0
211,750
1
W
Fenrir
5,543
554
18
2
0
200,184
3
W
Baron Samedi
5,702
570
66
7
0
179,803
3
L
Artemis
3,990
399
16
2
0
154,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role